Bloater: Difference between revisions
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<noinclude>{{Zeds| Name=Bloater| Codename=npc_bloater| Strength=80| Defense=360| Speed=50| Agility=50| StatScale=.1| MaxLife=800| HpScale=0.0075| Weakness=rifle| DifficultyRating=3| | <noinclude>{{Zeds| Name=Bloater| Codename=npc_bloater| Strength=80| Defense=360| Speed=50| Agility=50| StatScale=.1| MaxLife=800| HpScale=0.0075| Weakness=rifle| DifficultyRating=3| Description = No information known | ||
}} | }} | ||
</noinclude>{{ZedLoot | </noinclude>{{ZedLoot | ||
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| ZedCodename=npc_bloater | | ZedCodename=npc_bloater | ||
| Codename=chocolate | | Codename=chocolate | ||
| Qty= | | Qty=1-2 | ||
| Level=1- | | Level=1-100 | ||
| Chance=100 | | Chance=100 | ||
}} | }} | ||
== Information == | == Information == | ||
=== Stats === | === Stats === | ||
''These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level'' | |||
{| class="cargoTable noMerge sortable jquery-tablesorter" | {| class="cargoTable noMerge sortable jquery-tablesorter" | ||
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! Description || No information known | ! Description || No information known | ||
|} | |} | ||
==== Weak to ==== | |||
''Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.'' | |||
{{#cargo_query: | |||
tables=Weapons | |||
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type | |||
| where= Weapons.Type= "rifle" | |||
| format=table | |||
| default=No weakness to Melee Weapons | |||
}} | |||
{{#cargo_query: | |||
tables=WeaponsRanged | |||
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type | |||
| where= WeaponsRanged.Type= "rifle" | |||
| format=table | |||
| default=No weakness to Ranged Weapons | |||
}} | |||
=== Spawns === | |||
==== City ==== | |||
{{#cargo_query: | |||
tables=HuntingJobNpcs, HuntingJobs | |||
| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | |||
| fields= HuntingJobs._pageName = Location | |||
| where= HuntingJobNpcs.Codename = "npc_bloater" | |||
|format=table | |||
|default=This zed does not spawn in the city. | |||
}} | |||
==== Explore ==== | |||
{{#cargo_query: | |||
tables=RoomNpcs, NpcRooms | |||
| join on= NpcRooms.Codename = RoomNpcs.JobCodename | |||
| fields= NpcRooms._pageName = Location | |||
| where= RoomNpcs.Codename = "npc_bloater" | |||
|format=table | |||
|default=This zed does not spawn in explorable locations. | |||
}} | |||
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tables=ZedLoot=ZL,Items=I | tables=ZedLoot=ZL,Items=I | ||
| join on=ZL.Codename=I.Codename | | join on=ZL.Codename=I.Codename | ||
| fields | | fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance | ||
| where=ZL.ZedCodename="npc_bloater" | | where=ZL.ZedCodename="npc_bloater" | ||
| order by=ZL.Level DESC | | order by=ZL.Level DESC | ||
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LootTableItem.Codename = Items.Codename, | LootTableItem.Codename = Items.Codename, | ||
LootTableLink.Codename = LootTable.Codename | LootTableLink.Codename = LootTable.Codename | ||
| fields | | fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance | ||
| where=LootTableLink.LinkCodename="npc_bloater" | | where=LootTableLink.LinkCodename="npc_bloater" | ||
|format=table | |format=table |
Latest revision as of 11:30, 17 July 2025
Information
Stats
These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level
Attribute | Value |
---|---|
Name | Bloater |
Strength | 80 |
Defense | 360 |
Speed | 50 |
Agility | 50 |
Stat Scale | .1 |
Max Life | 800 |
HP Scale | 0.0075 |
Weakness | rifle |
Difficulty Rating | 3 |
Description | No information known |
Weak to
Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.
No weakness to Melee Weapons
Ranged Weapon | Type |
---|---|
AK-47 | rifle |
AK-74u | rifle |
L96 | rifle |
LR-300 | rifle |
M249 | rifle |
SMG | rifle |
Spawns
City
Location |
---|
Main Theater Room |
Maintenance Room |
Projection Room |
Ticket Booths |
Explore
This zed does not spawn in explorable locations.
Standard Loot
Image | Item | Qty | Level | Chance |
---|---|---|---|---|
![]() |
Zed Juice | 3-6 | 1-100 | 100% |
![]() |
Fuel | 1 | 1-100 | 50% |
![]() |
Chocolate | 1-2 | 1-100 | 100% |
Extra Loot
Image | Item | Level | Table | Chance |
---|---|---|---|---|
![]() |
Beer | 1-100 | NPC Drop Random | 10% |
![]() |
Canned Food | 1-100 | NPC Drop Random | 10% |
![]() |
Cloth | 1-100 | NPC Drop Random | 10% |
![]() |
Nails | 1-100 | NPC Drop Random | 10% |
![]() |
Wire | 1-100 | NPC Drop Random | 10% |
![]() |
Dirty Water | 1-100 | NPC Drop Random | 10% |
![]() |
E-Cola | 1-100 | NPC Drop Random | 10% |
![]() |
Iron Ore | 1-100 | NPC Drop Random | 10% |
![]() |
Thread | 1-100 | NPC Drop Random | 10% |