Spitter: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=Spitter| Codename=npc_spitter| Strength=345| Defense=320| Speed=550| Agility=550| StatScale=.05| MaxLife=650| HpScale=0.009| Weakness=piercing| DifficultyRating=4| Desc = No information known
<noinclude>{{Zeds| Name=Spitter| Codename=npc_spitter| Strength=345| Defense=320| Speed=550| Agility=550| StatScale=.05| MaxLife=650| HpScale=0.009| Weakness=piercing| DifficultyRating=4| Description = No information known
}}
}}
{{ZedLoot
</noinclude>{{ZedLoot
| ZedCodename=npc_spitter
| ZedCodename=npc_spitter
| Codename=zed_juice
| Codename=zed_juice
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| Chance=15
| Chance=15
   }}
   }}
== Stats ==
== Information ==
=== Stats ===
 
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''


{| class="cargoTable noMerge sortable jquery-tablesorter"
{| class="cargoTable noMerge sortable jquery-tablesorter"
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|-
|-
! Name || Spitter
! Name || Spitter
|-
! Codename || npc_spitter
|-
|-
! Strength || 345
! Strength || 345
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|}
|}


   
==== Weak to ====
    == Standard Loot ==
 
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
 
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "piercing"
| format=table
| default=No weakness to Melee Weapons
}}
 
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "piercing"
| format=table
| default=No weakness to Ranged Weapons
}}
 
 
=== Spawns ===
 
 
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_spitter"
|format=table
|default=This zed does not spawn in the city.
}}
 
 
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms
| join on= NpcRooms.Codename = RoomNpcs.JobCodename
| fields= NpcRooms._pageName = Location
| where= RoomNpcs.Codename = "npc_spitter"
|format=table
|default=This zed does not spawn in explorable locations.
}}
 
=== Standard Loot ===


{{#cargo_query:
{{#cargo_query:
tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| where=ZL.ZedCodename="npc_spitter"
| where=ZL.ZedCodename="npc_spitter"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
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}}
}}


== Extra Loot ==
 
=== Extra Loot ===


{{#cargo_query:
{{#cargo_query:
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LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| where=LootTableLink.LinkCodename="npc_spitter"
| where=LootTableLink.LinkCodename="npc_spitter"
|format=table
|format=table

Latest revision as of 12:22, 14 July 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Spitter
Strength 345
Defense 320
Speed 550
Agility 550
Stat Scale .05
Max Life 650
HP Scale 0.009
Weakness piercing
Difficulty Rating 4
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

Melee Weapon Type
Drill piercing
Spear piercing
Ranged Weapon Type
Bow piercing
Handmade piercing


Spawns

City

Location
Main Theater Room
Main Wall
Ticket Booths


Explore

Location
Research Facility NPC 1


Standard Loot

Image Item Qty Level Chance
zed_juice.png Zed Juice 4-8 1-100 100%


Extra Loot

Image Item Level Table Chance
beer.png Beer 1-100 NPC Drop Random 15%
canned_food.png Canned Food 1-100 NPC Drop Random 15%
cloth.png Cloth 1-100 NPC Drop Random 15%
craft_nails.png Nails 1-100 NPC Drop Random 15%
craft_wire.png Wire 1-100 NPC Drop Random 15%
dirty_water.png Dirty Water 1-100 NPC Drop Random 15%
ecola.png E-Cola 1-100 NPC Drop Random 15%
iron_ore.png Iron Ore 1-100 NPC Drop Random 15%
thread.png Thread 1-100 NPC Drop Random 15%