Undead General: Difference between revisions
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tables=ZedLoot=ZL,Items=I | tables=ZedLoot=ZL,Items=I | ||
| join on=ZL.Codename=I.Codename | | join on=ZL.Codename=I.Codename | ||
| fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")= | | fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate | ||
| where=ZL.ZedCodename="npc_undead_general" | | where=ZL.ZedCodename="npc_undead_general" | ||
| order by=ZL.Level DESC | | order by=ZL.Level DESC | ||
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LootTableItem.Codename = Items.Codename, | LootTableItem.Codename = Items.Codename, | ||
LootTableLink.Codename = LootTable.Codename | LootTableLink.Codename = LootTable.Codename | ||
| fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")= | | fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate | ||
| where=LootTableLink.LinkCodename="npc_undead_general" | | where=LootTableLink.LinkCodename="npc_undead_general" | ||
|format=table | |format=table | ||
Revision as of 12:59, 22 July 2025
Information
Stats
These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level
| Attribute | Value |
|---|---|
| Name | Undead General |
| Strength | 1320 |
| Defense | 7925 |
| Speed | 2641 |
| Agility | 3962 |
| Stat Scale | 2 |
| Max Life | 5000 |
| HP Scale | .05 |
| Weakness | bladed |
| Difficulty Rating | 6 |
| Description | No information known |
Weak to
Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.
{{#cargo_query: tables=Weapons | fields= Weapons._pageName = Melee Weapon, Weapons.Type = Type | where= Weapons.Type= "bladed" | format=table | default=No weakness to Melee Weapons }}
{{#cargo_query: tables=WeaponsRanged | fields= WeaponsRanged._pageName = Ranged Weapon, WeaponsRanged.Type = Type | where= WeaponsRanged.Type= "bladed" | format=table | default=No weakness to Ranged Weapons }}
Spawns
City
{{#cargo_query: tables=HuntingJobNpcs, HuntingJobs | join on= HuntingJobs.Codename = HuntingJobNpcs.JobCodename | fields= HuntingJobs._pageName = Location | where= HuntingJobNpcs.Codename = "npc_undead_general" |format=table |default=This zed does not spawn in the city. }}
Explore
{{#cargo_query: tables=RoomNpcs, NpcRooms, Locations | join on= NpcRooms.Codename = RoomNpcs.JobCodename, Locations.Codename = NpcRooms.Location | fields= Locations._pageName = Location | where= RoomNpcs.Codename = "npc_undead_general" | group by=Locations._pageName | format=table | default=This zed does not spawn in explorable locations. }}
Standard Loot
{{#cargo_query: tables=ZedLoot=ZL,Items=I | join on=ZL.Codename=I.Codename | fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image, I._pageName=Item, ZL.Qty, ZL.Level, CONCAT(ZL.Chance, "%")=Drop Rate | where=ZL.ZedCodename="npc_undead_general" | order by=ZL.Level DESC | format=table }}
Extra Loot
{{#cargo_query: tables=LootTableItem,LootTable,Items,LootTableLink | join on = LootTable.Codename = LootTableItem.LootTableCodename, LootTableItem.Codename = Items.Codename, LootTableLink.Codename = LootTable.Codename | fields=CONCAT('https://www.zed.city/items/', Items.Codename, '.png')=Image, Items._pageName=Item, LootTableLink.Level, LootTable._pageName=Table, CONCAT(LootTableLink.Chance, "%")=Drop Rate | where=LootTableLink.LinkCodename="npc_undead_general" |format=table }}