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Huge Mutated Bloater: Difference between revisions

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<noinclude>{{Zeds| Name=Huge Mutated Bloater| Codename=npc_huge_mutated_bloater| Strength=2500| Defense=2500| Speed=5000| Agility=500| StatScale=2| MaxLife=5000| HpScale=.05| Weakness=bladed| DifficultyRating=6| Description = No information known
<noinclude>{{Zeds| Name=Huge Mutated Bloater| Codename=npc_huge_mutated_bloater| Strength=2500| Defense=2500| Speed=5000| Agility=500| StatScale=2| MaxLife=5000| HpScale=.05| Weakness=rifle| DifficultyRating=6| Description = No information known
}}
}}
</noinclude>{{ZedLoot
</noinclude>{{ZedLoot
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! HP Scale || .05
! HP Scale || .05
|-
|-
! Weakness || bladed
! Weakness || rifle
|-
|-
! Difficulty Rating || 6
! Difficulty Rating || 6
Line 64: Line 64:
tables=Weapons
tables=Weapons
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type
| where= Weapons.Type= "bladed"
| where= Weapons.Type= "rifle"
| format=table
| format=table
| default=No weakness to Melee Weapons
| default=No weakness to Melee Weapons
Line 72: Line 72:
tables=WeaponsRanged
tables=WeaponsRanged
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type
| where= WeaponsRanged.Type= "bladed"
| where= WeaponsRanged.Type= "rifle"
| format=table
| format=table
| default=No weakness to Ranged Weapons
| default=No weakness to Ranged Weapons

Revision as of 15:07, 17 July 2025


Information

Stats

These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level

Attribute Value
Name Huge Mutated Bloater
Strength 2500
Defense 2500
Speed 5000
Agility 500
Stat Scale 2
Max Life 5000
HP Scale .05
Weakness rifle
Difficulty Rating 6
Description No information known

Weak to

Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.

{{#cargo_query: tables=Weapons | fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type | where= Weapons.Type= "rifle" | format=table | default=No weakness to Melee Weapons }}

{{#cargo_query: tables=WeaponsRanged | fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type | where= WeaponsRanged.Type= "rifle" | format=table | default=No weakness to Ranged Weapons }}


Spawns

City

{{#cargo_query: tables=HuntingJobNpcs, HuntingJobs | join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | fields= HuntingJobs._pageName = Location | where= HuntingJobNpcs.Codename = "npc_huge_mutated_bloater" |format=table |default=This zed does not spawn in the city. }}


Explore

{{#cargo_query: tables=RoomNpcs, NpcRooms | join on= NpcRooms.Codename = RoomNpcs.JobCodename | fields= NpcRooms._pageName = Location | where= RoomNpcs.Codename = "npc_huge_mutated_bloater" |format=table |default=This zed does not spawn in explorable locations. }}


Standard Loot

{{#cargo_query: tables=ZedLoot=ZL,Items=I | join on=ZL.Codename=I.Codename | fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Chance | where=ZL.ZedCodename="npc_huge_mutated_bloater" | order by=ZL.Level DESC | format=table }}


Extra Loot

{{#cargo_query: tables=LootTableItem,LootTable,Items,LootTableLink | join on = LootTable.Codename = LootTableItem.LootTableCodename, LootTableItem.Codename = Items.Codename, LootTableLink.Codename = LootTable.Codename | fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Chance | where=LootTableLink.LinkCodename="npc_huge_mutated_bloater" |format=table }}