X-Bloater: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=X-Bloater| Codename=npc_x_bloater| Strength=11029| Defense=66178| Speed=22059| Agility=33089| StatScale=0.007| MaxLife=1000| HpScale=.005| Weakness=rifle| DifficultyRating=9| Desc = No information known
<noinclude>{{Zeds| Name=X-Bloater| Codename=npc_x_bloater| Strength=11029| Defense=66178| Speed=22059| Agility=33089| StatScale=0.007| MaxLife=1000| HpScale=.005| Weakness=rifle| DifficultyRating=9
}}
}}
{{ZedLoot
</noinclude>{{ZedLoot
| ZedCodename=npc_x_bloater
| ZedCodename=npc_x_bloater
| Codename=zed_juice
| Codename=zed_juice
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| ZedCodename=npc_x_bloater
| ZedCodename=npc_x_bloater
| Codename=chocolate
| Codename=chocolate
| Qty=3-6
| Qty=4-6
| Level=1-20
| Level=1-100
| Chance=100
| Chance=100
   }}
   }}
    == Stats ==
== Information ==
{| class="wikitable"
=== Stats ===
 
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''
 
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
! Attribute !! Value
|-
|-
! Name || X-Bloater
! Name || X-Bloater
|-
! Codename || npc_x_bloater
|-
|-
! Strength || 11029
! Strength || 11029
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|}
|}


   
==== Weak to ====
    == Standard Loot ==
 
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
 
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "rifle"
| format=table
| default=No weakness to Melee Weapons
}}
 
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "rifle"
| format=table
| default=No weakness to Ranged Weapons
}}
 
 
=== Spawns ===
 
 
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_x_bloater"
|format=table
|default=This zed does not spawn in the city.
}}
 
 
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms, Locations
| join on= NpcRooms.Codename = RoomNpcs.JobCodename, Locations.Codename = NpcRooms.Location
| fields= Locations._pageName = Location
| where= RoomNpcs.Codename = "npc_x_bloater"
| group by=Locations._pageName
| format=table
| default=This zed does not spawn in explorable locations.
}}
 
=== Standard Loot ===


{{#cargo_query:
{{#cargo_query:
tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate
| where=ZL.ZedCodename="npc_x_bloater"
| where=ZL.ZedCodename="npc_x_bloater"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
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}}
}}


== Extra Loot ==
 
=== Extra Loot ===


{{#cargo_query:
{{#cargo_query:
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LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate
| where=LootTableLink.LinkCodename="npc_x_bloater"
| where=LootTableLink.LinkCodename="npc_x_bloater"
|format=table
|format=table

Latest revision as of 20:10, 5 August 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name X-Bloater
Strength 11029
Defense 66178
Speed 22059
Agility 33089
Stat Scale 0.007
Max Life 1000
HP Scale .005
Weakness rifle
Difficulty Rating 9
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

No weakness to Melee Weapons

Ranged Weapon Type
AK-47 rifle
AK-74u rifle
L96 rifle
LR-300 rifle
M249 rifle
SMG rifle


Spawns

City

Location
Sector-Z


Explore

Location
Junkyard


Standard Loot

Image Item Qty Level Drop Rate
zed_juice.png Zed Juice 3-6 1-100 100%
chocolate.png Chocolate 4-6 1-100 100%


Extra Loot

Image Item Level Table Drop Rate
animal_meat.png Animal Meat 1-100 High Food 20%
beer.png Beer 1-100 NPC Drop Random 10%
canned_food.png Canned Food 1-100 NPC Drop Random 10%
craft_nails.png Nails 1-100 High Resources 25%
craft_nails.png Nails 1-100 NPC Drop Random 10%
craft_scrap.png Scrap 1-100 High Building Loot 25%
craft_scrap.png Scrap 1-100 High Building Loot 25%
dirty_water.png Dirty Water 1-100 NPC Drop Random 10%
ecola.png E-Cola 1-100 NPC Drop Random 10%
flux.png Flux 1-100 High Resources 25%
flux.png Flux 1-100 High Resources 25%
flux.png Flux 1-100 NPC Drop Random 10%
gears.png Gears 1-100 High Building Loot 25%
gears.png Gears 1-100 High Resources 25%
mixed_vegetables.png Mixed Vegetables 1-100 High Food 20%
plastic.png Plastic 1-100 High Resources 25%
tarp.png Tarp 1-100 High Building Loot 25%