Crawler: Difference between revisions

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(Created page with "<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=Crawler| Codename=npc_crawler| Strength=4| Defense=10| Speed=6| Agility=5| StatScale=3| MaxLife=100| HpScale=.05| Weakness=blunt| DifficultyRating=1| Desc = No information known }} {{ZedLoot | ZedCodename=npc_crawler | Codename=zed_juice | Qty=1-3 | Level=1-100 | Chance=100 }}{{LootTableLink | LinkCodename=npc_crawler | Codename=loot_npc_rand | LinkType=Zeds | Level=1-100 | Chance=3 }}{{ZedL...")
 
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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=Crawler| Codename=npc_crawler| Strength=4| Defense=10| Speed=6| Agility=5| StatScale=3| MaxLife=100| HpScale=.05| Weakness=blunt| DifficultyRating=1| Desc = No information known
<noinclude>{{Zeds| Name=Crawler| Codename=npc_crawler| Strength=4| Defense=10| Speed=6| Agility=5| StatScale=3| MaxLife=100| HpScale=.05| Weakness=blunt| DifficultyRating=1| Description = No information known
}}
}}
{{ZedLoot
</noinclude>{{ZedLoot
| ZedCodename=npc_crawler
| ZedCodename=npc_crawler
| Codename=zed_juice
| Codename=zed_juice
Line 25: Line 25:
| Level=21-40
| Level=21-40
| Chance=5
| Chance=5
   }}== Standard Loot ==
   }}
== Information ==
=== Stats ===
 
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''
 
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Crawler
|-
! Strength || 4
|-
! Defense || 10
|-
! Speed || 6
|-
! Agility || 5
|-
! Stat Scale || 3
|-
! Max Life || 100
|-
! HP Scale || .05
|-
! Weakness || blunt
|-
! Difficulty Rating || 1
|-
! Description || No information known
|}
 
==== Weak to ====
 
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
 
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "blunt"
| format=table
| default=No weakness to Melee Weapons
}}
 
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "blunt"
| format=table
| default=No weakness to Ranged Weapons
}}
 
 
=== Spawns ===
 
 
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_crawler"
|format=table
|default=This zed does not spawn in the city.
}}
 
 
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms
| join on= NpcRooms.Codename = RoomNpcs.JobCodename
| fields= NpcRooms._pageName = Location
| where= RoomNpcs.Codename = "npc_crawler"
|format=table
|default=This zed does not spawn in explorable locations.
}}
 
=== Standard Loot ===


{{#cargo_query:
{{#cargo_query:
tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| where=ZL.ZedCodename="npc_crawler"
| where=ZL.ZedCodename="npc_crawler"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
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}}
}}


== Extra Loot ==
 
=== Extra Loot ===


{{#cargo_query:
{{#cargo_query:
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LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| where=LootTableLink.LinkCodename="npc_crawler"
| where=LootTableLink.LinkCodename="npc_crawler"
|format=ul
|format=table
}}
}}
    
    
   <!-- ZC_CP_Autogen_End -->
   <!-- ZC_CP_Autogen_End -->

Latest revision as of 12:22, 14 July 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Crawler
Strength 4
Defense 10
Speed 6
Agility 5
Stat Scale 3
Max Life 100
HP Scale .05
Weakness blunt
Difficulty Rating 1
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

Melee Weapon Type
Baseball Bat blunt
Baton blunt
Wrench blunt

No weakness to Ranged Weapons


Spawns

City

Location
Arcade Office
Armory
Concession Stand
Courtyard
Darkened Restrooms
Foyer
Hall of Mirrors
Maintenance Room
Projection Room


Explore

Location
Construction Yard NPC 1
Construction Yard NPC 2
Construction Yard NPC 3
Demolition Site NPC 1
Demolition Site NPC 2
Demolition Site NPC 3
Fuel Depot NPC 1
Fuel Depot NPC 2
Fuel Depot NPC 3
Reclaim Zone NPC 1
Reclaim Zone NPC 2
Reclaim Zone NPC 3
Reserve NPC 1
Reserve NPC 2
Reserve NPC 3


Standard Loot

Image Item Qty Level Chance
carp.png Carp 3-6 21-40 5%
chocolate.png Chocolate 3-6 1-20 5%
zed_juice.png Zed Juice 1-3 1-100 100%


Extra Loot

Image Item Level Table Chance
beer.png Beer 1-100 NPC Drop Random 3%
canned_food.png Canned Food 1-100 NPC Drop Random 3%
cloth.png Cloth 1-100 NPC Drop Random 3%
craft_nails.png Nails 1-100 NPC Drop Random 3%
craft_wire.png Wire 1-100 NPC Drop Random 3%
dirty_water.png Dirty Water 1-100 NPC Drop Random 3%
ecola.png E-Cola 1-100 NPC Drop Random 3%
iron_ore.png Iron Ore 1-100 NPC Drop Random 3%
thread.png Thread 1-100 NPC Drop Random 3%