Skills: Difference between revisions
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== Skill Loot Boosts == | == Skill Loot Boosts == | ||
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|+ '''Skill Bonus Overview''' | |||
|- | |||
! Skill Type !! Effect !! Notes | |||
|- | |||
| '''Mining''' || Increases loot multiplier for ores (e.g. Iron Ore). || Up to +150% at level 99. | |||
|- | |||
| '''Fishing''' || Increases loot multiplier for all fish. || Excludes Trophy Fish. | |||
|- | |||
| '''Woodcutting''' || Increases loot multiplier for logs. || Up to +150% at level 99. | |||
|- | |||
| '''Scavenging''' || Increases loot multiplier for scrap, cement, flux, bolts, and car parts. || Up to +150% at level 99. | |||
|- | |||
| '''Hunting''' || Increases loot multiplier for hide. || Up to +150% at level 99. | |||
|- | |||
| colspan="3" | '''Note:''' Forging, Cooking, and other skills do not affect loot drops. | |||
|} | |||
Skill | {| class="wikitable" style="text-align:left; width:70%" | ||
|+ '''Skill Multiplier Progression''' | |||
|- | |||
! Level !! Loot Multiplier !! Example | |||
|- | |||
| 0 || 0% || Base loot only | |||
|- | |||
| 50 || +50% || 10 Iron Ore → 15 Iron Ore | |||
|- | |||
| 99 || +150% || 2 Iron Ore → 5 Iron Ore<br>10 Logs → 25 Logs | |||
|} | |||
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|+ '''Items Affected by Skill Multipliers''' | |||
|- | |||
! Skill !! Items | |||
|- | |||
- | | '''Fishing''' || All Fish (Excludes Trophy Fish) | ||
|- | |||
- | | '''Mining''' || Iron Ore | ||
|- | |||
| '''Woodcutting''' || Logs | |||
|- | |||
- Iron Ore - | | '''Hunting''' || Hide | ||
|- | |||
| '''Scavenging''' || Scrap, Cement, Flux, Bolts, Car Parts | |||
|} | |||
Revision as of 15:50, 4 November 2025
Becoming a skilled survivor includes gaining experience, this is where skills come into the game. Each skill specializes on one area of expertise in survival.
Skills
All skills start at level 1 and increase up to level 99. Any actions which level up a skill also take that skill into account when generating success rates, therefore the higher your skill, the higher your success rate.
Skills are also used as a measure for your experience before being able to access certain content within the game. As you progress, having higher levels in each skill will be necessary.
Refining
Refining is increase by refining items within the Stronghold.
Fishing
Fishing is increased by fishing with the fishing rod.
Crafting
Crafting is increased by crafting items within the Stronghold.
Hunting
Hunting is increased by Hunting Zeds.
Scavenging
Scavenging is increased by performing scavenge actions.
Distilling
Distilling is increased by working in a Distillery within a Faction.
Farming
Farming is increased by working in a Farm within a Faction.
Forging
Forging is increased by using the Furnace within the Stronghold.
Mining
Mining is increased by performing actions which require a Pick Axe
Skill Loot Boosts
| Skill Type | Effect | Notes |
|---|---|---|
| Mining | Increases loot multiplier for ores (e.g. Iron Ore). | Up to +150% at level 99. |
| Fishing | Increases loot multiplier for all fish. | Excludes Trophy Fish. |
| Woodcutting | Increases loot multiplier for logs. | Up to +150% at level 99. |
| Scavenging | Increases loot multiplier for scrap, cement, flux, bolts, and car parts. | Up to +150% at level 99. |
| Hunting | Increases loot multiplier for hide. | Up to +150% at level 99. |
| Note: Forging, Cooking, and other skills do not affect loot drops. | ||
| Level | Loot Multiplier | Example |
|---|---|---|
| 0 | 0% | Base loot only |
| 50 | +50% | 10 Iron Ore → 15 Iron Ore |
| 99 | +150% | 2 Iron Ore → 5 Iron Ore 10 Logs → 25 Logs |
| Skill | Items |
|---|---|
| Fishing | All Fish (Excludes Trophy Fish) |
| Mining | Iron Ore |
| Woodcutting | Logs |
| Hunting | Hide |
| Scavenging | Scrap, Cement, Flux, Bolts, Car Parts |