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	<id>https://wiki.zed.city/index.php?action=history&amp;feed=atom&amp;title=Bullpup</id>
	<title>Bullpup - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zed.city/index.php?action=history&amp;feed=atom&amp;title=Bullpup"/>
	<link rel="alternate" type="text/html" href="https://wiki.zed.city/index.php?title=Bullpup&amp;action=history"/>
	<updated>2026-04-23T22:04:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.5</generator>
	<entry>
		<id>https://wiki.zed.city/index.php?title=Bullpup&amp;diff=11581&amp;oldid=prev</id>
		<title>127.0.0.1: Created page with &quot;&lt;noinclude&gt;{{WeaponsRanged| Image = bullpup| Codename = bullpup| Attack = 35| Accuracy = 30| Durability = Medium| AmmoType = pistol_ammo| Type = pistol| FireRate = 10-15| MaxAmmo = 25| BuyPrice = N/A| SellPrice = N/A| Weight = 1kg }} &lt;/noinclude&gt;&lt;noinclude&gt;{{Items | Codename=bullpup | Type=WeaponsRanged }}  &lt;/noinclude&gt; == Information == {| class=&quot;cargoTable noMerge sortable jquery-tablesorter&quot; ! Attribute !! Value |- ! Name || Bullpup |- ! Ammo || Pistol Ammo |- ! Fire...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zed.city/index.php?title=Bullpup&amp;diff=11581&amp;oldid=prev"/>
		<updated>2025-10-11T14:45:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{WeaponsRanged| Image = bullpup| Codename = bullpup| Attack = 35| Accuracy = 30| Durability = Medium| AmmoType = pistol_ammo| Type = pistol| FireRate = 10-15| MaxAmmo = 25| BuyPrice = N/A| SellPrice = N/A| Weight = 1kg }} &amp;lt;/noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Items | Codename=bullpup | Type=WeaponsRanged }}  &amp;lt;/noinclude&amp;gt; == Information == {| class=&amp;quot;cargoTable noMerge sortable jquery-tablesorter&amp;quot; ! Attribute !! Value |- ! Name || Bullpup |- ! Ammo || Pistol Ammo |- ! Fire...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{WeaponsRanged| Image = bullpup| Codename = bullpup| Attack = 35| Accuracy = 30| Durability = Medium| AmmoType = pistol_ammo| Type = pistol| FireRate = 10-15| MaxAmmo = 25| BuyPrice = N/A| SellPrice = N/A| Weight = 1kg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;noinclude&amp;gt;{{Items&lt;br /&gt;
| Codename=bullpup&lt;br /&gt;
| Type=WeaponsRanged&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
== Information ==&lt;br /&gt;
{| class=&amp;quot;cargoTable noMerge sortable jquery-tablesorter&amp;quot;&lt;br /&gt;
! Attribute !! Value&lt;br /&gt;
|-&lt;br /&gt;
! Name || Bullpup&lt;br /&gt;
|-&lt;br /&gt;
! Ammo || Pistol Ammo&lt;br /&gt;
|-&lt;br /&gt;
! Fire Rate || 10-15&lt;br /&gt;
|-&lt;br /&gt;
! Max Ammo || 25&lt;br /&gt;
|-&lt;br /&gt;
! Attack || 35&lt;br /&gt;
|-&lt;br /&gt;
! Accuracy || 30&lt;br /&gt;
|-&lt;br /&gt;
! Durability || Medium&lt;br /&gt;
|-&lt;br /&gt;
! Type || pistol&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 1kg&lt;br /&gt;
|-&lt;br /&gt;
! Buy Value || N/A&lt;br /&gt;
|-&lt;br /&gt;
! Sell Value || N/A&lt;br /&gt;
|}  &lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Status Effects On Use ==&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=StatusEffectLink,PlayerEffects&lt;br /&gt;
| join on=StatusEffectLink.Codename=PlayerEffects.Codename&lt;br /&gt;
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)&lt;br /&gt;
| where=StatusEffectLink.LinkCodename=&amp;quot;bullpup&amp;quot;&lt;br /&gt;
| format=table&lt;br /&gt;
| default=No extra effects&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Produced by ==&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings&lt;br /&gt;
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename&lt;br /&gt;
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building&lt;br /&gt;
| where=BlueprintRewards.Codename = &amp;quot;bullpup&amp;quot;&lt;br /&gt;
| format=table&lt;br /&gt;
