Undead Workman: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=Undead Workman| Codename=npc_undead_workman| Strength=2000| Defense=1500| Speed=400| Agility=400| StatScale=3| MaxLife=600| HpScale=.08| Weakness=bladed| DifficultyRating=5| Desc = No information known
<noinclude>{{Zeds| Name=Undead Workman| Codename=npc_undead_workman| Strength=2000| Defense=1500| Speed=400| Agility=400| StatScale=3| MaxLife=600| HpScale=.08| Weakness=bladed| DifficultyRating=5| Description = No information known
}}
}}
{{ZedLoot
</noinclude>{{ZedLoot
| ZedCodename=npc_undead_workman
| ZedCodename=npc_undead_workman
| Codename=zed_juice
| Codename=zed_juice
Line 20: Line 20:
| Chance=5
| Chance=5
   }}
   }}
    == Stats ==
== Information ==
{| class="wikitable"
=== Stats ===
 
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''
 
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
! Attribute !! Value
|-
|-
! Name || Undead Workman
! Name || Undead Workman
|-
! Codename || npc_undead_workman
|-
|-
! Strength || 2000
! Strength || 2000
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|}
|}


   
==== Weak to ====
    == Standard Loot ==
 
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
 
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "bladed"
| format=table
| default=No weakness to Melee Weapons
}}
 
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "bladed"
| format=table
| default=No weakness to Ranged Weapons
}}
 
 
=== Spawns ===
 
 
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_undead_workman"
|format=table
|default=This zed does not spawn in the city.
}}
 
 
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms
| join on= NpcRooms.Codename = RoomNpcs.JobCodename
| fields= NpcRooms._pageName = Location
| where= RoomNpcs.Codename = "npc_undead_workman"
|format=table
|default=This zed does not spawn in explorable locations.
}}
 
=== Standard Loot ===


{{#cargo_query:
{{#cargo_query:
tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| where=ZL.ZedCodename="npc_undead_workman"
| where=ZL.ZedCodename="npc_undead_workman"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
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}}
}}


== Extra Loot ==
 
=== Extra Loot ===


{{#cargo_query:
{{#cargo_query:
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LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| where=LootTableLink.LinkCodename="npc_undead_workman"
| where=LootTableLink.LinkCodename="npc_undead_workman"
|format=table
|format=table

Latest revision as of 12:22, 14 July 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Undead Workman
Strength 2000
Defense 1500
Speed 400
Agility 400
Stat Scale 3
Max Life 600
HP Scale .08
Weakness bladed
Difficulty Rating 5
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

Melee Weapon Type
Chainsaw bladed
Fire Axe bladed
Machete bladed
Meat Cleaver bladed
Switchblade bladed

No weakness to Ranged Weapons


Spawns

City

This zed does not spawn in the city.


Explore

Location
Construction Yard NPC 1
Construction Yard NPC 1
Construction Yard NPC 2
Construction Yard NPC 3
Construction Yard NPC 4
Demolition Site NPC 1
Demolition Site NPC 2
Demolition Site NPC 3
Demolition Site NPC 4
Demolition Site NPC 5
Demolition Site NPC 6
Demolition Site NPC 7
Demolition Site NPC 8
Demolition Site NPC 9


Standard Loot

Image Item Qty Level Chance
zed_juice.png Zed Juice 1-3 1-100 100%


Extra Loot

Image Item Level Table Chance
beer.png Beer 1-100 NPC Drop Random 5%
brick.png Brick 1-100 Construction Loot 100%
canned_food.png Canned Food 1-100 NPC Drop Random 5%
cement.png Cement 1-100 Construction Loot 100%
cloth.png Cloth 1-100 NPC Drop Random 5%
craft_nails.png Nails 1-100 NPC Drop Random 5%
craft_wire.png Wire 1-100 NPC Drop Random 5%
dirty_water.png Dirty Water 1-100 NPC Drop Random 5%
ecola.png E-Cola 1-100 NPC Drop Random 5%
flux.png Flux 1-100 Construction Loot 100%
gears.png Gears 1-100 Construction Loot 100%
iron_ore.png Iron Ore 1-100 NPC Drop Random 5%
tarp.png Tarp 1-100 Construction Loot 100%
thread.png Thread 1-100 NPC Drop Random 5%