Arrow Quiver: Difference between revisions
From Zed Wiki
(Created page with "<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting. }} </noinclude><noinclude>{{Items | Codename=arrow_quiver | Type=Equipment }} </noinclude> == Information == {| class="cargoTable noMerge sortable jquery-tablesorter" ! Attribute !! Value |- ! Name || Arrow Quiver |- ! Weight || 1kg |- ! Buy Value || $5,000 |- ! Sell...") |
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<noinclude>{{Equipment| Image = | <noinclude>{{Equipment| Image = quiver| Codename = quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting. | ||
}} | }} | ||
</noinclude><noinclude>{{Items | </noinclude><noinclude>{{Items | ||
| Codename= | | Codename=quiver | ||
| Type=Equipment | | Type=Equipment | ||
}} | }} | ||
Line 29: | Line 29: | ||
| join on=StatusEffectLink.Codename=PlayerEffects.Codename | | join on=StatusEffectLink.Codename=PlayerEffects.Codename | ||
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | | fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | ||
| where=StatusEffectLink.LinkCodename=" | | where=StatusEffectLink.LinkCodename="quiver" | ||
| format=table | | format=table | ||
| default=No extra effects | | default=No extra effects | ||
Line 42: | Line 42: | ||
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | | join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | ||
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | | fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | ||
| where=BlueprintRewards.Codename = " | | where=BlueprintRewards.Codename = "quiver" | ||
| format=table | | format=table | ||
| default=Not craftable in stronghold | | default=Not craftable in stronghold | ||
Line 52: | Line 52: | ||
|join on=R.JobCodename=J.Codename | |join on=R.JobCodename=J.Codename | ||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty | |fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty | ||
|where=R.Codename=" | |where=R.Codename="quiver" AND J.Location="city" | ||
|format=table | |format=table | ||
|headers=show | |headers=show | ||
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|join on=R.JobCodename=J.Codename | |join on=R.JobCodename=J.Codename | ||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty | |fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty | ||
|where=R.Codename=" | |where=R.Codename="quiver" | ||
|format=table | |format=table | ||
|headers=show | |headers=show | ||
Line 78: | Line 78: | ||
LootTableLink.LinkCodename=Zeds.Codename; | LootTableLink.LinkCodename=Zeds.Codename; | ||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | ||
where=LootTableItem.Codename=" | where=LootTableItem.Codename="quiver" AND LootTableLink.LinkType="Zeds"; | ||
|tables=ZedLoot,Zeds; | |tables=ZedLoot,Zeds; | ||
join on=ZedLoot.ZedCodename=Zeds.Codename; | join on=ZedLoot.ZedCodename=Zeds.Codename; | ||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | ||
where=ZedLoot.Codename=" | where=ZedLoot.Codename="quiver"; | ||
|format=table | |format=table | ||
}} | }} | ||
Line 95: | Line 95: | ||
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | ||
| fields=Locations._pageName=Location | | fields=Locations._pageName=Location | ||
| where=ScavengeJobRewards.Codename=' | | where=ScavengeJobRewards.Codename='quiver' AND Location != "city" | ||
| format=table | | format=table | ||
}} | }} | ||
Line 109: | Line 109: | ||
BuildingBlueprintList.BuildingCodename=Buildings.Codename | BuildingBlueprintList.BuildingCodename=Buildings.Codename | ||
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building | | fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building | ||
| where=BlueprintItems.Codename=" | | where=BlueprintItems.Codename="quiver" | ||
}} | }} | ||
Line 118: | Line 118: | ||
|join on=R.JobCodename=J.Codename | |join on=R.JobCodename=J.Codename | ||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty | |fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty | ||
|where=R.Codename=" | |where=R.Codename="quiver" | ||
|format=table | |format=table | ||
|headers=show | |headers=show |
Latest revision as of 11:31, 17 July 2025
Information
Attribute | Value |
---|---|
Name | Arrow Quiver |
Weight | 1kg |
Buy Value | $5,000 |
Sell Value | $1,000 |
Status Effects On Use
No extra effects
Produced by
Crafting
Blueprint | Building |
---|---|
Craft Arrow Quiver | Crafting Bench |
Scavenges
There are no ways to scavenge for this item.
Hunts
There are no guaranteed hunting locations for this item.
Zeds
_ | Zed |
---|
Explore Locations
No results
Consumed by
Crafting Blueprints
No results
Scavenges
Job | Location | Type | Qty |
---|---|---|---|
1 | |||
1 |