Open Meadow: Difference between revisions

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<noinclude>{{Locations| Name=Open Meadow| Codename=loc_open_meadow| WaitTime=0| TravelTime=900| TravelTimeFormatted=00H 15M 00S| Difficulty=0| Description = No information known
<noinclude>{{Locations| Name=Open Meadow| Codename=loc_open_meadow| WaitTime=0| TravelTime=900| TravelTimeFormatted=00H 15M 00S| Difficulty=0
}}
}}
</noinclude>{{LocationJobItems
</noinclude>{{LocationJobItems
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| fields=GateRooms._pageName=Name, GateRooms.Zone
| fields=GateRooms._pageName=Name, GateRooms.Zone
| where=Locations.Codename='loc_open_meadow'
| where=Locations.Codename='loc_open_meadow'
| format=table
}}=== Outposts ===
{{#cargo_query:
table=Locations, ItemFilterLink, Outposts
| join on=ItemFilterLink.Codename=Locations.Codename,Outposts.Codename=ItemFilterLink.LinkCodename
| fields=Outposts._pageName=Name, COUNT(DISTINCT Outposts.Codename)=Count
| where=Locations.Codename="loc_open_meadow"
| group by=Outposts._pageName
| format=table
| format=table
}}<!-- ZC_CP_Autogen_End -->
}}<!-- ZC_CP_Autogen_End -->

Revision as of 00:28, 30 July 2025

Travel Cost

Image Item Quantity Consumed
fuel.png Fuel 5 Yes

Potential Zed Encounters

The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:

Note: This list does not display how many zeds, instead it just displays the *potential* encounters.

No results


Scavenge

Name Zone
Hunt Large Game 1
Hunt Small Game 1
Setup Quick Trap 2
Setup Trap 2


Locks

Name Zone
Create Clearing 1

=== Outposts ===

Name Count
Abandoned Forge 1
Abandoned Iron Mine 1
Advanced Refinery 1
Fuel Pump 1
Hunting Shack 1