Skills: Difference between revisions
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'''''Becoming a skilled survivor includes gaining experience, this is where skills come into the game. Each skill specializes on one area of expertise in survival.''''' | |||
== Skills == | |||
All skills start at level 1 and increase up to level 99. Any actions which level up a skill also take that skill into account when generating success rates, therefore the higher your skill, the higher your success rate. | |||
Skills are also used as a measure for your experience before being able to access certain content within the game. As you progress, having higher levels in each skill will be necessary. | |||
=== Refining === | |||
Refining is increase by refining items within the Stronghold. | |||
=== Fishing === | |||
Fishing is increased by fishing with the fishing rod. | |||
=== Crafting === | |||
Crafting is increased by crafting items within the Stronghold. | |||
=== Hunting === | |||
Hunting is increased by Hunting Zeds. | |||
=== Scavenging === | |||
Scavenging is increased by performing scavenge actions. | |||
=== Distilling === | |||
Distilling is increased by working in a Distillery within a Faction. | |||
=== Farming === | |||
Farming is increased by working in a Farm within a Faction. | |||
=== Forging === | |||
Forging is increased by using the Furnace within the Stronghold. | |||
=== Mining === | |||
Mining is increased by performing actions which require a Pick Axe | |||
== Skill Loot Boosts == | |||
Mining, Fishing, Woodcutting, Scavenging and Hunting now give loot multipliers. | |||
Note: Other skill bonuses, e.g. Forging, Cooking etc, have no effect until upcoming patch | |||
-Starts from 0% up to 150% by level 99 | |||
Examples | |||
-2 Iron Ore becomes 5 Iron Ore at Level 99 | |||
-10 Logs becomes 25 Logs at Level 99 | |||
-10 Iron Ore becomes 15 Iron Ore at Level 50 | |||
{| class="wikitable" style="text-align:left; width:70%" | |||
|+ '''Skill Bonus Overview''' | |||
|- | |||
! Skill Type !! Effect !! Notes | |||
|- | |||
| '''Mining''' || Increases loot multiplier for ores (e.g. Iron Ore). || Up to +150% at level 99. | |||
|- | |||
| '''Fishing''' || Increases loot multiplier for all fish. || Excludes Trophy Fish. | |||
|- | |||
| '''Woodcutting''' || Increases loot multiplier for logs. || Up to +150% at level 99. | |||
|- | |||
| '''Scavenging''' || Increases loot multiplier for scrap, cement, flux, bolts, and car parts. || Up to +150% at level 99. | |||
|- | |||
| '''Hunting''' || Increases loot multiplier for hide. || Up to +150% at level 99. | |||
|- | |||
| colspan="3" | '''Note:''' Forging, Cooking, and other skills do not affect loot drops. | |||
|} | |||
=== Boost examples === | |||
Use the examples below for a rough estimation of boost values. | |||
{| class="wikitable" style="text-align:left; width:70%" | |||
|+ '''Skill Multiplier Progression''' | |||
|- | |||
! Level !! Loot Multiplier !! Example | |||
|- | |||
| 0 || 0% || Base loot only | |||
|- | |||
| 50 || +50% || 10 Iron Ore → 15 Iron Ore | |||
|- | |||
| 99 || +150% || 2 Iron Ore → 5 Iron Ore<br>10 Logs → 25 Logs | |||
|} | |||
=== Included Items === | |||
Certain items are tagged to be affected by the boost multiplier, refer to the table below. | |||
{| class="wikitable" style="text-align:left; width:60%" | |||
|+ '''Items Affected by Skill Multipliers''' | |||
|- | |||
! Skill !! Items | |||
|- | |||
| '''Fishing''' || All Fish (Excludes Trophy Fish) | |||
|- | |||
| '''Mining''' || Iron Ore, Quartz | |||
|- | |||
| '''Woodcutting''' || Logs | |||
|- | |||
| '''Hunting''' || Hide | |||
|- | |||
| '''Scavenging''' || Scrap, Cement, Flux, Bolts, Car Parts | |||
|} | |||
Latest revision as of 18:43, 4 November 2025
Becoming a skilled survivor includes gaining experience, this is where skills come into the game. Each skill specializes on one area of expertise in survival.
Skills
All skills start at level 1 and increase up to level 99. Any actions which level up a skill also take that skill into account when generating success rates, therefore the higher your skill, the higher your success rate.
Skills are also used as a measure for your experience before being able to access certain content within the game. As you progress, having higher levels in each skill will be necessary.
Refining
Refining is increase by refining items within the Stronghold.
Fishing
Fishing is increased by fishing with the fishing rod.
Crafting
Crafting is increased by crafting items within the Stronghold.
Hunting
Hunting is increased by Hunting Zeds.
Scavenging
Scavenging is increased by performing scavenge actions.
Distilling
Distilling is increased by working in a Distillery within a Faction.
Farming
Farming is increased by working in a Farm within a Faction.
Forging
Forging is increased by using the Furnace within the Stronghold.
Mining
Mining is increased by performing actions which require a Pick Axe
Skill Loot Boosts
Mining, Fishing, Woodcutting, Scavenging and Hunting now give loot multipliers.
Note: Other skill bonuses, e.g. Forging, Cooking etc, have no effect until upcoming patch
-Starts from 0% up to 150% by level 99
Examples
-2 Iron Ore becomes 5 Iron Ore at Level 99
-10 Logs becomes 25 Logs at Level 99
-10 Iron Ore becomes 15 Iron Ore at Level 50
| Skill Type | Effect | Notes |
|---|---|---|
| Mining | Increases loot multiplier for ores (e.g. Iron Ore). | Up to +150% at level 99. |
| Fishing | Increases loot multiplier for all fish. | Excludes Trophy Fish. |
| Woodcutting | Increases loot multiplier for logs. | Up to +150% at level 99. |
| Scavenging | Increases loot multiplier for scrap, cement, flux, bolts, and car parts. | Up to +150% at level 99. |
| Hunting | Increases loot multiplier for hide. | Up to +150% at level 99. |
| Note: Forging, Cooking, and other skills do not affect loot drops. | ||
Boost examples
Use the examples below for a rough estimation of boost values.
| Level | Loot Multiplier | Example |
|---|---|---|
| 0 | 0% | Base loot only |
| 50 | +50% | 10 Iron Ore → 15 Iron Ore |
| 99 | +150% | 2 Iron Ore → 5 Iron Ore 10 Logs → 25 Logs |
Included Items
Certain items are tagged to be affected by the boost multiplier, refer to the table below.
| Skill | Items |
|---|---|
| Fishing | All Fish (Excludes Trophy Fish) |
| Mining | Iron Ore, Quartz |
| Woodcutting | Logs |
| Hunting | Hide |
| Scavenging | Scrap, Cement, Flux, Bolts, Car Parts |