Arrow Quiver: Difference between revisions

From Zed Wiki

(Created page with "<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting. }} </noinclude><noinclude>{{Items | Codename=arrow_quiver | Type=Equipment }} </noinclude> == Information == {| class="cargoTable noMerge sortable jquery-tablesorter" ! Attribute !! Value |- ! Name || Arrow Quiver |- ! Weight || 1kg |- ! Buy Value || $5,000 |- ! Sell...")
 
No edit summary
 
Line 1: Line 1:
<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting.
<noinclude>{{Equipment| Image = quiver| Codename = quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting.
}}
}}
</noinclude><noinclude>{{Items
</noinclude><noinclude>{{Items
| Codename=arrow_quiver
| Codename=quiver
| Type=Equipment
| Type=Equipment
}}
}}
Line 29: Line 29:
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="arrow_quiver"
| where=StatusEffectLink.LinkCodename="quiver"
| format=table
| format=table
| default=No extra effects
| default=No extra effects
Line 42: Line 42:
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "arrow_quiver"
| where=BlueprintRewards.Codename = "quiver"
| format=table
| format=table
| default=Not craftable in stronghold
| default=Not craftable in stronghold
Line 52: Line 52:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="arrow_quiver" AND J.Location="city"
|where=R.Codename="quiver" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
Line 64: Line 64:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="arrow_quiver"
|where=R.Codename="quiver"
|format=table
|format=table
|headers=show
|headers=show
Line 78: Line 78:
LootTableLink.LinkCodename=Zeds.Codename;
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="arrow_quiver" AND LootTableLink.LinkType="Zeds";
where=LootTableItem.Codename="quiver" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="arrow_quiver";
where=ZedLoot.Codename="quiver";
|format=table
|format=table
}}
}}
Line 95: Line 95:
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='arrow_quiver' AND Location != "city"
| where=ScavengeJobRewards.Codename='quiver' AND Location != "city"
| format=table
| format=table
}}
}}
Line 109: Line 109:
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="arrow_quiver"
| where=BlueprintItems.Codename="quiver"
}}
}}


Line 118: Line 118:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="arrow_quiver"
|where=R.Codename="quiver"
|format=table
|format=table
|headers=show
|headers=show

Latest revision as of 11:31, 17 July 2025



Information

Attribute Value
Name Arrow Quiver
Weight 1kg
Buy Value $5,000
Sell Value $1,000



Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Craft Arrow Quiver Crafting Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

Job Location Type Qty
1
1