The Reserve: Difference between revisions

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<noinclude>{{Locations| Name=The Reserve| Codename=loc_the_reserve| WaitTime=0| TravelTime=900| Difficulty=2| Desc = No information known
<noinclude>{{Locations| Name=The Reserve| Codename=loc_the_reserve| WaitTime=0| TravelTime=900| TravelTimeFormatted=00H 15M 00S| Difficulty=2
}}
}}
</noinclude>{{LocationJobItems
</noinclude>{{LocationJobItems
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| order by=LocationJobItems.Codename
| order by=LocationJobItems.Codename
}}
}}
=== Zeds ===
 
=== Potential Zed Encounters ===
The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:
''Note: This list '''does not display how many zeds''', instead it just displays the *potential* encounters''.
 
{{#cargo_query:
{{#cargo_query:
table=RoomNpcs,Zeds,NpcRooms
table=RoomNpcs,Zeds,NpcRooms
|join on=RoomNpcs.Codename=Zeds.Codename,RoomNpcs.JobCodename=NpcRooms.Codename
|join on=RoomNpcs.Codename=Zeds.Codename,RoomNpcs.JobCodename=NpcRooms.Codename
|fields=Zeds._pageName=Zed, RoomNpcs.Level, NpcRooms.RespawnTime, NpcRooms.Zone
|fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed, RoomNpcs.Level, NpcRooms.RespawnTime, NpcRooms.Zone
|where=NpcRooms.Location="loc_the_reserve"
|where=NpcRooms.Location="loc_the_reserve"
|group by=Zeds._pageName, RoomNpcs.Level
|format=table
|format=table
}}
}}


=== Scavenge ===
{{#cargo_query:
{{#cargo_query:
table=HuntingJobs
table=ScavengeRooms
|fields=_pageName, OverallCap, WaitTime, MinSkillLevel, JobSkill, UnlockLevel, Location, Difficulty
|fields=_pageName=Name, Zone
|where=Location="loc_the_reserve"
|where=Location="loc_the_reserve"
|format=table
|format=table
}}
}}


=== Sub Zones ===
 
=== Locks ===
{{#cargo_query:
{{#cargo_query:
table=ScavengeRooms
table=GateRooms,Locations
|fields=_pageName=Name
| join on=GateRooms.Location=Locations.Codename
|where=Location="loc_the_reserve"
| fields=GateRooms._pageName=Name, GateRooms.Zone
|format=table
| where=Locations.Codename='loc_the_reserve'
| format=table
}}
}}
 
=== Outposts ===
<!-- ZC_CP_Autogen_End -->
{{#cargo_query:
table=Locations, ItemFilterLink, Outposts
| join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename
| fields=Outposts._pageName=Name, COUNT(*)=Count
| where=Locations.Codename="loc_the_reserve"
| group by=Outposts._pageName
| format=table
}}<!-- ZC_CP_Autogen_End -->

Latest revision as of 01:21, 31 July 2025

Travel Cost

Image Item Quantity Consumed
fuel.png Fuel 10 Yes
fuel.png Fuel 10 Yes

Potential Zed Encounters

The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:

Note: This list does not display how many zeds, instead it just displays the *potential* encounters.

_ Zed Level RespawnTime Zone
  Crawler 1-30 604,800 1
  Crawler 1-50 604,800 1
  Zombie 1-10 604,800 1
  Zombie 1-25 604,800 1


Scavenge

Name Zone
Grand Lake 1
Red River 1
Warm Springs 1


Locks

No results

Outposts

Name Count
Abandoned Forge 2
Abandoned Iron Mine 6
Abandoned Scrapyard 4
Advanced Refinery 2
Fuel Pump 4
Hunting Shack 10