Desert Eagle: Difference between revisions

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<noinclude>{{WeaponsRanged| Image = desert_eagle| Codename = desert_eagle| Attack = 30| Accuracy = 57| Durability = Medium| AmmoType = pistol_ammo| FireRate = 3-6| MaxAmmo = 12| BuyPrice = n/a| SellPrice = n/a| Weight = 1kg| Desc = No information known
<noinclude>{{WeaponsRanged| Image = desert_eagle| Codename = desert_eagle| Attack = 30| Accuracy = 57| Durability = Medium| AmmoType = pistol_ammo| Type = pistol| FireRate = 3-6| MaxAmmo = 12| BuyPrice = N/A| SellPrice = N/A| Weight = 1kg
}}
}}
</noinclude>{{Items
</noinclude><noinclude>{{Items
| Codename=desert_eagle
| Codename=desert_eagle
| Type=Trophy
| Type=WeaponsRanged
}}
}}
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Desert Eagle
|-
! Ammo || Pistol Ammo
|-
! Fire Rate || 3-6
|-
! Max Ammo || 12
|-
! Attack || 30
|-
! Accuracy || 57
|-
! Durability || Medium
|-
! Type || pistol
|-
! Weight || 1kg
|-
! Buy Value || N/A
|-
! Sell Value || N/A
|} 
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="desert_eagle"
| format=table
| default=No extra effects
}}


== Produced by ==
== Produced by ==
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "desert_eagle"
| format=table
| default=Not craftable in stronghold
}}


=== Scavenges ===
=== Scavenges ===
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tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="desert_eagle" AND J.Location="city"
|where=R.Codename="desert_eagle" AND J.Location="city"
|format=table
|format=table
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tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="desert_eagle"
|where=R.Codename="desert_eagle"
|format=table
|format=table
Line 32: Line 83:


=== Zeds ===
=== Zeds ===
==== Standard Loot ====
{{#cargo_query:
tables=ZedLoot,Zeds
|join on=ZedLoot.ZedCodename=Zeds.Codename
|fields=Zeds._pageName=Zed
|where=ZedLoot.Codename="craft_log"
|format=table
|default=No Zeds drop this as standard loot
}}


=== Extra Loot ===
{{#cargo_compound_query:
{{#cargo_query:
tables=LootTableItem,LootTableLink,Zeds,LootTable;
tables=LootTableItem,LootTableLink,Zeds,LootTable
join on=LootTableItem.LootTableCodename=LootTable.Codename,
|join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename
LootTableLink.LinkCodename=Zeds.Codename;
|fields=Zeds._pageName=Zed
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
|where=LootTableItem.Codename="craft_log" AND LootTableLink.LinkType="Zeds"
where=LootTableItem.Codename="desert_eagle" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="desert_eagle";
|format=table
|format=table
|default=No Zeds drop this as extra loot
}}
}}


=== Explore Locations ===
=== Explore Locations ===
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| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='desert_eagle' AND Location != "city"
| where=ScavengeJobRewards.Codename='desert_eagle' AND Location != "city"
| group by=Locations._pageName
| format=table
| format=table
}}
}}

Latest revision as of 23:22, 5 August 2025



Information

Attribute Value
Name Desert Eagle
Ammo Pistol Ammo
Fire Rate 3-6
Max Ammo 12
Attack 30
Accuracy 57
Durability Medium
Type pistol
Weight 1kg
Buy Value N/A
Sell Value N/A


Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Desert Eagle Blueprint Weapon Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

This item is not used in any scavenge.