Undead General: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=Undead General| Codename=npc_undead_general| Strength=1320| Defense=7925| Speed=2641| Agility=3962| StatScale=2| MaxLife=5000| HpScale=.05| Weakness=bladed| DifficultyRating=6| Desc = No information known
<noinclude>{{Zeds| Name=Undead General| Codename=npc_undead_general| Strength=1320| Defense=7925| Speed=2641| Agility=3962| StatScale=2| MaxLife=5000| HpScale=.05| Weakness=bladed| DifficultyRating=7
}}
}}
{{ZedLoot
</noinclude>{{ZedLoot
| ZedCodename=npc_undead_general
| ZedCodename=npc_undead_general
| Codename=zed_juice
| Codename=zed_juice
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| Chance=5
| Chance=5
   }}
   }}
    == Stats ==
== Information ==
{| class="wikitable"
=== Stats ===
 
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''
 
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
! Attribute !! Value
|-
|-
! Name || Undead General
! Name || Undead General
|-
! Codename || npc_undead_general
|-
|-
! Strength || 1320
! Strength || 1320
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! Weakness || bladed
! Weakness || bladed
|-
|-
! Difficulty Rating || 6
! Difficulty Rating || 7
|-
|-
! Description || No information known
! Description || No information known
|}
|}


   
==== Weak to ====
    == Standard Loot ==
 
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
 
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "bladed"
| format=table
| default=No weakness to Melee Weapons
}}
 
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "bladed"
| format=table
| default=No weakness to Ranged Weapons
}}
 
 
=== Spawns ===
 
 
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_undead_general"
|format=table
|default=This zed does not spawn in the city.
}}
 
 
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms, Locations
| join on= NpcRooms.Codename = RoomNpcs.JobCodename, Locations.Codename = NpcRooms.Location
| fields= Locations._pageName = Location
| where= RoomNpcs.Codename = "npc_undead_general"
| group by=Locations._pageName
| format=table
| default=This zed does not spawn in explorable locations.
}}
 
=== Standard Loot ===


{{#cargo_query:
{{#cargo_query:
tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate
| where=ZL.ZedCodename="npc_undead_general"
| where=ZL.ZedCodename="npc_undead_general"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
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}}
}}


== Extra Loot ==
 
=== Extra Loot ===


{{#cargo_query:
{{#cargo_query:
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LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate
| where=LootTableLink.LinkCodename="npc_undead_general"
| where=LootTableLink.LinkCodename="npc_undead_general"
|format=table
|format=table

Latest revision as of 20:11, 5 August 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Undead General
Strength 1320
Defense 7925
Speed 2641
Agility 3962
Stat Scale 2
Max Life 5000
HP Scale .05
Weakness bladed
Difficulty Rating 7
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

Melee Weapon Type
Chainsaw bladed
Fire Axe bladed
Machete bladed
Meat Cleaver bladed
Switchblade bladed

No weakness to Ranged Weapons


Spawns

City

This zed does not spawn in the city.


Explore

Location
Military Base


Standard Loot

Image Item Qty Level Drop Rate
carp.png Carp 3-6 21-40 5%
chocolate.png Chocolate 3-6 1-20 5%
zed_juice.png Zed Juice 1-3 1-100 100%
l96.png L96 1 1-100 1%


Extra Loot

Image Item Level Table Drop Rate
animal_meat.png Animal Meat 1-100 High Food 50%
craft_scrap.png Scrap 1-100 High Building Loot 50%
craft_scrap.png Scrap 1-100 High Building Loot 50%
gears.png Gears 1-100 High Building Loot 50%
mixed_vegetables.png Mixed Vegetables 1-100 High Food 50%
tarp.png Tarp 1-100 High Building Loot 50%