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<noinclude>{{Materials| Image = wire| Codename = craft_wire| BuyPrice = n/a| SellPrice = n/a| Weight = 0.25kg| Desc = No information known
{{#zed_entity:craft_wire}}
}}
</noinclude>{{Items
| Codename=craft_wire
| Type=Materials
}}
 
== Produced by ==
 
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="craft_wire" AND J.Location="city"
|format=table
|headers=show
|default=There are no ways to scavenge for this item.
}}
 
 
=== Hunts ===
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="craft_wire"
|format=table
|headers=show
|default=There are no guaranteed hunting locations for this item.
}}
 
== Zeds ==
<table class="cargoTable noMerge sortable jquery-tablesorter">
<tr>
  <th>Zed</th>
  <th>Area</th>
  <th>Level</th>
  <th>Qty</th>
  <th>Chance</th>
</tr>
{{#cargo_query:
tables=ZedLoot,Zeds,HuntingJobNpcs,HuntingJobs
|join on=ZedLoot.ZedCodename=Zeds.Codename,
Zeds.Codename=HuntingJobNpcs.Codename,
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, ZedLoot.Level, ZedLoot.Qty, Concat(ZedLoot.Chance,"%")=Chance
|where=ZedLoot.Codename="craft_wire"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
{{#cargo_query:
tables=LootTable,LootTableItem,LootTableLink,Zeds,HuntingJobNpcs,HuntingJobs
|join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename,
Zeds.Codename=HuntingJobNpcs.Codename,
HuntingJobNpcs.JobCodename=HuntingJobs.Codename
|fields=Zeds._pageName=Zed, HuntingJobs._pageName=Area, LootTableLink.Level, LootTableItem.Qty, Concat(LootTableLink.Chance,"%")=Chance
|where=LootTableItem.Codename="craft_wire"
|format=template
|template=ZedLootRow
|named args=yes
|default=
}}
</table>
 
 
=== Explore Locations ===
 
{{#cargo_query:
table=ScavengeJobRewards,ScavengeRooms,Locations
| join on=ScavengeRooms.Location=Locations.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='craft_wire' AND Location != "city"
| format=table
}}
 
 
== Consumed by ==
 
=== Crafting Blueprints ===
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,
        ItemBlueprints.ItemType=BuildingBlueprintList.Codename,
        BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="craft_wire"
}}
 
 
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="craft_wire"
|format=table
|headers=show
|default=This item is not used in any scavenge.
}}
 
<!-- ZC_CP_Autogen_End -->

Latest revision as of 00:15, 13 September 2026

Wire artwork
Resource
Buy
Not sold
Sell
Not sold
Weight
0.2

How to obtain

Requirements

None.

Outputs

None.

Crafting recipes

UseQuantityConsumed
Recycle Wire1
Craft Wooden Fishing Rod1