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<noinclude>{{Weapons| Image = weapon_wrench| Codename = weapon_wrench| Attack = 38| Accuracy = 45| Durability = Medium| Type = blunt| BuyPrice = 1,000| SellPrice = 350| Weight = 1kg| Description = No information known
<noinclude>{{Weapons| Image = weapon_wrench| Codename = weapon_wrench| Attack = 38| Accuracy = 45| Durability = Medium| Type = blunt| BuyPrice = 1,000| SellPrice = 350| Weight = 1kg
}}
}}
</noinclude><noinclude>{{Items
</noinclude><noinclude>{{Items

Revision as of 20:10, 5 August 2025



Information

Attribute Value
Name Wrench
Attack 38
Accuracy 45
Durability Medium
Type blunt
Weight 1kg
Buy Value $1,000
Sell Value $350


Status Effects On Use

{{#cargo_query: tables=StatusEffectLink,PlayerEffects | join on=StatusEffectLink.Codename=PlayerEffects.Codename | fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | where=StatusEffectLink.LinkCodename="weapon_wrench" | format=table | default=No extra effects }}


Produced by

Crafting

{{#cargo_query: tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings | join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | where=BlueprintRewards.Codename = "weapon_wrench" | format=table | default=Not craftable in stronghold }}

Scavenges

{{#cargo_query: tables=ScavengeJobRewards=R,ScavengeJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty |where=R.Codename="weapon_wrench" AND J.Location="city" |format=table |headers=show |default=There are no ways to scavenge for this item. }}


Hunts

{{#cargo_query: tables=HuntingJobRewards=R,HuntingJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty |where=R.Codename="weapon_wrench" |format=table |headers=show |default=There are no guaranteed hunting locations for this item. }}

Zeds

{{#cargo_compound_query: tables=LootTableItem,LootTableLink,Zeds,LootTable; join on=LootTableItem.LootTableCodename=LootTable.Codename, LootTable.Codename=LootTableLink.Codename, LootTableLink.LinkCodename=Zeds.Codename; fields=CONCAT(' ')=_, Zeds._pageName=Zed; where=LootTableItem.Codename="weapon_wrench" AND LootTableLink.LinkType="Zeds"; |tables=ZedLoot,Zeds; join on=ZedLoot.ZedCodename=Zeds.Codename; fields=CONCAT(' ')=_, Zeds._pageName=Zed; where=ZedLoot.Codename="weapon_wrench"; |format=table }}


Explore Locations

{{#cargo_query: table=ScavengeJobRewards,ScavengeRooms,Locations | join on=ScavengeRooms.Location=Locations.Codename, ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | fields=Locations._pageName=Location | where=ScavengeJobRewards.Codename='weapon_wrench' AND Location != "city" | format=table }}


Consumed by

Crafting Blueprints

{{#cargo_query: tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings | join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,

        ItemBlueprints.ItemType=BuildingBlueprintList.Codename, 
        BuildingBlueprintList.BuildingCodename=Buildings.Codename

| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name=, 'Stronghold', Buildings._pageName)=Building | where=BlueprintItems.Codename="weapon_wrench" }}


Scavenges

{{#cargo_query: tables=ScavengeJobItems=R,ScavengeJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, J.Location, J.Type, R.Qty |where=R.Codename="weapon_wrench" |format=table |headers=show |default=This item is not used in any scavenge. }}