Raging Zombie: Difference between revisions

From Zed Wiki

No edit summary
No edit summary
 
(14 intermediate revisions by the same user not shown)
Line 1: Line 1:
<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Zeds| Name=Raging Zombie| Codename=npc_raging_zombie| Strength=1320| Defense=7925| Speed=2641| Agility=3962| StatScale=.0182| MaxLife=900| HpScale=0.01| Weakness=pistol| DifficultyRating=6| Desc = No information known
<noinclude>{{Zeds| Name=Raging Zombie| Codename=npc_raging_zombie| Strength=1320| Defense=7925| Speed=2641| Agility=3962| StatScale=.0182| MaxLife=900| HpScale=0.01| Weakness=pistol| DifficultyRating=7
}}
}}
{{ZedLoot
</noinclude>{{ZedLoot
| ZedCodename=npc_raging_zombie
| ZedCodename=npc_raging_zombie
| Codename=zed_juice
| Codename=zed_juice
Line 22: Line 22:
== Information ==
== Information ==
=== Stats ===
=== Stats ===
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level''


{| class="cargoTable noMerge sortable jquery-tablesorter"
{| class="cargoTable noMerge sortable jquery-tablesorter"
Line 44: Line 46:
! Weakness || pistol
! Weakness || pistol
|-
|-
! Difficulty Rating || 6
! Difficulty Rating || 7
|-
|-
! Description || No information known
! Description || No information known
|}
|}
==== Weak to ====
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.''
{{#cargo_query:
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "pistol"
| format=table
| default=No weakness to Melee Weapons
}}
{{#cargo_query:
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "pistol"
| format=table
| default=No weakness to Ranged Weapons
}}
=== Spawns ===
==== City ====
{{#cargo_query:
tables=HuntingJobNpcs, HuntingJobs
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename
| fields= HuntingJobs._pageName = Location
| where= HuntingJobNpcs.Codename = "npc_raging_zombie"
|format=table
|default=This zed does not spawn in the city.
}}
==== Explore ====
{{#cargo_query:
tables=RoomNpcs, NpcRooms, Locations
| join on= NpcRooms.Codename = RoomNpcs.JobCodename, Locations.Codename = NpcRooms.Location
| fields= Locations._pageName = Location
| where= RoomNpcs.Codename = "npc_raging_zombie"
| group by=Locations._pageName
| format=table
| default=This zed does not spawn in explorable locations.
}}


   
   
Line 55: Line 103:
tables=ZedLoot=ZL,Items=I
tables=ZedLoot=ZL,Items=I
| join on=ZL.Codename=I.Codename
| join on=ZL.Codename=I.Codename
| fields=I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate
| where=ZL.ZedCodename="npc_raging_zombie"
| where=ZL.ZedCodename="npc_raging_zombie"
| order by=ZL.Level DESC
| order by=ZL.Level DESC
Line 69: Line 117:
LootTableItem.Codename = Items.Codename,
LootTableItem.Codename = Items.Codename,
LootTableLink.Codename = LootTable.Codename
LootTableLink.Codename = LootTable.Codename
| fields=Items._pageName, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate
| where=LootTableLink.LinkCodename="npc_raging_zombie"
| where=LootTableLink.LinkCodename="npc_raging_zombie"
|format=table
|format=table

Latest revision as of 20:11, 5 August 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Raging Zombie
Strength 1320
Defense 7925
Speed 2641
Agility 3962
Stat Scale .0182
Max Life 900
HP Scale 0.01
Weakness pistol
Difficulty Rating 7
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

No weakness to Melee Weapons

Ranged Weapon Type
Desert Eagle pistol
Handgun pistol
MP5 pistol
Revolver pistol


Spawns

City

Location
Food Court
Sports Store


Explore

Location
Research Facility


Standard Loot

Image Item Qty Level Drop Rate
zed_juice.png Zed Juice 2-5 1-100 100%


Extra Loot

Image Item Level Table Drop Rate
animal_meat.png Animal Meat 1-100 Medium Food 2%
beer.png Beer 1-100 NPC Drop Random 30%
canned_food.png Canned Food 1-100 NPC Drop Random 30%
craft_nails.png Nails 1-100 NPC Drop Random 30%
dirty_water.png Dirty Water 1-100 NPC Drop Random 30%
ecola.png E-Cola 1-100 NPC Drop Random 30%
flux.png Flux 1-100 NPC Drop Random 30%