Undead Corporal: Difference between revisions

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<noinclude>{{Zeds| Name=Undead Corporal| Codename=npc_undead_corporal| Strength=2000| Defense=2200| Speed=300| Agility=300| StatScale=2| MaxLife=500| HpScale=.05| Weakness=bladed| DifficultyRating=5| Desc = No information known
<noinclude>{{Zeds| Name=Undead Corporal| Codename=npc_undead_corporal| Strength=2000| Defense=2200| Speed=300| Agility=300| StatScale=2| MaxLife=500| HpScale=.05| Weakness=bladed| DifficultyRating=5| Description = No information known
}}
}}
</noinclude>{{ZedLoot
</noinclude>{{ZedLoot
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== Information ==
== Information ==
=== Stats ===
=== Stats ===
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''


{| class="cargoTable noMerge sortable jquery-tablesorter"
{| class="cargoTable noMerge sortable jquery-tablesorter"
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! Description || No information known
! Description || No information known
|}
|}
==== Weak to ====
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "bladed"
| format=table
| default=No weakness to Melee Weapons
}}
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "bladed"
| format=table
| default=No weakness to Ranged Weapons
}}
=== Spawns ===
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_undead_corporal"
|format=table
|default=This zed does not spawn in the city.
}}
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms
| join on= NpcRooms.Codename = RoomNpcs.JobCodename
| fields= NpcRooms._pageName = Location
| where= RoomNpcs.Codename = "npc_undead_corporal"
|format=table
|default=This zed does not spawn in explorable locations.
}}


   
   
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tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| where=ZL.ZedCodename="npc_undead_corporal"
| where=ZL.ZedCodename="npc_undead_corporal"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
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LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| where=LootTableLink.LinkCodename="npc_undead_corporal"
| where=LootTableLink.LinkCodename="npc_undead_corporal"
|format=table
|format=table

Latest revision as of 12:22, 14 July 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Undead Corporal
Strength 2000
Defense 2200
Speed 300
Agility 300
Stat Scale 2
Max Life 500
HP Scale .05
Weakness bladed
Difficulty Rating 5
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

Melee Weapon Type
Chainsaw bladed
Fire Axe bladed
Machete bladed
Meat Cleaver bladed
Switchblade bladed

No weakness to Ranged Weapons


Spawns

City

Location
Barracks


Explore

This zed does not spawn in explorable locations.


Standard Loot

Image Item Qty Level Chance
carp.png Carp 3-6 21-40 5%
chocolate.png Chocolate 3-6 1-20 5%
zed_juice.png Zed Juice 1-3 1-100 100%
m249.png M249 1 1-100 5%
blueprint_padded_pants.png Craft Padded Pants 1 1-100 20%
blueprint_padded_vest.png Craft Padded Vest 1 1-100 20%


Extra Loot

Image Item Level Table Chance
beer.png Beer 1-100 NPC Drop Random 3%
canned_food.png Canned Food 1-100 NPC Drop Random 3%
cloth.png Cloth 1-100 NPC Drop Random 3%
craft_nails.png Nails 1-100 NPC Drop Random 3%
craft_wire.png Wire 1-100 NPC Drop Random 3%
dirty_water.png Dirty Water 1-100 NPC Drop Random 3%
ecola.png E-Cola 1-100 NPC Drop Random 3%
iron_ore.png Iron Ore 1-100 NPC Drop Random 3%
thread.png Thread 1-100 NPC Drop Random 3%