Skip to content

Construction Yard: Difference between revisions

From Zed City Wiki

(Created page with "<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Locations| Name=Construction Yard| Codename=loc_construction_yard| WaitTime=0| TravelTime=1800| Difficulty=6| Desc = No information known }} {{LocationJobItems | JobCodename=loc_construction_yard | ReqType=item_default | Codename=fuel | Qty=25 | TakeItem=true }}== Required Items == {{#cargo_query: table=LocationJobItems | fields=CONCAT('https://www.zed.city/items/', Codename, '.png')=Image, Codename=Item,...")
 
(Apply managed wiki content)
Tag: Replaced
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Locations| Name=Construction Yard| Codename=loc_construction_yard| WaitTime=0| TravelTime=1800| Difficulty=6| Desc = No information known
{{#zed_entity:loc_construction_yard}}
}}
{{LocationJobItems
| JobCodename=loc_construction_yard
| ReqType=item_default
| Codename=fuel
| Qty=25
| TakeItem=true
}}== Required Items ==
{{#cargo_query:
table=LocationJobItems
| fields=CONCAT('https://www.zed.city/items/', Codename, '.png')=Image, Codename=Item, Qty=Quantity, TakeItem=Take
| where=JobCodename='loc_construction_yard'
| format=table
| order by=Codename
}}
== Hunting Jobs ==
{{#cargo_query:
table=HuntingJobs
|fields=_pageName,  OverallCap, WaitTime, MinSkillLevel, JobSkill, UnlockLevel, Location, Difficulty
|where=Location="loc_construction_yard"
|format=table
}}
 
== Scavenges ==
{{#cargo_query:
table=ScavengeJobs
|fields=_pageName, SkillLevel, MinSkillLevel, JobSkill, WaitTime, OverallCap
|where=Location="loc_construction_yard"
|format=table
}}
<!-- ZC_CP_Autogen_End -->

Latest revision as of 00:15, 13 September 2026

Construction Yard location artwork

Overview

AttributeValue
CategoryMedium
Difficulty7 / 10
One-way travel time30 minutes
Travel cost25 × Fuel

Zone 1

ActivityTypeAction timeCostRewards / encounters
Construction Yard NPC 2CombatInstantNoneCrawler / Undead Workman / Undead Workman / Undead Workman
Construction Yard NPC 3CombatInstantNoneCrawler / Undead Workman / Undead Workman / Undead Workman
Construction Yard NPC 4CombatInstantNoneUndead Workman / Undead Supervisor / Undead Workman
Construction Yard NPC 1CombatInstantNoneCrawler / Undead Workman / Undead Workman / Undead Workman
Foundation PitScavengeInstant1 × Rad ImmunityFlux × 1 (20%); Cement × 1-2 (60%); Gears × 1 (20%); Brick × 1 (20%); Tarp × 1 (20%); Old Gas Mask × 1 (0%)
Secure Lockup DoorZone unlock (opens Zone 2)30 seconds1 × LockpickNone

Zone 2

ActivityTypeAction timeCostRewards / encounters
Construction Yard NPC 5CombatInstantNoneUndead Supervisor / Undead Supervisor
Construction Yard NPC 6CombatInstantNoneUndead Supervisor / Undead Supervisor
Construction Yard NPC 7CombatInstantNoneUndead Supervisor
Security VaultZone unlock (opens Zone 3)30 seconds1 × ExplosivesNone

Zone 3

ActivityTypeAction timeRewards / encounters
LockboxScavengeInstantFlux × 1 (9.09%); Cement × 1 (9.09%); Gears × 1 (9.09%); Brick × 1 (9.09%); Tarp × 1 (9.09%); Plastic × 1 (9.09%); Oil × 1 (9.09%); Unrefined Plastic × 1 (9.09%); Advanced Tools × 1 (9.09%); ZedBull × 1 (9.09%); Barricade × 1 (9.09%)
LockboxScavengeInstantFlux × 1 (9.09%); Cement × 1 (9.09%); Gears × 1 (9.09%); Brick × 1 (9.09%); Tarp × 1 (9.09%); Plastic × 1 (9.09%); Oil × 1 (9.09%); Unrefined Plastic × 1 (9.09%); Advanced Tools × 1 (9.09%); ZedBull × 1 (9.09%); Barricade × 1 (9.09%)
LockboxScavengeInstantFlux × 1 (9.09%); Cement × 1 (9.09%); Gears × 1 (9.09%); Brick × 1 (9.09%); Tarp × 1 (9.09%); Plastic × 1 (9.09%); Oil × 1 (9.09%); Unrefined Plastic × 1 (9.09%); Advanced Tools × 1 (9.09%); ZedBull × 1 (9.09%); Barricade × 1 (9.09%)
LockboxScavengeInstantFlux × 1 (9.09%); Cement × 1 (9.09%); Gears × 1 (9.09%); Brick × 1 (9.09%); Tarp × 1 (9.09%); Plastic × 1 (9.09%); Oil × 1 (9.09%); Unrefined Plastic × 1 (9.09%); Advanced Tools × 1 (9.09%); ZedBull × 1 (9.09%); Barricade × 1 (9.09%)

Outposts