Build Weapon Bench: Difference between revisions
From Zed Wiki
(Created page with "<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{StrongholdBuildingBlueprint| Codename=build_weapon_bench| Desc = No information known }} {{ItemBlueprints | Name=Build Weapon Bench | Codename=build_weapon_bench | ItemType=blueprint_building | Type=StrongholdBuildingBlueprint | WaitTime=undefined | AutoUnlock=false | UnlockLevel=undefined | AllowMultiCraft=false }} {{BlueprintRewards | BlueprintCodename=build_weapon_bench | Codename=weapon_bench | Qty=1 }...") |
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< | <noinclude>{{StrongholdBuildingBlueprint| Codename=build_weapon_bench | ||
}} | }} | ||
</noinclude> | |||
=== Crafting === | |||
Build Weapon Bench is a crafting recipe that takes '''3600 seconds''' to complete. | |||
==Requires== | |||
{{#cargo_query: | |||
tables=BlueprintItems=BI,Items=I | |||
|join on=BI.Codename=I.Codename | |||
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty | |||
|where=BI.BlueprintCodename="build_weapon_bench" | |||
|format=table | |||
}} | |||
==Outputs== | |||
{{#cargo_query: | |||
tables=BlueprintRewards=BI,Items=I | |||
|join on=BI.Codename=I.Codename | |||
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty | |||
|where=BI.BlueprintCodename="build_weapon_bench" | |||
|format=table | |||
}} | |||
<!-- ZC_CP_Autogen_End --> | |||
<noinclude>{{Items | |||
| Codename=build_weapon_bench | |||
| Type=StrongholdBuildingBlueprint | |||
}} | |||
</noinclude> | |||
== Information == | |||
{| class="cargoTable noMerge sortable jquery-tablesorter" | |||
! Attribute !! Value | |||
|- | |||
! Name || Build Weapon Bench | |||
|- | |||
! Weight || 1kg | |||
|- | |||
! Buy Value || N/A | |||
|- | |||
! Sell Value || N/A | |||
|} | |||
== Status Effects On Use == | |||
{{#cargo_query: | |||
tables=StatusEffectLink,PlayerEffects | |||
| join on=StatusEffectLink.Codename=PlayerEffects.Codename | |||
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | |||
| where=StatusEffectLink.LinkCodename="build_weapon_bench" | |||
| format=table | |||
| default=No extra effects | |||
}} | |||
== Produced by == | |||
=== Crafting === | |||
{{#cargo_query: | |||
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings | |||
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | |||
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | |||
| where=BlueprintRewards.Codename = "build_weapon_bench" | |||
| format=table | |||
| default=Not craftable in stronghold | |||
}} | |||
=== Scavenges === | |||
{{#cargo_query: | |||
tables=ScavengeJobRewards=R,ScavengeJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty | |||
|where=R.Codename="build_weapon_bench" AND J.Location="city" | |||
|format=table | |||
|headers=show | |||
|default=There are no ways to scavenge for this item. | |||
}} | |||
=== Hunts === | |||
{{#cargo_query: | |||
tables=HuntingJobRewards=R,HuntingJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty | |||
|where=R.Codename="build_weapon_bench" | |||
|format=table | |||
|headers=show | |||
|default=There are no guaranteed hunting locations for this item. | |||
}} | |||
=== Zeds === | |||
{{#cargo_compound_query: | |||
tables=LootTableItem,LootTableLink,Zeds,LootTable; | |||
join on=LootTableItem.LootTableCodename=LootTable.Codename, | |||
LootTable.Codename=LootTableLink.Codename, | |||
LootTableLink.LinkCodename=Zeds.Codename; | |||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | |||
where=LootTableItem.Codename="build_weapon_bench" AND LootTableLink.LinkType="Zeds"; | |||
|tables=ZedLoot,Zeds; | |||
join on=ZedLoot.ZedCodename=Zeds.Codename; | |||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | |||
where=ZedLoot.Codename="build_weapon_bench"; | |||
|format=table | |||
}} | |||
=== Explore Locations === | |||
{{#cargo_query: | |||
table=ScavengeJobRewards,ScavengeRooms,Locations | |||
| join on=ScavengeRooms.Location=Locations.Codename, | |||
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | |||
| fields=Locations._pageName=Location | |||
| where=ScavengeJobRewards.Codename='build_weapon_bench' AND Location != "city" | |||
| group by=Locations._pageName | |||
| format=table | |||
}} | |||
== Consumed by == | |||
=== Crafting Blueprints === | |||
{{#cargo_query: | |||
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings | |||
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename, | |||
ItemBlueprints.ItemType=BuildingBlueprintList.Codename, | |||
BuildingBlueprintList.BuildingCodename=Buildings.Codename | |||
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building | |||
| where=BlueprintItems.Codename="build_weapon_bench" | |||
}} | |||
=== Scavenges === | |||
{{#cargo_query: | |||
tables=ScavengeJobItems=R,ScavengeJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty | |||
|where=R.Codename="build_weapon_bench" | |||
|format=table | |||
|headers=show | |||
|default=This item is not used in any scavenge. | |||
}} | |||
{{ItemBlueprints | {{ItemBlueprints | ||
| Name=Build Weapon Bench | | Name=Build Weapon Bench | ||
Line 11: | Line 158: | ||
| AllowMultiCraft=false | | AllowMultiCraft=false | ||
}} | }} | ||
{{BlueprintRewards | {{BlueprintItems | ||
| BlueprintCodename=build_weapon_bench | |||
| Codename=craft_planks | |||
| Qty = 100 | |||
| TakeItem = Yes | |||
}}{{BlueprintItems | |||
| BlueprintCodename=build_weapon_bench | |||
| Codename=steel | |||
| Qty = 100 | |||
| TakeItem = Yes | |||
}}{{BlueprintRewards | |||
| BlueprintCodename=build_weapon_bench | | BlueprintCodename=build_weapon_bench | ||
| Codename=weapon_bench | | Codename=weapon_bench | ||
| Qty=1 | | Qty=1 | ||
}} | }}<!-- ZC_CP_Autogen_End --> | ||
Latest revision as of 13:30, 14 August 2025
Crafting
Build Weapon Bench is a crafting recipe that takes 3600 seconds to complete.
Requires
Image | Resource | Qty |
---|---|---|
![]() |
Planks | 100 |
![]() |
Steel | 100 |
Outputs
Image | Resource | Qty |
---|---|---|
1 |
Information
Attribute | Value |
---|---|
Name | Build Weapon Bench |
Weight | 1kg |
Buy Value | N/A |
Sell Value | N/A |
Status Effects On Use
No extra effects
Produced by
Crafting
Not craftable in stronghold
Scavenges
There are no ways to scavenge for this item.
Hunts
There are no guaranteed hunting locations for this item.
Zeds
_ | Zed |
---|
Explore Locations
No results
Consumed by
Crafting Blueprints
No results
Scavenges
This item is not used in any scavenge.