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Lurcher: Difference between revisions

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(Created page with "<noinclude>{{Zeds| Name=Lurcher| Codename=npc_lurcher| Strength=500| Defense=100| Speed=50000| Agility=2500| StatScale=.1| MaxLife=2500| HpScale=0.0075| Weakness=rifle| DifficultyRating=4 }} </noinclude>{{ZedLoot | ZedCodename=npc_lurcher | Codename=zed_juice | Qty=3-6 | Level=1-100 | Chance=100 }}{{LootTableLink | LinkCodename=npc_lurcher | Codename=loot_npc_rand | LinkType=Zeds | Level=1-100 | Chance=50 }}{{ZedLoot | ZedCodename=npc_lurcher | Codename=broken_remote...")
 
(Apply managed wiki content)
Tag: Replaced
 
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<noinclude>{{Zeds| Name=Lurcher| Codename=npc_lurcher| Strength=500| Defense=100| Speed=50000| Agility=2500| StatScale=.1| MaxLife=2500| HpScale=0.0075| Weakness=rifle| DifficultyRating=4
{{#zed_entity:npc_lurcher}}
}}
</noinclude>{{ZedLoot
| ZedCodename=npc_lurcher
| Codename=zed_juice
| Qty=3-6
| Level=1-100
| Chance=100
  }}{{LootTableLink
| LinkCodename=npc_lurcher
| Codename=loot_npc_rand
| LinkType=Zeds
| Level=1-100
| Chance=50
  }}{{ZedLoot
| ZedCodename=npc_lurcher
| Codename=broken_remote
| Qty=1-3
| Level=1-100
| Chance=100
  }}{{ZedLoot
| ZedCodename=npc_lurcher
| Codename=broken_radio
| Qty=1
| Level=1-100
| Chance=10
  }}
== Information ==
=== Stats ===
 
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''
 
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Lurcher
|-
! Strength || 500
|-
! Defense || 100
|-
! Speed || 50000
|-
! Agility || 2500
|-
! Stat Scale || .1
|-
! Max Life || 2500
|-
! HP Scale || 0.0075
|-
! Weakness || rifle
|-
! Difficulty Rating || 4
|-
! Description || No information known
|}
 
==== Weak to ====
 
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
 
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "rifle"
| format=table
| default=No weakness to Melee Weapons
}}
 
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "rifle"
| format=table
| default=No weakness to Ranged Weapons
}}
 
 
=== Spawns ===
 
 
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_lurcher"
|format=table
|default=This zed does not spawn in the city.
}}
 
 
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms, Locations
| join on= NpcRooms.Codename = RoomNpcs.JobCodename, Locations.Codename = NpcRooms.Location
| fields= Locations._pageName = Location
| where= RoomNpcs.Codename = "npc_lurcher"
| group by=Locations._pageName
| format=table
| default=This zed does not spawn in explorable locations.
}}
 
=== Standard Loot ===
 
{{#cargo_query:
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate
| where=ZL.ZedCodename="npc_lurcher"
| order by=ZL.Level DESC
| format=table
}}
 
 
=== Extra Loot ===
 
{{#cargo_query:
tables=LootTableItem,LootTable,Items,LootTableLink
| join on = LootTable.Codename = LootTableItem.LootTableCodename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate
| where=LootTableLink.LinkCodename="npc_lurcher"
|format=table
}}
 
  <!-- ZC_CP_Autogen_End -->

Latest revision as of 00:16, 13 September 2026

Zed
Base combat stats
Health
2500
Strength
500
Defense
100
Speed
50000
Agility
2500
Weakness
Rifle
Difficulty
4

Combat attacks

AttackDamage typePower / healingAccuracyUse chanceCriticalEffects
Rending BiteNormal1562%60%8% chance at ×1.545% chance: Bleeding 5% HP for 3 turns
Savage RoarPhysical882%40%None50% chance: Confusion 20%

Base loot

ImageItemQuantityChance
Zed Juice artworkZed Juice3-6100%
Canned Food artworkCanned Food15.56%
Beer artworkBeer15.56%
e-Cola artworke-Cola15.56%
Flux artworkFlux1-463.4%
Nails artworkNails255.56%
Dirty Water artworkDirty Water15.56%
Broken Remote artworkBroken Remote1-3100%
Broken Radio artworkBroken Radio110%

Encounter locations

Hunt / roomLevelLocation
Logging Camp NPC 2-31-50Logging Camp
Armory1city