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Industrial Foundry: Difference between revisions

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(Created page with "<noinclude>{{Locations| Name=Industrial Foundry| Codename=loc_industrial_foundry| WaitTime=0| TravelTime=4800| TravelTimeFormatted=01H 20M 00S| Difficulty=0 }} </noinclude>{{LocationJobItems | JobCodename=loc_industrial_foundry | ReqType=item_default | Codename=fuel | Qty=60 | TakeItem=Yes }}=== Travel Cost === {{#cargo_query: table=LocationJobItems,Items | join on=LocationJobItems.Codename=Items.Codename | fields=CONCAT('https://www.zed.city/items/', LocationJobItems.Co...")
 
(Apply managed wiki content)
Tag: Replaced
 
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<noinclude>{{Locations| Name=Industrial Foundry| Codename=loc_industrial_foundry| WaitTime=0| TravelTime=4800| TravelTimeFormatted=01H 20M 00S| Difficulty=0
{{#zed_entity:loc_industrial_foundry}}
}}
</noinclude>{{LocationJobItems
| JobCodename=loc_industrial_foundry
| ReqType=item_default
| Codename=fuel
| Qty=60
| TakeItem=Yes
}}=== Travel Cost ===
{{#cargo_query:
table=LocationJobItems,Items
| join on=LocationJobItems.Codename=Items.Codename
| fields=CONCAT('https://www.zed.city/items/', LocationJobItems.Codename, '.png')=Image, Items._pageName=Item, Qty=Quantity, TakeItem=Consumed
| where=JobCodename='loc_industrial_foundry'
| format=table
| order by=LocationJobItems.Codename
}}
 
=== Potential Zed Encounters ===
The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:
''Note: This list '''does not display how many zeds''', instead it just displays the *potential* encounters''.
 
{{#cargo_query:
table=RoomNpcs,Zeds,NpcRooms
|join on=RoomNpcs.Codename=Zeds.Codename,RoomNpcs.JobCodename=NpcRooms.Codename
|fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed, RoomNpcs.Level, NpcRooms.RespawnTime, NpcRooms.Zone
|where=NpcRooms.Location="loc_industrial_foundry"
|group by=Zeds._pageName, RoomNpcs.Level
|format=table
}}
 
 
 
=== Scavenge ===
{{#cargo_query:
table=ScavengeRooms
|fields=_pageName=Name, Zone
|where=Location="loc_industrial_foundry"
|format=table
}}
 
 
=== Locks ===
{{#cargo_query:
table=GateRooms,Locations
| join on=GateRooms.Location=Locations.Codename
| fields=GateRooms._pageName=Name, GateRooms.Zone
| where=Locations.Codename='loc_industrial_foundry'
| format=table
}}
=== Outposts ===
{{#cargo_query:
table=Locations, ItemFilterLink, Outposts
| join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename
| fields=Outposts._pageName=Name, COUNT(*)=Count
| where=Locations.Codename="loc_industrial_foundry"
| group by=Outposts._pageName
| format=table
}}<!-- ZC_CP_Autogen_End -->

Latest revision as of 00:16, 13 September 2026

Industrial Foundry location artwork

Overview

AttributeValue
CategoryHard
Difficulty0 / 10
One-way travel time1 hour 20 minutes
Travel cost60 × Fuel

Zone 1

ActivityTypeUnlock requirementAction timeCostRewards / encounters
Search Outside DumpstersScavengeScavenging level 255 seconds2 × Rad ImmunityFlux × 1-2 (100%); Cement × 1 (25%); Broken Remote × 1 (25%); Golden Key × 1 (1%); Craft Agility Dojo × 1 (0.21%); Craft Defense Dojo × 1 (0.21%); Craft Speed Dojo × 1 (0.21%); Craft Strength Dojo × 1 (0.21%); Craft Grand Tapestry × 1-4 (3.29%); Craft Grand Fireplace × 1-2 (0.83%); Craft Grand Table × 1-2 (0.83%)
Search outside lockupScavengeScavenging level 255 seconds5 × Rad Immunity; 1 × Silver keyBrick × 5-25 (100%); Cement × 1-10 (25%); Broken Remote × 2-5 (25%); Golden Key × 1 (5%); Minor Crafting Steel Mask × 1 (10%); Minor Mining Steel Mask × 1 (10%); Minor Lucky Steel Mask × 1 (1%); Major Mining Steel Mask × 1 (1%); Major Crafting Steel Mask × 1 (1%); Major Lucky Steel Mask × 1 (0.1%)
Picklock Main DoorsZone unlock (opens Zone 2)None5 minutes1 × LockpickNone

