Junkyard: Difference between revisions

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(Created page with "<noinclude>{{Locations| Name=Junkyard| Codename=loc_junkyard| WaitTime=0| TravelTime=5400| TravelTimeFormatted=01H 30M 00S| Difficulty=0| Description = No information known }} </noinclude>{{LocationJobItems | JobCodename=loc_junkyard | ReqType=item_default | Codename=fuel | Qty=30 | TakeItem=Yes }}=== Travel Cost === {{#cargo_query: table=LocationJobItems,Items | join on=LocationJobItems.Codename=Items.Codename | fields=CONCAT('https://www.zed.city/items/', LocationJobIt...")
 
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<noinclude>{{Locations| Name=Junkyard| Codename=loc_junkyard| WaitTime=0| TravelTime=5400| TravelTimeFormatted=01H 30M 00S| Difficulty=0| Description = No information known
<noinclude>{{Locations| Name=Junkyard| Codename=loc_junkyard| WaitTime=0| TravelTime=5400| TravelTimeFormatted=01H 30M 00S| Difficulty=10
}}
}}
</noinclude>{{LocationJobItems
</noinclude>{{LocationJobItems
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| order by=LocationJobItems.Codename
| order by=LocationJobItems.Codename
}}
}}
=== Zeds ===
 
=== Potential Zed Encounters ===
The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:
''Note: This list '''does not display how many zeds''', instead it just displays the *potential* encounters''.
 
{{#cargo_query:
{{#cargo_query:
table=RoomNpcs,Zeds,NpcRooms
table=RoomNpcs,Zeds,NpcRooms
Line 22: Line 27:
|fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed, RoomNpcs.Level, NpcRooms.RespawnTime, NpcRooms.Zone
|fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed, RoomNpcs.Level, NpcRooms.RespawnTime, NpcRooms.Zone
|where=NpcRooms.Location="loc_junkyard"
|where=NpcRooms.Location="loc_junkyard"
|group by=Zeds._pageName, RoomNpcs.Level
|format=table
|format=table
}}
}}


=== Scavenge ===
{{#cargo_query:
{{#cargo_query:
table=HuntingJobs
table=ScavengeRooms
|fields=_pageName, OverallCap, WaitTime, MinSkillLevel, JobSkill, UnlockLevel, Location, Difficulty
|fields=_pageName=Name, Zone
|where=Location="loc_junkyard"
|where=Location="loc_junkyard"
|format=table
|format=table
}}
}}


=== Sub Zones ===
 
=== Locks ===
{{#cargo_query:
{{#cargo_query:
table=ScavengeRooms
table=GateRooms,Locations
|fields=_pageName=Name
| join on=GateRooms.Location=Locations.Codename
|where=Location="loc_junkyard"
| fields=GateRooms._pageName=Name, GateRooms.Zone
|format=table
| where=Locations.Codename='loc_junkyard'
| format=table
}}
}}
 
=== Outposts ===
<!-- ZC_CP_Autogen_End -->
{{#cargo_query:
table=Locations, ItemFilterLink, Outposts
| join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename
| fields=Outposts._pageName=Name, COUNT(*)=Count
| where=Locations.Codename="loc_junkyard"
| group by=Outposts._pageName
| format=table
}}<!-- ZC_CP_Autogen_End -->

Latest revision as of 01:21, 31 July 2025

Travel Cost

Image Item Quantity Consumed
fuel.png Fuel 30 Yes

Potential Zed Encounters

The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:

Note: This list does not display how many zeds, instead it just displays the *potential* encounters.

_ Zed Level RespawnTime Zone
  Frenzied Crawler 1-30 86,400 2
  Frenzied Spitter 1-10 86,400 2
  Raging Bloater 1-10 86,400 1
  Raging Crawler 1-30 86,400 1
  Raging Spitter 1-10 86,400 1
  X-Bloater 1-30 86,400 3
  X-Spitter 1-10 86,400 3


Scavenge

Name Zone
Dumpsters 1
Pile of Old Tech 3
Vehicle Reclamation 1
White Goods 2


Locks

Name Zone
Hack Security Door 2
Power Backup Generator 1

Outposts

No results