Arrow Quiver: Difference between revisions

From Zed Wiki

(Created page with "<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting. }} </noinclude><noinclude>{{Items | Codename=arrow_quiver | Type=Equipment }} </noinclude> == Information == {| class="cargoTable noMerge sortable jquery-tablesorter" ! Attribute !! Value |- ! Name || Arrow Quiver |- ! Weight || 1kg |- ! Buy Value || $5,000 |- ! Sell...")
 
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Line 1: Line 1:
<noinclude>{{Equipment| Image = arrow_quiver| Codename = arrow_quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000| Description = A quiver is required when doing advanced hunting.
<noinclude>{{Equipment| Image = quiver| Codename = quiver| Durability = Medium| Weight = 1kg| BuyPrice = 5,000| SellPrice = 1,000
}}
}}
</noinclude><noinclude>{{Items
</noinclude><noinclude>{{Items
| Codename=arrow_quiver
| Codename=quiver
| Type=Equipment
| Type=Equipment
}}
}}
Line 29: Line 29:
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="arrow_quiver"
| where=StatusEffectLink.LinkCodename="quiver"
| format=table
| format=table
| default=No extra effects
| default=No extra effects
Line 42: Line 42:
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "arrow_quiver"
| where=BlueprintRewards.Codename = "quiver"
| format=table
| format=table
| default=Not craftable in stronghold
| default=Not craftable in stronghold
Line 51: Line 51:
tables=ScavengeJobRewards=R,ScavengeJobs=J
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="arrow_quiver" AND J.Location="city"
|where=R.Codename="quiver" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
Line 63: Line 63:
tables=HuntingJobRewards=R,HuntingJobs=J
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="arrow_quiver"
|where=R.Codename="quiver"
|format=table
|format=table
|headers=show
|headers=show
Line 78: Line 78:
LootTableLink.LinkCodename=Zeds.Codename;
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="arrow_quiver" AND LootTableLink.LinkType="Zeds";
where=LootTableItem.Codename="quiver" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="arrow_quiver";
where=ZedLoot.Codename="quiver";
|format=table
|format=table
}}
}}
Line 95: Line 95:
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='arrow_quiver' AND Location != "city"
| where=ScavengeJobRewards.Codename='quiver' AND Location != "city"
| group by=Locations._pageName
| format=table
| format=table
}}
}}
Line 109: Line 110:
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="arrow_quiver"
| where=BlueprintItems.Codename="quiver"
}}
}}


Line 118: Line 119:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="arrow_quiver"
|where=R.Codename="quiver"
|format=table
|format=table
|headers=show
|headers=show

Latest revision as of 23:22, 5 August 2025



Information

Attribute Value
Name Arrow Quiver
Weight 1kg
Buy Value $5,000
Sell Value $1,000



Status Effects On Use

No extra effects


Produced by

Crafting

Blueprint Building
Craft Arrow Quiver Crafting Bench

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

Job Location Type Qty
1
1