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==What is the Information Panel and what does it display?==
The '''Information Panel''' gives you a quick view of your resources, player level, notifications, and account menu.


===Let's talk about the bars first.===
== Resource bars ==
The four bars in the game are Energy, Rad Immunity, Morale, and Life. Each of these bars regenerates over time and serves a specific purpose in the game.
 
*'''Energy''', regenerating by +5 every 15 minutes,
*'''Rad Immunity''', by +1 every 5 minutes,
*'''Morale''', by +5 every 5 minutes, and
*'''Life''', by +100 every 15 minutes.
You can take consumables found in-game that will help regain these, besides waiting on timers.


'''Energy''' is used to improve the player's stats through gym training and to hunt zombies. It also helps in increasing the player's level through earned XP.  
The four resource bars are '''Energy''', '''Rad Immunity''', '''Morale''', and '''Life'''. Each resource recovers over time and has a different purpose:


'''Rad Immunity''' is used while scavenging in different locations to collect useful items.  
* '''Energy''' recovers by 5 every 15 minutes and is used for activities such as [[Gym]] training and [[Hunting]].
* '''Rad Immunity''' recovers by 1 every 5 minutes and is spent while [[Scavenging]] in irradiated locations.
* '''Morale''' recovers by 5 every 5 minutes and affects Gym training and Scavenging.
* '''Life''', also called [[Health]], recovers by 100 every 15 minutes and is reduced by combat damage.


'''Morale''' plays a role in both gym training and scavenging. It helps to improve the gains during these activities, making them more efficient.  
Consumables can restore these resources without waiting for the next recovery interval. Some medical items restore Health immediately, while the [[Medical Bay]] shows and improves your passive recovery.


'''Life''' is an essential bar that determines the player's health. During combat with the zombies, the player's life bar will be depleted. But worry not fellow survivors, life points are regenerated over time, you can see the statistics in your Medical Bay. Using some medical items can heal you instantly, you may require more than one of others.
== Icons at the top right ==


===Other icons to the top-right===
* '''Speech bubbles''' opens messages when that feature is available.
* '''Bell''' opens notifications.
* '''Avatar''' opens your account menu. From there, select Settings to update your profile, email address, or password. Never share your account details with anyone else.


'''Speech Bubbles''': messages, this feature is currently unavailable.
== Other information ==


'''Bell''': notifications.
* '''Money''' is earned by selling items found through Scavenging and Hunting or produced in buildings such as the Crafting Bench and Furnace.
 
* '''Gold coin''' is currently unavailable.
'''Avatar''': You can upload your avatar via profile settings. To find settings click on the arrow to the right of your Avatar and a drop-down menu will appear. Select the cog and your profile setting page will load. Emails & passwords can also be updated in profile settings. Please remember not to share your details with anybody else!
* '''Player level''' is shown beside the cup. Hover over it to view your player XP bar and the XP required for your next level. Player XP is earned through activities including Scavenging, quest objectives, Gym training, and combat.
 
* '''Booster Cooldown''' shows how long you must wait before using another affected consumable. Additional booster cooldowns can extend the timer up to 24 hours.
===Below the bars you’ll find other information.===
 
'''$:''' money is accumulated in game by selling items you’ve found while scavenging, hunting, crafted on your crafting Bench or at your furnace.
 
'''A gold coin:''' this feature is currently unavailable.  
 
'''Level:''' hover over the cup and your XP bar will you appear. This gives you an idea as to how much XP is needed until you level up. Experience is gained through scavenge, completing quest objectives, working out in gym, and winning battles. The more experience you gain, the faster you will level up.
 
'''Booster Cooldown:''' cooldown is where a user must wait for a period before they can commit an action again i.e., taking consumables items in the game that can help you gain more Energy, Rad Immunity, Health & Morale. Each Booster item will have a cooldown period which is added to the timer until you reach the maximum of twenty-four hours.

Revision as of 21:50, 20 September 2026

The Information Panel gives you a quick view of your resources, player level, notifications, and account menu.

Resource bars

The four resource bars are Energy, Rad Immunity, Morale, and Life. Each resource recovers over time and has a different purpose:

  • Energy recovers by 5 every 15 minutes and is used for activities such as Gym training and Hunting.
  • Rad Immunity recovers by 1 every 5 minutes and is spent while Scavenging in irradiated locations.
  • Morale recovers by 5 every 5 minutes and affects Gym training and Scavenging.
  • Life, also called Health, recovers by 100 every 15 minutes and is reduced by combat damage.

Consumables can restore these resources without waiting for the next recovery interval. Some medical items restore Health immediately, while the Medical Bay shows and improves your passive recovery.

Icons at the top right

  • Speech bubbles opens messages when that feature is available.
  • Bell opens notifications.
  • Avatar opens your account menu. From there, select Settings to update your profile, email address, or password. Never share your account details with anyone else.

Other information

  • Money is earned by selling items found through Scavenging and Hunting or produced in buildings such as the Crafting Bench and Furnace.
  • Gold coin is currently unavailable.
  • Player level is shown beside the cup. Hover over it to view your player XP bar and the XP required for your next level. Player XP is earned through activities including Scavenging, quest objectives, Gym training, and combat.
  • Booster Cooldown shows how long you must wait before using another affected consumable. Additional booster cooldowns can extend the timer up to 24 hours.