| default=Not craftable in stronghold&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scavenges ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=ScavengeJobRewards=R,ScavengeJobs=J&lt;br /&gt;
|join on=R.JobCodename=J.Codename&lt;br /&gt;
|fields=CONCAT(&amp;#039;[[&amp;#039;,J._pageName,&amp;#039;|&amp;#039;,J.Name,&amp;#039;]]&amp;#039;)=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,&amp;#039;%&amp;#039;)=Drop Rate, R.Qty&lt;br /&gt;
|where=R.Codename=&amp;quot;bullpup&amp;quot; AND J.Location=&amp;quot;city&amp;quot;&lt;br /&gt;
|format=table&lt;br /&gt;
|headers=show&lt;br /&gt;
|default=There are no ways to scavenge for this item.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hunts ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=HuntingJobRewards=R,HuntingJobs=J&lt;br /&gt;
|join on=R.JobCodename=J.Codename&lt;br /&gt;
|fields=CONCAT(&amp;#039;[[&amp;#039;,J._pageName,&amp;#039;|&amp;#039;,J.Name,&amp;#039;]]&amp;#039;)=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,&amp;#039;%&amp;#039;)=Drop Rate, R.Qty&lt;br /&gt;
|where=R.Codename=&amp;quot;bullpup&amp;quot;&lt;br /&gt;
|format=table&lt;br /&gt;
|headers=show&lt;br /&gt;
|default=There are no guaranteed hunting locations for this item.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Zeds ===&lt;br /&gt;
&lt;br /&gt;
{{#cargo_compound_query:&lt;br /&gt;
tables=LootTableItem,LootTableLink,Zeds,LootTable;&lt;br /&gt;
join on=LootTableItem.LootTableCodename=LootTable.Codename,&lt;br /&gt;
LootTable.Codename=LootTableLink.Codename,&lt;br /&gt;
LootTableLink.LinkCodename=Zeds.Codename;&lt;br /&gt;
fields=CONCAT(&amp;#039;{{FA|crosshairs}}&amp;#039;)=_, Zeds._pageName=Zed;&lt;br /&gt;
where=LootTableItem.Codename=&amp;quot;bullpup&amp;quot; AND LootTableLink.LinkType=&amp;quot;Zeds&amp;quot;;&lt;br /&gt;
|tables=ZedLoot,Zeds;&lt;br /&gt;
join on=ZedLoot.ZedCodename=Zeds.Codename;&lt;br /&gt;
fields=CONCAT(&amp;#039;{{FA|crosshairs}}&amp;#039;)=_, Zeds._pageName=Zed;&lt;br /&gt;
where=ZedLoot.Codename=&amp;quot;bullpup&amp;quot;;&lt;br /&gt;
|format=table&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Explore Locations ===&lt;br /&gt;
&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
table=ScavengeJobRewards,ScavengeRooms,Locations&lt;br /&gt;
| join on=ScavengeRooms.Location=Locations.Codename,&lt;br /&gt;
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename&lt;br /&gt;
| fields=Locations._pageName=Location&lt;br /&gt;
| where=ScavengeJobRewards.Codename=&amp;#039;bullpup&amp;#039; AND Location != &amp;quot;city&amp;quot;&lt;br /&gt;
| group by=Locations._pageName&lt;br /&gt;
| format=table&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Consumed by ==&lt;br /&gt;
&lt;br /&gt;
=== Crafting Blueprints ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings&lt;br /&gt;
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename, &lt;br /&gt;
         ItemBlueprints.ItemType=BuildingBlueprintList.Codename, &lt;br /&gt;
         BuildingBlueprintList.BuildingCodename=Buildings.Codename&lt;br /&gt;
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name=&amp;#039;&amp;#039;, &amp;#039;Stronghold&amp;#039;, Buildings._pageName)=Building&lt;br /&gt;
| where=BlueprintItems.Codename=&amp;quot;bullpup&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Scavenges ===&lt;br /&gt;
{{#cargo_query:&lt;br /&gt;
tables=ScavengeJobItems=R,ScavengeJobs=J&lt;br /&gt;
|join on=R.JobCodename=J.Codename&lt;br /&gt;
|fields=CONCAT(&amp;#039;[[&amp;#039;,J._pageName,&amp;#039;|&amp;#039;,J.Name,&amp;#039;]]&amp;#039;)=Job, J.Location, J.Type, R.Qty&lt;br /&gt;
|where=R.Codename=&amp;quot;bullpup&amp;quot;&lt;br /&gt;
|format=table&lt;br /&gt;
|headers=show&lt;br /&gt;
|default=This item is not used in any scavenge.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ZC_CP_Autogen_End --&amp;gt;&lt;/div&gt;</summary>
		<author><name>127.0.0.1</name></author>
	</entry>
</feed>