Flux: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Materials| Image = flux| Codename = flux| Weight = 1kg| BuyPrice = $100| SellPrice = $50| Desc = No information known
<noinclude>{{Materials| Image = flux| Codename = flux| BuyPrice = N/A| SellPrice = 350| Weight = 0.5kg
}}
}}
</noinclude><noinclude>{{Items
| Codename=flux
| Type=Materials
}}
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Flux
|-
! Weight || 0.5kg
|-
! Buy Value || N/A
|-
! Sell Value || $350
|}
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="flux"
| format=table
| default=No extra effects
}}
== Produced by ==
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "flux"
| format=table
| default=Not craftable in stronghold
}}
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="flux" AND J.Location="city"
|format=table
|headers=show
|default=There are no ways to scavenge for this item.
}}
=== Hunts ===
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="flux"
|format=table
|headers=show
|default=There are no guaranteed hunting locations for this item.
}}
=== Zeds ===
{{#cargo_compound_query:
tables=LootTableItem,LootTableLink,Zeds,LootTable;
join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="flux" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="flux";
|format=table
}}
=== Explore Locations ===
{{#cargo_query:
table=ScavengeJobRewards,ScavengeRooms,Locations
| join on=ScavengeRooms.Location=Locations.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='flux' AND Location != "city"
| group by=Locations._pageName
| format=table
}}
== Consumed by ==
=== Crafting Blueprints ===
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,
        ItemBlueprints.ItemType=BuildingBlueprintList.Codename,
        BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="flux"
}}
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="flux"
|format=table
|headers=show
|default=This item is not used in any scavenge.
}}
<!-- ZC_CP_Autogen_End -->
<!-- ZC_CP_Autogen_End -->

Latest revision as of 23:21, 5 August 2025



Information

Attribute Value
Name Flux
Weight 0.5kg
Buy Value N/A
Sell Value $350



Status Effects On Use

No extra effects


Produced by

Crafting

Not craftable in stronghold

Scavenges

Job Location Drop Rate Qty
Car Factory City 100% 1


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed
  Bloater
  Crawler
  Frenzied Bloater
  Frenzied Bloater
  Frenzied Bloater
  Frenzied Crawler
  Frenzied Spitter
  Frenzied Zombie
  Frenzied Zombie
  Frenzied Zombie
  Lurcher
  Raging Bloater
  Raging Crawler
  Raging Spitter
  Raging Zombie
  Spitter
  Undead Corporal
  Undead Soldier
  Undead Supervisor
  Undead Supervisor
  Undead Workman
  Undead Workman
  X-Bloater
  X-Bloater
  X-Bloater
  X-Spitter
  X-Spitter
  X-Spitter
  Zombie


Explore Locations

Location
Military Base


Consumed by

Crafting Blueprints

Recipe Building
Craft Advanced Tools Materials Bench
Craft Pro Fishing Rod Crafting Bench
Craft Steel Hatchet Crafting Bench
Craft Steel Pickaxe Crafting Bench


Scavenges

This item is not used in any scavenge.