Scuff Shotgun Blueprint: Difference between revisions

From Zed Wiki

No edit summary
No edit summary
 
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
<noinclude>{{WeaponBlueprint| Codename=blueprint_scuff_shotgun| Desc = No information known
<noinclude>{{WeaponBlueprint| Codename=blueprint_scuff_shotgun
}}
}}
</noinclude>{{ItemBlueprints
</noinclude>
=== Crafting ===
Scuff Shotgun Blueprint is a crafting recipe that takes '''120 seconds''' to complete.
 
==Requires==
{{#cargo_query:
tables=BlueprintItems=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_scuff_shotgun"
|format=table
}}
 
==Outputs==
{{#cargo_query:
tables=BlueprintRewards=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_scuff_shotgun"
|format=table
}}
<!-- ZC_CP_Autogen_End -->
 
  <noinclude>{{Items
| Codename=blueprint_scuff_shotgun
| Type=WeaponBlueprint
}}
 
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Scuff Shotgun Blueprint
|-
! Weight || 1kg
|-
! Buy Value || N/A
|-
! Sell Value || N/A
|}
 
 
 
 
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="blueprint_scuff_shotgun"
| format=table
| default=No extra effects
}}
 
 
== Produced by ==
 
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "blueprint_scuff_shotgun"
| format=table
| default=Not craftable in stronghold
}}
 
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="blueprint_scuff_shotgun" AND J.Location="city"
|format=table
|headers=show
|default=There are no ways to scavenge for this item.
}}
 
 
=== Hunts ===
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="blueprint_scuff_shotgun"
|format=table
|headers=show
|default=There are no guaranteed hunting locations for this item.
}}
 
=== Zeds ===
 
{{#cargo_compound_query:
tables=LootTableItem,LootTableLink,Zeds,LootTable;
join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="blueprint_scuff_shotgun" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="blueprint_scuff_shotgun";
|format=table
}}
 
 
 
=== Explore Locations ===
 
{{#cargo_query:
table=ScavengeJobRewards,ScavengeRooms,Locations
| join on=ScavengeRooms.Location=Locations.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='blueprint_scuff_shotgun' AND Location != "city"
| group by=Locations._pageName
| format=table
}}
 
 
== Consumed by ==
 
=== Crafting Blueprints ===
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,
        ItemBlueprints.ItemType=BuildingBlueprintList.Codename,
        BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="blueprint_scuff_shotgun"
}}
 
 
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="blueprint_scuff_shotgun"
|format=table
|headers=show
|default=This item is not used in any scavenge.
}}
 
{{ItemBlueprints
| Name=Scuff Shotgun Blueprint
| Name=Scuff Shotgun Blueprint
| Codename=blueprint_scuff_shotgun
| Codename=blueprint_scuff_shotgun
Line 15: Line 162:
| Codename=iron_bar
| Codename=iron_bar
| Qty = 100
| Qty = 100
| TakeItem = true
| TakeItem = Yes
}}{{BlueprintItems
}}{{BlueprintItems
| BlueprintCodename=blueprint_scuff_shotgun
| BlueprintCodename=blueprint_scuff_shotgun
| Codename=craft_scrap
| Codename=craft_scrap
| Qty = 50
| Qty = 50
| TakeItem = true
| TakeItem = Yes
}}{{BlueprintItems
}}{{BlueprintItems
| BlueprintCodename=blueprint_scuff_shotgun
| BlueprintCodename=blueprint_scuff_shotgun
| Codename=gears
| Codename=gears
| Qty = 5
| Qty = 5
| TakeItem = true
| TakeItem = Yes
}}{{BlueprintItems
}}{{BlueprintItems
| BlueprintCodename=blueprint_scuff_shotgun
| BlueprintCodename=blueprint_scuff_shotgun
| Codename=craft_log
| Codename=craft_log
| Qty = 15
| Qty = 15
| TakeItem = true
| TakeItem = Yes
}}{{BlueprintRewards
}}{{BlueprintRewards
| BlueprintCodename=blueprint_scuff_shotgun
| BlueprintCodename=blueprint_scuff_shotgun
| Codename=scuff_shotgun
| Codename=scuff_shotgun
| Qty=1
| Qty=1
}}
}}<!-- ZC_CP_Autogen_End -->
==Requires==
{{#cargo_query:
tables=BlueprintItems=BI,Items=I
|join on=BI.Codename=I.Codename
|fields=I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="blueprint_scuff_shotgun"
|format=table
}}
  <!-- ZC_CP_Autogen_End -->

Latest revision as of 13:28, 14 August 2025


Crafting

Scuff Shotgun Blueprint is a crafting recipe that takes 120 seconds to complete.

Requires

Image Resource Qty
craft_log.png Logs 15
craft_scrap.png Scrap 50
gears.png Gears 5
iron_bar.png Iron Bar 100

Outputs

Image Resource Qty
scuff_shotgun.png Scuff Shotgun 1



Information

Attribute Value
Name Scuff Shotgun Blueprint
Weight 1kg
Buy Value N/A
Sell Value N/A



Status Effects On Use

No extra effects


Produced by

Crafting

Not craftable in stronghold

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

This item is not used in any scavenge.