Gears: Difference between revisions

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<!-- ZC_CP_Autogen AUTOGENERATED DO NOT REMOVE THESE SECTION -->{{Materials| Image = gears| Codename = gears| BuyPrice = $500| SellPrice = $250| Weight = 1kg| Desc = No information known
<noinclude>{{Materials| Image = gears| Codename = gears| BuyPrice = N/A| SellPrice = 250| Weight = 0.5kg
}}
}}
{{Items
</noinclude><noinclude>{{Items
| Codename=gears
| Codename=gears
| Type=Materials
| Type=Materials
}}
}}


==Produced by==
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Gears
|-
! Weight || 0.5kg
|-
! Buy Value || N/A
|-
! Sell Value || $250
|}


===Scavenges===
 
 
 
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="gears"
| format=table
| default=No extra effects
}}
 
 
== Produced by ==
 
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "gears"
| format=table
| default=Not craftable in stronghold
}}
 
=== Scavenges ===
{{#cargo_query:
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="gears"
|where=R.Codename="gears" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
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}}
}}


===Hunts===
 
=== Hunts ===
{{#cargo_query:
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="gears"
|where=R.Codename="gears"
|format=table
|format=table
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}}
}}


==Zeds==
=== Zeds ===
<table class="cargoTable noMerge sortable jquery-tablesorter">
 
<tr>
{{#cargo_compound_query:
  <th>Zed</th>
tables=LootTableItem,LootTableLink,Zeds,LootTable;
  <th>Area</th>
join on=LootTableItem.LootTableCodename=LootTable.Codename,
  <th>Level</th>
LootTable.Codename=LootTableLink.Codename,
  <th>Qty</th>
LootTableLink.LinkCodename=Zeds.Codename;
  <th>Chance</th>
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
</tr>
where=LootTableItem.Codename="gears" AND LootTableLink.LinkType="Zeds";
{{#cargo_query:
|tables=ZedLoot,Zeds;
tables=ZedLoot,Zeds,HuntingJobNpcs,HuntingJobs
join on=ZedLoot.ZedCodename=Zeds.Codename;
|join on=ZedLoot.ZedCodename=Zeds.Codename,
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
Zeds.Codename=HuntingJobNpcs.Codename,
where=ZedLoot.Codename="gears";
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
|format=table
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, ZedLoot.Level, ZedLoot.Qty, Concat(ZedLoot.Chance,"%")=Chance
|where=ZedLoot.Codename="gears"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
}}
=== Explore Locations ===
{{#cargo_query:
{{#cargo_query:
tables=LootTable,LootTableItem,LootTableLink,Zeds,HuntingJobNpcs,HuntingJobs
table=ScavengeJobRewards,ScavengeRooms,Locations
|join on=LootTableItem.LootTableCodename=LootTable.Codename,
| join on=ScavengeRooms.Location=Locations.Codename,
LootTable.Codename=LootTableLink.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
LootTableLink.LinkCodename=Zeds.Codename,
| fields=Locations._pageName=Location
Zeds.Codename=HuntingJobNpcs.Codename,
| where=ScavengeJobRewards.Codename='gears' AND Location != "city"
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
| format=table
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, LootTableLink.Level, LootTableItem.Qty, Concat(LootTableLink.Chance,"%")=Chance
|where=LootTableItem.Codename="gears"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
}}
</table>




==Consumed by==
== Consumed by ==


== Crafting Blueprints ==
=== Crafting Blueprints ===
{{#cargo_query:
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
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===Scavenges===
=== Scavenges ===
{{#cargo_query:
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
tables=ScavengeJobItems=R,ScavengeJobs=J

Latest revision as of 01:35, 30 July 2025



Information

Attribute Value
Name Gears
Weight 0.5kg
Buy Value N/A
Sell Value $250



Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Craft Gears Materials Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed
  Frenzied Bloater
  Frenzied Bloater
  Frenzied Crawler
  Frenzied Spitter
  Frenzied Zombie
  Raging Bloater
  Raging Spitter
  Undead General
  Undead Supervisor
  Undead Workman
  X-Bloater
  X-Bloater
  X-Spitter
  X-Spitter


Explore Locations

No results


Consumed by

Crafting Blueprints

Recipe Building
AK-47 Blueprint Weapon Bench
Desert Eagle Blueprint Weapon Bench
Handgun Blueprint Weapon Bench
MP5 Blueprint Weapon Bench
Sawnoff Blueprint Weapon Bench
Scuff Shotgun Blueprint Weapon Bench
Shotgun Blueprint Weapon Bench


Scavenges

This item is not used in any scavenge.