Gun Powder Blueprint: Difference between revisions
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<noinclude>{{AmmoBlueprint| Codename=blueprint_gun_powder | <noinclude>{{AmmoBlueprint| Codename=blueprint_gun_powder | ||
}} | }} | ||
</noinclude> | </noinclude> | ||
=== Crafting === | |||
=== | |||
Gun Powder Blueprint is a crafting recipe that takes '''120 seconds''' to complete. | Gun Powder Blueprint is a crafting recipe that takes '''120 seconds''' to complete. | ||
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<!-- ZC_CP_Autogen_End --> | <!-- ZC_CP_Autogen_End --> | ||
<!-- ZC_CP_Autogen_End --> | <noinclude>{{Items | ||
| Codename=blueprint_gun_powder | |||
| Type=AmmoBlueprint | |||
}} | |||
</noinclude> | |||
== Information == | |||
{| class="cargoTable noMerge sortable jquery-tablesorter" | |||
! Attribute !! Value | |||
|- | |||
! Name || Gun Powder Blueprint | |||
|- | |||
! Weight || 1kg | |||
|- | |||
! Buy Value || N/A | |||
|- | |||
! Sell Value || N/A | |||
|} | |||
== Status Effects On Use == | |||
{{#cargo_query: | |||
tables=StatusEffectLink,PlayerEffects | |||
| join on=StatusEffectLink.Codename=PlayerEffects.Codename | |||
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | |||
| where=StatusEffectLink.LinkCodename="blueprint_gun_powder" | |||
| format=table | |||
| default=No extra effects | |||
}} | |||
== Produced by == | |||
=== Crafting === | |||
{{#cargo_query: | |||
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings | |||
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | |||
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | |||
| where=BlueprintRewards.Codename = "blueprint_gun_powder" | |||
| format=table | |||
| default=Not craftable in stronghold | |||
}} | |||
=== Scavenges === | |||
{{#cargo_query: | |||
tables=ScavengeJobRewards=R,ScavengeJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty | |||
|where=R.Codename="blueprint_gun_powder" AND J.Location="city" | |||
|format=table | |||
|headers=show | |||
|default=There are no ways to scavenge for this item. | |||
}} | |||
=== Hunts === | |||
{{#cargo_query: | |||
tables=HuntingJobRewards=R,HuntingJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty | |||
|where=R.Codename="blueprint_gun_powder" | |||
|format=table | |||
|headers=show | |||
|default=There are no guaranteed hunting locations for this item. | |||
}} | |||
=== Zeds === | |||
{{#cargo_compound_query: | |||
tables=LootTableItem,LootTableLink,Zeds,LootTable; | |||
join on=LootTableItem.LootTableCodename=LootTable.Codename, | |||
LootTable.Codename=LootTableLink.Codename, | |||
LootTableLink.LinkCodename=Zeds.Codename; | |||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | |||
where=LootTableItem.Codename="blueprint_gun_powder" AND LootTableLink.LinkType="Zeds"; | |||
|tables=ZedLoot,Zeds; | |||
join on=ZedLoot.ZedCodename=Zeds.Codename; | |||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | |||
where=ZedLoot.Codename="blueprint_gun_powder"; | |||
|format=table | |||
}} | |||
=== Explore Locations === | |||
{{#cargo_query: | |||
table=ScavengeJobRewards,ScavengeRooms,Locations | |||
| join on=ScavengeRooms.Location=Locations.Codename, | |||
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | |||
| fields=Locations._pageName=Location | |||
| where=ScavengeJobRewards.Codename='blueprint_gun_powder' AND Location != "city" | |||
| group by=Locations._pageName | |||
| format=table | |||
}} | |||
== Consumed by == | |||
=== Crafting Blueprints === | |||
{{#cargo_query: | |||
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings | |||
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename, | |||
ItemBlueprints.ItemType=BuildingBlueprintList.Codename, | |||
BuildingBlueprintList.BuildingCodename=Buildings.Codename | |||
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building | |||
| where=BlueprintItems.Codename="blueprint_gun_powder" | |||
}} | |||
=== Scavenges === | |||
{{#cargo_query: | |||
tables=ScavengeJobItems=R,ScavengeJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty | |||
|where=R.Codename="blueprint_gun_powder" | |||
|format=table | |||
|headers=show | |||
|default=This item is not used in any scavenge. | |||
}} | |||
{{ItemBlueprints | |||
| Name=Gun Powder Blueprint | |||
| Codename=blueprint_gun_powder | |||
| ItemType=blueprint_ammo | |||
| Type=AmmoBlueprint | |||
| WaitTime=undefined | |||
| AutoUnlock=false | |||
| UnlockLevel=undefined | |||
| AllowMultiCraft=false | |||
}} | |||
{{BlueprintItems | |||
| BlueprintCodename=blueprint_gun_powder | |||
| Codename=coal | |||
| Qty = 2 | |||
| TakeItem = Yes | |||
}}{{BlueprintRewards | |||
| BlueprintCodename=blueprint_gun_powder | |||
| Codename=gun_powder | |||
| Qty=1 | |||
}}<!-- ZC_CP_Autogen_End --> |
Latest revision as of 13:27, 14 August 2025
Crafting
Gun Powder Blueprint is a crafting recipe that takes 120 seconds to complete.
Requires
Image | Resource | Qty |
---|---|---|
![]() |
Coal | 2 |
Outputs
Image | Resource | Qty |
---|---|---|
![]() |
Gun Powder | 1 |
Information
Attribute | Value |
---|---|
Name | Gun Powder Blueprint |
Weight | 1kg |
Buy Value | N/A |
Sell Value | N/A |
Status Effects On Use
No extra effects
Produced by
Crafting
Not craftable in stronghold
Scavenges
There are no ways to scavenge for this item.
Hunts
There are no guaranteed hunting locations for this item.
Zeds
_ | Zed |
---|
Explore Locations
No results
Consumed by
Crafting Blueprints
No results
Scavenges
This item is not used in any scavenge.