Skills: Difference between revisions

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'''''The skills page contains a wealth of information about how you're progressing in the game. So, let's go through them, one by one.'''''   
'''''Becoming a skilled survivor includes gaining experience, this is where skills come into the game. Each skill specializes on one area of expertise in survival.'''''   


===Top four information boxes and their contents===
== Skills ==
Top of the page is a set of four counters, displaying up-to-date information on how many items you've crafted at your bench, number of items forged, hunts you've attempted and scavenging attempts. Additionally, your position on the Hall of Fame is on the right-hand side of each number.


===Skills bars===
All skills start at level 1 and increase up to level 99. Any actions which level up a skill also take that skill into account when generating success rates so the higher your skill, the higher your success rate.
'''Forging, Farming, Distilling, Scavenging, Hunting''', and '''Crafting''',  


Each bar shows your current level and progress to the next. There are 99 levels to move up all with more and more XP needed. Click on any bar and you're exact XP in that activity will you appear, the amount needed to reach the next level and percentage completed.
=== Refining ===


===Fight Stats===
Refining is increase by refining items within the Stronghold.
'''Strength, Defence, Speed''', and '''Agility''', 


The total in each stat is depicted.
=== Fishing ===
 
Fishing is increased by fishing with the fishing rod.
 
=== Crafting ===
 
Crafting is increased by crafting items within the Stronghold.
 
=== Hunting ===
 
Hunting is increased by Hunting Zeds.
 
=== Scavenging ===
 
Scavenging is increased by performing scavenge actions.
 
=== Distilling ===
 
Distilling is increased by working in a Distillery within a Faction.
 
=== Farming ===
 
Farming is increased by working in a Farm within a Faction.
 
=== Forging ===
 
Forging is increased by using the Furnace within the Stronghold.
 
=== Mining ===
 
Mining is increased by performing actions which require a Pick Axe

Revision as of 13:09, 11 July 2025

Becoming a skilled survivor includes gaining experience, this is where skills come into the game. Each skill specializes on one area of expertise in survival.

Skills

All skills start at level 1 and increase up to level 99. Any actions which level up a skill also take that skill into account when generating success rates so the higher your skill, the higher your success rate.

Refining

Refining is increase by refining items within the Stronghold.

Fishing

Fishing is increased by fishing with the fishing rod.

Crafting

Crafting is increased by crafting items within the Stronghold.

Hunting

Hunting is increased by Hunting Zeds.

Scavenging

Scavenging is increased by performing scavenge actions.

Distilling

Distilling is increased by working in a Distillery within a Faction.

Farming

Farming is increased by working in a Farm within a Faction.

Forging

Forging is increased by using the Furnace within the Stronghold.

Mining

Mining is increased by performing actions which require a Pick Axe