Undead General: Difference between revisions
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| join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | | join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | ||
| fields= HuntingJobs._pageName = Location | | fields= HuntingJobs._pageName = Location | ||
| where= HuntingJobNpcs.Codename = " | | where= HuntingJobNpcs.Codename = "npc_undead_general" | ||
|format=table | |format=table | ||
|default=This zed does not spawn in the city. | |default=This zed does not spawn in the city. | ||
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| join on= NpcRooms.Codename = RoomNpcs.JobCodename | | join on= NpcRooms.Codename = RoomNpcs.JobCodename | ||
| fields= NpcRooms._pageName = Location | | fields= NpcRooms._pageName = Location | ||
| where= RoomNpcs.Codename = " | | where= RoomNpcs.Codename = "npc_undead_general" | ||
|format=table | |format=table | ||
|default=This zed does not spawn in explorable locations. | |default=This zed does not spawn in explorable locations. |
Revision as of 09:46, 11 July 2025
Information
Stats
Attribute | Value |
---|---|
Name | Undead General |
Strength | 1320 |
Defense | 7925 |
Speed | 2641 |
Agility | 3962 |
Stat Scale | 2 |
Max Life | 5000 |
HP Scale | .05 |
Weakness | bladed |
Difficulty Rating | 6 |
Description | No information known |
Weak to
Melee Weapon | Type |
---|---|
Chainsaw | bladed |
Fire Axe | bladed |
Machete | bladed |
Meat Cleaver | bladed |
Switchblade | bladed |
No weakness to Ranged Weapons
Spawns
City
Location |
---|
Generals Quarters |
Explore
This zed does not spawn in explorable locations.
Standard Loot
Image | Item | Qty | Level | Chance |
---|---|---|---|---|
![]() |
Carp | 3-6 | 21-40 | 5% |
![]() |
Chocolate | 3-6 | 1-20 | 5% |
![]() |
Zed Juice | 1-3 | 1-100 | 100% |
![]() |
L96 | 1 | 1-100 | 1% |
Extra Loot
Image | Item | Level | Table | Chance |
---|---|---|---|---|
![]() |
Animal Meat | 1-100 | High Food | 50% |
![]() |
Rope | 1-100 | High Building Loot | 50% |
![]() |
Scrap | 1-100 | High Building Loot | 50% |
![]() |
Gears | 1-100 | High Building Loot | 50% |
![]() |
Mixed Vegetables | 1-100 | High Food | 50% |
![]() |
Tarp | 1-100 | High Building Loot | 50% |