Bandage: Difference between revisions
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<noinclude>{{Medical| Image = bandage| Codename = bandage| RecoverTime = 600| HealthGain = | <noinclude>{{Medical| Image = bandage| Codename = bandage| RecoverTime = 600| RadBoost = 0| EnergyBoost = 0| HealthGain = 25| MoraleBoost = 0| MedicalCooldown = undefined| BuyPrice = 100| SellPrice = 20| Weight = 0.1kg| Description = No information known | ||
}} | }} | ||
</noinclude>{{Items | </noinclude><noinclude>{{Items | ||
| Codename=bandage | | Codename=bandage | ||
| Type=Medical | | Type=Medical | ||
}} | }} | ||
</noinclude> | |||
== Information == | == Information == | ||
{| class="cargoTable noMerge sortable jquery-tablesorter" | {| class="cargoTable noMerge sortable jquery-tablesorter" | ||
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|- | |- | ||
! Sell Value || $20 | ! Sell Value || $20 | ||
|} | |} | ||
== Immediate Effects == | |||
{| class="cargoTable noMerge sortable jquery-tablesorter" | |||
! Attribute !! Value | |||
|- | |||
! Health || 25 | |||
|} | |||
== Status Effects On Use == | |||
{{#cargo_query: | |||
tables=StatusEffectLink,PlayerEffects | |||
| join on=StatusEffectLink.Codename=PlayerEffects.Codename | |||
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | |||
| where=StatusEffectLink.LinkCodename="bandage" | |||
| format=table | |||
| default=No extra effects | |||
}} | |||
== Produced by == | == Produced by == | ||
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| where=BlueprintRewards.Codename = "bandage" | | where=BlueprintRewards.Codename = "bandage" | ||
| format=table | | format=table | ||
| default=Not craftable in stronghold | |||
}} | }} | ||
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tables=ScavengeJobRewards=R,ScavengeJobs=J | tables=ScavengeJobRewards=R,ScavengeJobs=J | ||
|join on=R.JobCodename=J.Codename | |join on=R.JobCodename=J.Codename | ||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')= | |fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty | ||
|where=R.Codename="bandage" AND J.Location="city" | |where=R.Codename="bandage" AND J.Location="city" | ||
|format=table | |format=table | ||
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tables=HuntingJobRewards=R,HuntingJobs=J | tables=HuntingJobRewards=R,HuntingJobs=J | ||
|join on=R.JobCodename=J.Codename | |join on=R.JobCodename=J.Codename | ||
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')= | |fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty | ||
|where=R.Codename="bandage" | |where=R.Codename="bandage" | ||
|format=table | |format=table |
Latest revision as of 13:00, 22 July 2025
Information
Attribute | Value |
---|---|
Name | Bandage |
Weight | 0.1kg |
Buy Value | $100 |
Sell Value | $20 |
Immediate Effects
Attribute | Value |
---|---|
Health | 25 |
Status Effects On Use
No extra effects
Produced by
Crafting
Blueprint | Building |
---|---|
Create Bandage | Medical Bay |
Scavenges
There are no ways to scavenge for this item.
Hunts
There are no guaranteed hunting locations for this item.
Zeds
_ | Zed |
---|
Explore Locations
No results
Consumed by
Crafting Blueprints
Recipe | Building |
---|---|
Create Small Med Kit | Medical Bay |
Scavenges
This item is not used in any scavenge.