Handgun Blueprint: Difference between revisions
From Zed Wiki
No edit summary |
No edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
<noinclude>{{WeaponBlueprint| Codename=blueprint_handgun| | <noinclude>{{WeaponBlueprint| Codename=blueprint_handgun| Description = No information known | ||
}} | }} | ||
</noinclude>{{ItemBlueprints | </noinclude><noinclude>{{Items | ||
| Codename=blueprint_handgun | |||
| Type=WeaponBlueprint | |||
}} | |||
</noinclude> | |||
== Information == | |||
{| class="cargoTable noMerge sortable jquery-tablesorter" | |||
! Attribute !! Value | |||
|- | |||
! Name || Handgun Blueprint | |||
|- | |||
! Weight || 1kg | |||
|- | |||
! Buy Value || N/A | |||
|- | |||
! Sell Value || N/A | |||
|} | |||
== Status Effects On Use == | |||
{{#cargo_query: | |||
tables=StatusEffectLink,PlayerEffects | |||
| join on=StatusEffectLink.Codename=PlayerEffects.Codename | |||
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | |||
| where=StatusEffectLink.LinkCodename="blueprint_handgun" | |||
| format=table | |||
| default=No extra effects | |||
}} | |||
== Produced by == | |||
=== Crafting === | |||
{{#cargo_query: | |||
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings | |||
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | |||
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | |||
| where=BlueprintRewards.Codename = "blueprint_handgun" | |||
| format=table | |||
| default=Not craftable in stronghold | |||
}} | |||
=== Scavenges === | |||
{{#cargo_query: | |||
tables=ScavengeJobRewards=R,ScavengeJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty | |||
|where=R.Codename="blueprint_handgun" AND J.Location="city" | |||
|format=table | |||
|headers=show | |||
|default=There are no ways to scavenge for this item. | |||
}} | |||
=== Hunts === | |||
{{#cargo_query: | |||
tables=HuntingJobRewards=R,HuntingJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty | |||
|where=R.Codename="blueprint_handgun" | |||
|format=table | |||
|headers=show | |||
|default=There are no guaranteed hunting locations for this item. | |||
}} | |||
=== Zeds === | |||
{{#cargo_compound_query: | |||
tables=LootTableItem,LootTableLink,Zeds,LootTable; | |||
join on=LootTableItem.LootTableCodename=LootTable.Codename, | |||
LootTable.Codename=LootTableLink.Codename, | |||
LootTableLink.LinkCodename=Zeds.Codename; | |||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | |||
where=LootTableItem.Codename="blueprint_handgun" AND LootTableLink.LinkType="Zeds"; | |||
|tables=ZedLoot,Zeds; | |||
join on=ZedLoot.ZedCodename=Zeds.Codename; | |||
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed; | |||
where=ZedLoot.Codename="blueprint_handgun"; | |||
|format=table | |||
}} | |||
=== Explore Locations === | |||
{{#cargo_query: | |||
table=ScavengeJobRewards,ScavengeRooms,Locations | |||
| join on=ScavengeRooms.Location=Locations.Codename, | |||
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | |||
| fields=Locations._pageName=Location | |||
| where=ScavengeJobRewards.Codename='blueprint_handgun' AND Location != "city" | |||
| format=table | |||
}} | |||
== Consumed by == | |||
=== Crafting Blueprints === | |||
{{#cargo_query: | |||
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings | |||
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename, | |||
ItemBlueprints.ItemType=BuildingBlueprintList.Codename, | |||
BuildingBlueprintList.BuildingCodename=Buildings.Codename | |||
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building | |||
| where=BlueprintItems.Codename="blueprint_handgun" | |||
}} | |||
=== Scavenges === | |||
{{#cargo_query: | |||
tables=ScavengeJobItems=R,ScavengeJobs=J | |||
|join on=R.JobCodename=J.Codename | |||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty | |||
|where=R.Codename="blueprint_handgun" | |||
|format=table | |||
|headers=show | |||
|default=This item is not used in any scavenge. | |||
}} | |||
{{ItemBlueprints | |||
| Name=Handgun Blueprint | | Name=Handgun Blueprint | ||
| Codename=blueprint_handgun | | Codename=blueprint_handgun | ||
Line 30: | Line 153: | ||
| Codename=handgun | | Codename=handgun | ||
| Qty=1 | | Qty=1 | ||
}} | }}<!-- ZC_CP_Autogen_End --> | ||
Latest revision as of 12:22, 14 July 2025
Information
Attribute | Value |
---|---|
Name | Handgun Blueprint |
Weight | 1kg |
Buy Value | N/A |
Sell Value | N/A |
Status Effects On Use
No extra effects
Produced by
Crafting
Not craftable in stronghold
Scavenges
There are no ways to scavenge for this item.
Hunts
There are no guaranteed hunting locations for this item.
Zeds
_ | Zed |
---|
Explore Locations
No results
Consumed by
Crafting Blueprints
No results
Scavenges
This item is not used in any scavenge.