Smelt Steel: Difference between revisions

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Tag: Manual revert
 
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<noinclude>{{FurnaceBlueprint| Codename=blueprint_steel| Desc = No information known
<noinclude>{{MiscBlueprints| Codename=blueprint_smelt_steel_outpost
}}
}}
</noinclude>{{Items
</noinclude>
| Codename=blueprint_steel
=== Crafting ===
| Type=FurnaceBlueprint
Smelt Steel is a crafting recipe that takes '''60 seconds''' to complete.
 
==Requires==
{{#cargo_query:
tables=BlueprintItems=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_smelt_steel_outpost"
|format=table
}}
 
==Outputs==
{{#cargo_query:
tables=BlueprintRewards=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_smelt_steel_outpost"
|format=table
}}
<!-- ZC_CP_Autogen_End -->
 
  <noinclude>{{Items
| Codename=blueprint_smelt_steel_outpost
| Type=MiscBlueprints
}}
}}


</noinclude>
== Information ==
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
{| class="cargoTable noMerge sortable jquery-tablesorter"
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|-
|-
! Sell Value || N/A
! Sell Value || N/A
|}
|}
 
 
 
 
 
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="blueprint_smelt_steel_outpost"
| format=table
| default=No extra effects
}}
 


== Produced by ==
== Produced by ==
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| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "blueprint_steel"
| where=BlueprintRewards.Codename = "blueprint_smelt_steel_outpost"
| format=table
| format=table
| default=Not craftable in stronghold
}}
}}


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tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="blueprint_steel" AND J.Location="city"
|where=R.Codename="blueprint_smelt_steel_outpost" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
Line 47: Line 86:
tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="blueprint_steel"
|where=R.Codename="blueprint_smelt_steel_outpost"
|format=table
|format=table
|headers=show
|headers=show
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LootTableLink.LinkCodename=Zeds.Codename;
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="blueprint_steel" AND LootTableLink.LinkType="Zeds";
where=LootTableItem.Codename="blueprint_smelt_steel_outpost" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="blueprint_steel";
where=ZedLoot.Codename="blueprint_smelt_steel_outpost";
|format=table
|format=table
}}
}}
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ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='blueprint_steel' AND Location != "city"
| where=ScavengeJobRewards.Codename='blueprint_smelt_steel_outpost' AND Location != "city"
| group by=Locations._pageName
| format=table
| format=table
}}
}}
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         BuildingBlueprintList.BuildingCodename=Buildings.Codename
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="blueprint_steel"
| where=BlueprintItems.Codename="blueprint_smelt_steel_outpost"
}}
}}


Line 102: Line 142:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="blueprint_steel"
|where=R.Codename="blueprint_smelt_steel_outpost"
|format=table
|format=table
|headers=show
|headers=show
Line 110: Line 150:
{{ItemBlueprints
{{ItemBlueprints
| Name=Smelt Steel
| Name=Smelt Steel
| Codename=blueprint_steel
| Codename=blueprint_smelt_steel_outpost
| ItemType=blueprint_furnace
| ItemType=blueprint_misc
| Type=FurnaceBlueprint
| Type=MiscBlueprints
| WaitTime=undefined
| WaitTime=undefined
| AutoUnlock=false
| AutoUnlock=false
Line 119: Line 159:
}}
}}
{{BlueprintItems
{{BlueprintItems
| BlueprintCodename=blueprint_steel
| BlueprintCodename=blueprint_smelt_steel_outpost
| Codename=iron_bar
| Codename=iron_bar
| Qty = 2
| Qty = 1
| TakeItem = Yes
| TakeItem = Yes
}}{{BlueprintItems
}}{{BlueprintItems
| BlueprintCodename=blueprint_steel
| BlueprintCodename=blueprint_smelt_steel_outpost
| Codename=coal
| Codename=coal
| Qty = 1
| Qty = 1
| TakeItem = Yes
| TakeItem = Yes
}}{{BlueprintRewards
}}{{BlueprintRewards
| BlueprintCodename=blueprint_steel
| BlueprintCodename=blueprint_smelt_steel_outpost
| Codename=steel
| Codename=steel
| Qty=1
| Qty=1
}}
}}<!-- ZC_CP_Autogen_End -->
===Information===
Smelt Steel is a crafting recipe that takes '''10 seconds''' to complete.
 
==Requires==
{{#cargo_query:
tables=BlueprintItems=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_steel"
|format=table
}}
 
==Outputs==
{{#cargo_query:
tables=BlueprintRewards=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_steel"
|format=table
}}
<!-- ZC_CP_Autogen_End -->
 
  <!-- ZC_CP_Autogen_End -->

Latest revision as of 17:53, 22 August 2025


Crafting

Smelt Steel is a crafting recipe that takes 60 seconds to complete.

Requires

Image Resource Qty
coal.png Coal 1
iron_bar.png Iron Bar 1

Outputs

Image Resource Qty
steel.png Steel 1



Information

Attribute Value
Name Smelt Steel
Weight 1kg
Buy Value N/A
Sell Value N/A



Status Effects On Use

No extra effects


Produced by

Crafting

Not craftable in stronghold

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

This item is not used in any scavenge.