Zone 2

ActivityTypeUnlock requirementAction timeCostRewards / encounters
Search Secured SuppliesScavengeScavenging level 605 seconds5 × Rad Immunity; 1 × Golden KeyAlloy Bar × 1-5 (100%); Cement × 1-5 (50%); Broken Screen × 1-5 (10%); Golden Key × 1 (0.2%); Minor Mining Steel Mask × 1 (16.67%); Minor Lucky Steel Mask × 1 (16.67%); Minor Crafting Steel Mask × 1 (16.67%); Major Mining Steel Mask × 1 (16.67%); Major Lucky Steel Mask × 1 (16.67%); Major Crafting Steel Mask × 1 (16.67%); Minor Lead Lined Nano Armour × 1 (0.06%); Major Lead Lined Nano Armour × 1 (0.06%); Minor Scavenging Nano Armour × 1 (0.06%); Major Scavenging Nano Armour × 1 (0.06%); Minor Lead Lined Nano Helmet × 1 (0.06%); Major Lead Lined Nano Helmet × 1 (0.06%); Minor Scavenging Nano Helmet × 1 (0.06%); Major Scavenging Nano Helmet × 1 (0.06%); Minor Lead Lined Gas Mask × 1 (0.06%); Major Lead Lined Gas Mask × 1 (0.06%); Minor Scavenging Gas Mask × 1 (0.06%); Major Scavenging Gas Mask × 1 (0.06%); Minor Lead Lined Hazmat × 1 (0.06%); Major Lead Lined Hazmat × 1 (0.06%); Minor Scavenging Hazmat × 1 (0.06%); Major Scavenging Hazmat × 1 (0.06%); Craft Agility Dojo × 1 (0.83%); Craft Defense Dojo × 1 (0.83%); Craft Speed Dojo × 1 (0.83%); Craft Strength Dojo × 1 (0.83%); Craft Grand Tapestry × 1-4 (12.68%); Craft Grand Fireplace × 1-2 (3.31%); Craft Grand Table × 1-2 (3.31%)
Search Forge SuppliesScavengeScavenging level 60Instant3 × Rad ImmunityFlux × 1-2 (100%); Cement × 1 (50%); Broken Screen × 1 (10%); Golden Key × 1 (0.2%)
Bypass Staff AccessZone unlock (opens Zone 3)None5 minutes1 × SplicerNone

Zone 3

ActivityTypeAction timeCost
Repair Control UnitZone unlock (opens Zone 4)10 minutes1 × Computer Board
Repair ToolbenchZone unlock (opens Zone 4)10 minutes1 × Advanced Tools; 100 × Steel
Fire Up ForgeZone unlock (opens Zone 4)10 minutes10 × Fuel

Zone 4

ActivityTypeUnlock requirementAction timeCostRewards / encounters
Forge Short Rebar (1x)ScavengeForging level 254 hours5 × Rad Immunity; 10 × Alloy BarRebar × 1 (100%)
Forge Standard Rebar (2x)ScavengeForging level 504 hours2 × Rad Immunity; 20 × Alloy BarRebar × 2 (100%)
Forge Long Rebar (4x)ScavengeForging level 654 hours1 × Rad Immunity; 35 × Alloy BarRebar × 4 (100%)
Forge Industrial Rebar (5x)ScavengeForging level 804 hours2 × Rad Immunity; 40 × Alloy BarRebar × 5 (100%)
Search Around ForgeScavengeScavenging level 50Instant3 × Rad ImmunitySteel × 1 (100%); Rebar × 1 (5%); Alloy Bar × 1 (5%); Golden Key × 1 (0.5%); Car Parts × 1 (100%); Broken Remote × 1 (50%); Tincture × 1 (5%)

Outposts

None.