Construction Yard: Difference between revisions
From Zed Wiki
No edit summary |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<noinclude>{{Locations| Name=Construction Yard| Codename=loc_construction_yard| WaitTime=0| TravelTime=1800| TravelTimeFormatted=00H 30M 00S| Difficulty= | <noinclude>{{Locations| Name=Construction Yard| Codename=loc_construction_yard| WaitTime=0| TravelTime=1800| TravelTimeFormatted=00H 30M 00S| Difficulty=7 | ||
}} | }} | ||
</noinclude>{{LocationJobItems | </noinclude>{{LocationJobItems | ||
Line 54: | Line 54: | ||
table=Locations, ItemFilterLink, Outposts | table=Locations, ItemFilterLink, Outposts | ||
| join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename | | join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename | ||
| fields=Outposts._pageName=Name, COUNT( | | fields=Outposts._pageName=Name, COUNT(*)=Count | ||
| where=Locations.Codename="loc_construction_yard" | | where=Locations.Codename="loc_construction_yard" | ||
| group by=Outposts._pageName | | group by=Outposts._pageName | ||
| format=table | | format=table | ||
}}<!-- ZC_CP_Autogen_End --> | }}<!-- ZC_CP_Autogen_End --> |
Latest revision as of 20:12, 5 August 2025
Travel Cost
Image | Item | Quantity | Consumed |
---|---|---|---|
![]() |
Fuel | 25 | Yes |
Potential Zed Encounters
The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:
Note: This list does not display how many zeds, instead it just displays the *potential* encounters.
_ | Zed | Level | RespawnTime | Zone |
---|---|---|---|---|
Crawler | 1-50 | 604,800 | 1 | |
Undead Supervisor | 1-25 | 604,800 | 1 | |
Undead Supervisor | 1-30 | 604,800 | 2 | |
Undead Supervisor | 20-40 | 604,800 | 2 | |
Undead Workman | 1-25 | 604,800 | 1 | |
Undead Workman | 1-26 | 604,800 | 1 |
Scavenge
Name | Zone |
---|---|
Foundation Pit | 1 |
Lockbox | 3 |
Locks
Name | Zone |
---|---|
Secure Lockup Door | 1 |
Security Vault | 2 |
Outposts
Name | Count |
---|---|
Abandoned Forge | 6 |
Abandoned Scrapyard | 16 |
Advanced Refinery | 16 |
Building Works | 3 |
Explosives Factory | 24 |