Thread: Difference between revisions

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<noinclude>{{Materials| Image = thread| Codename = thread| BuyPrice = n/a| SellPrice = n/a| Weight = 1kg| Desc = A long, thin strand of cotton used in sewing
<noinclude>{{Materials| Image = thread| Codename = thread| BuyPrice = N/A| SellPrice = N/A| Weight = 0.5kg
}}
}}
</noinclude>{{Items
</noinclude><noinclude>{{Items
| Codename=thread
| Codename=thread
| Type=Materials
| Type=Materials
}}
}}
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Thread
|-
! Weight || 0.5kg
|-
! Buy Value || N/A
|-
! Sell Value || N/A
|}
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="thread"
| format=table
| default=No extra effects
}}


== Produced by ==
== Produced by ==
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "thread"
| format=table
| default=Not craftable in stronghold
}}


=== Scavenges ===
=== Scavenges ===
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tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="thread" AND J.Location="city"
|where=R.Codename="thread" AND J.Location="city"
|format=table
|format=table
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tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="thread"
|where=R.Codename="thread"
|format=table
|format=table
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}}
}}


=== Zeds Standard Loot ===
=== Zeds ===
{{#cargo_query:
tables=ZedLoot,Zeds
|join on=ZedLoot.ZedCodename=Zeds.Codename
|fields=Zeds._pageName=Zed
|where=ZedLoot.Codename="craft_log"
|format=table
|default=
}}


=== Zeds Loot Tables ===
{{#cargo_compound_query:
{{#cargo_query:
tables=LootTableItem,LootTableLink,Zeds,LootTable;
tables=LootTableItem,LootTableLink,Zeds,LootTable
join on=LootTableItem.LootTableCodename=LootTable.Codename,
|join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename
LootTableLink.LinkCodename=Zeds.Codename;
|fields=Zeds._pageName=Zed
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
|where=LootTableItem.Codename="craft_log" AND LootTableLink.LinkType="Zeds"
where=LootTableItem.Codename="thread" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="thread";
|format=table
|format=table
|default=
}}
}}


=== Explore Locations ===
=== Explore Locations ===
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| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='thread' AND Location != "city"
| where=ScavengeJobRewards.Codename='thread' AND Location != "city"
| group by=Locations._pageName
| format=table
| format=table
}}
}}

Latest revision as of 23:21, 5 August 2025



Information

Attribute Value
Name Thread
Weight 0.5kg
Buy Value N/A
Sell Value N/A



Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Craft Thread Armour Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed
  Zombie


Explore Locations

No results


Consumed by

Crafting Blueprints

Recipe Building
Craft Camo Hat Armour Bench
Craft Camo Pants Armour Bench
Craft Camo Vest Armour Bench
Craft Padded Pants Armour Bench
Craft Padded Vest Armour Bench
Craft Riot Helmet Armour Bench
Craft Steel Fishing Rod Crafting Bench
Craft Trekking Boots Armour Bench
Create Bandage Medical Bay
Create Med Kit Medical Bay


Scavenges

This item is not used in any scavenge.