Craft Brick: Difference between revisions

From Zed Wiki

No edit summary
Tag: Manual revert
No edit summary
Tag: Manual revert
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<noinclude>{{MiscBlueprints| Codename=craft_brick
<noinclude>{{MiscBlueprints| Codename=craft_brick_dirty
}}
}}
</noinclude>
</noinclude>
Line 10: Line 10:
|join on=BI.Codename=I.Codename
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="craft_brick"
|where=BI.BlueprintCodename="craft_brick_dirty"
|format=table
|format=table
}}
}}
Line 19: Line 19:
|join on=BI.Codename=I.Codename
|join on=BI.Codename=I.Codename
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|fields=CONCAT('https://www.zed.city/items/', I.Codename, '.png')=Image,I._pageName=Resource, BI.Qty
|where=BI.BlueprintCodename="craft_brick"
|where=BI.BlueprintCodename="craft_brick_dirty"
|format=table
|format=table
}}
}}
Line 25: Line 25:


   <noinclude>{{Items
   <noinclude>{{Items
| Codename=craft_brick
| Codename=craft_brick_dirty
| Type=MiscBlueprints
| Type=MiscBlueprints
}}
}}
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| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| join on=StatusEffectLink.Codename=PlayerEffects.Codename
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds)
| where=StatusEffectLink.LinkCodename="craft_brick"
| where=StatusEffectLink.LinkCodename="craft_brick_dirty"
| format=table
| format=table
| default=No extra effects
| default=No extra effects
Line 65: Line 65:
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "craft_brick"
| where=BlueprintRewards.Codename = "craft_brick_dirty"
| format=table
| format=table
| default=Not craftable in stronghold
| default=Not craftable in stronghold
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|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="craft_brick" AND J.Location="city"
|where=R.Codename="craft_brick_dirty" AND J.Location="city"
|format=table
|format=table
|headers=show
|headers=show
Line 87: Line 87:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Drop Rate, R.Qty
|where=R.Codename="craft_brick"
|where=R.Codename="craft_brick_dirty"
|format=table
|format=table
|headers=show
|headers=show
Line 101: Line 101:
LootTableLink.LinkCodename=Zeds.Codename;
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="craft_brick" AND LootTableLink.LinkType="Zeds";
where=LootTableItem.Codename="craft_brick_dirty" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="craft_brick";
where=ZedLoot.Codename="craft_brick_dirty";
|format=table
|format=table
}}
}}
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ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='craft_brick' AND Location != "city"
| where=ScavengeJobRewards.Codename='craft_brick_dirty' AND Location != "city"
| format=table
| format=table
}}
}}
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         BuildingBlueprintList.BuildingCodename=Buildings.Codename
         BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="craft_brick"
| where=BlueprintItems.Codename="craft_brick_dirty"
}}
}}


Line 141: Line 141:
|join on=R.JobCodename=J.Codename
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="craft_brick"
|where=R.Codename="craft_brick_dirty"
|format=table
|format=table
|headers=show
|headers=show
Line 149: Line 149:
{{ItemBlueprints
{{ItemBlueprints
| Name=Craft Brick
| Name=Craft Brick
| Codename=craft_brick
| Codename=craft_brick_dirty
| ItemType=blueprint_misc
| ItemType=blueprint_misc
| Type=MiscBlueprints
| Type=MiscBlueprints
Line 158: Line 158:
}}
}}
{{BlueprintItems
{{BlueprintItems
| BlueprintCodename=craft_brick
| BlueprintCodename=craft_brick_dirty
| Codename=cement
| Codename=cement
| Qty = 1
| Qty = 1
| TakeItem = Yes
| TakeItem = Yes
}}{{BlueprintItems
}}{{BlueprintItems
| BlueprintCodename=craft_brick
| BlueprintCodename=craft_brick_dirty
| Codename=water
| Codename=dirty_water
| Qty = 1
| Qty = 1
| TakeItem = Yes
| TakeItem = Yes
}}{{BlueprintRewards
}}{{BlueprintRewards
| BlueprintCodename=craft_brick
| BlueprintCodename=craft_brick_dirty
| Codename=brick
| Codename=brick
| Qty=1
| Qty=1
}}<!-- ZC_CP_Autogen_End -->
}}<!-- ZC_CP_Autogen_End -->

Revision as of 00:28, 30 July 2025


Crafting

Craft Brick is a crafting recipe that takes 600 seconds to complete.

Requires

Image Resource Qty
cement.png Cement 1
dirty_water.png Dirty Water 1

Outputs

Image Resource Qty
brick.png Brick 1



Information

Attribute Value
Name Craft Brick
Weight 1kg
Buy Value N/A
Sell Value N/A



Status Effects On Use

No extra effects


Produced by

Crafting

Not craftable in stronghold

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

This item is not used in any scavenge.