Industrial Foundry: Difference between revisions
From Zed Wiki
(Created page with "<noinclude>{{Locations| Name=Industrial Foundry| Codename=loc_industrial_foundry| WaitTime=0| TravelTime=4800| TravelTimeFormatted=01H 20M 00S| Difficulty=0 }} </noinclude>{{LocationJobItems | JobCodename=loc_industrial_foundry | ReqType=item_default | Codename=fuel | Qty=60 | TakeItem=Yes }}=== Travel Cost === {{#cargo_query: table=LocationJobItems,Items | join on=LocationJobItems.Codename=Items.Codename | fields=CONCAT('https://www.zed.city/items/', LocationJobItems.Co...") |
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Latest revision as of 14:42, 11 October 2025
Travel Cost
| Image | Item | Quantity | Consumed |
|---|---|---|---|
![]() |
Fuel | 60 | Yes |
Potential Zed Encounters
The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:
Note: This list does not display how many zeds, instead it just displays the *potential* encounters.
No results
Scavenge
Locks
| Name | Zone |
|---|---|
| Bypass Staff Access | 2 |
| Fire Up Forge | 3 |
| Picklock Main Doors | 1 |
| Repair Control Unit | 3 |
| Repair Toolbench | 3 |
Outposts
No results
