Scrap: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Materials| Image = scrap| Codename = craft_scrap| BuyPrice = $3| SellPrice = $1| Weight = 0.01kg| Desc = No information known
<noinclude>{{Materials| Image = craft_scrap| Codename = craft_scrap| BuyPrice = 3| SellPrice = 1| Weight = 0.01kg
}}
}}
{{Items
</noinclude><noinclude>{{Items
| Codename=craft_scrap
| Codename=craft_scrap
| Type=Materials
| Type=Materials
}}
}}


==Produced by==
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Scrap
|-
! Weight || 0.01kg
|-
! Buy Value || $3
|-
! Sell Value || $1
|}


===Scavenges===
 
 
 
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="craft_scrap"
| format=table
| default=No extra effects
}}
 
 
== Produced by ==
 
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "craft_scrap"
| format=table
| default=Not craftable in stronghold
}}
 
=== Scavenges ===
{{#cargo_query:
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="craft_scrap"
|where=R.Codename="craft_scrap" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
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}}
}}


===Hunts===
 
=== Hunts ===
{{#cargo_query:
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="craft_scrap"
|where=R.Codename="craft_scrap"
|format=table
|format=table
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}}
}}


==Zeds==
=== Zeds ===
<table class="cargoTable noMerge sortable jquery-tablesorter">
 
<tr>
{{#cargo_compound_query:
  <th>Zed</th>
tables=LootTableItem,LootTableLink,Zeds,LootTable;
  <th>Area</th>
join on=LootTableItem.LootTableCodename=LootTable.Codename,
  <th>Level</th>
LootTable.Codename=LootTableLink.Codename,
  <th>Qty</th>
LootTableLink.LinkCodename=Zeds.Codename;
  <th>Chance</th>
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
</tr>
where=LootTableItem.Codename="craft_scrap" AND LootTableLink.LinkType="Zeds";
{{#cargo_query:
|tables=ZedLoot,Zeds;
tables=ZedLoot,Zeds,HuntingJobNpcs,HuntingJobs
join on=ZedLoot.ZedCodename=Zeds.Codename;
|join on=ZedLoot.ZedCodename=Zeds.Codename,
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
Zeds.Codename=HuntingJobNpcs.Codename,
where=ZedLoot.Codename="craft_scrap";
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
|format=table
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, ZedLoot.Level, ZedLoot.Qty, Concat(ZedLoot.Chance,"%")=Chance
|where=ZedLoot.Codename="craft_scrap"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
}}
=== Explore Locations ===
{{#cargo_query:
{{#cargo_query:
tables=LootTable,LootTableItem,LootTableLink,Zeds,HuntingJobNpcs,HuntingJobs
table=ScavengeJobRewards,ScavengeRooms,Locations
|join on=LootTableItem.LootTableCodename=LootTable.Codename,
| join on=ScavengeRooms.Location=Locations.Codename,
LootTable.Codename=LootTableLink.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
LootTableLink.LinkCodename=Zeds.Codename,
| fields=Locations._pageName=Location
Zeds.Codename=HuntingJobNpcs.Codename,
| where=ScavengeJobRewards.Codename='craft_scrap' AND Location != "city"
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
| group by=Locations._pageName
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, LootTableLink.Level, LootTableItem.Qty, Concat(LootTableLink.Chance,"%")=Chance
| format=table
|where=LootTableItem.Codename="craft_scrap"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
}}
</table>




==Consumed by==
== Consumed by ==


== Crafting Blueprints ==
=== Crafting Blueprints ===
{{#cargo_query:
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
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===Scavenges===
=== Scavenges ===
{{#cargo_query:
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
tables=ScavengeJobItems=R,ScavengeJobs=J

Latest revision as of 23:21, 5 August 2025



Information

Attribute Value
Name Scrap
Weight 0.01kg
Buy Value $3
Sell Value $1



Status Effects On Use

No extra effects


Produced by

Crafting

Not craftable in stronghold

Scavenges

Job Location Drop Rate Qty
Gas Station City 100% 10
Scrapyard City 100% 3-7
Scrapyard City 50% 1


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed
  Frenzied Bloater
  Frenzied Bloater
  Frenzied Crawler
  Frenzied Crawler
  Frenzied Spitter
  Frenzied Spitter
  Raging Bloater
  Raging Spitter
  Undead General
  Undead General
  X-Bloater
  X-Bloater
  X-Spitter
  X-Spitter


Explore Locations

Location
Junkyard
Reclaim Zone


Consumed by

Crafting Blueprints

Recipe Building
AK-47 Blueprint Weapon Bench
Craft Wooden Fishing Rod Crafting Bench
Desert Eagle Blueprint Weapon Bench
Extract Materials
Handgun Blueprint Weapon Bench
Handmade Blueprint Weapon Bench
MP5 Blueprint Weapon Bench
Sawnoff Blueprint Weapon Bench
Scuff Shotgun Blueprint Weapon Bench
Shotgun Blueprint Weapon Bench
Smelt Scrap Furnace


Scavenges

Job Location Type Qty
1150
250
500