Military Base: Difference between revisions
From Zed Wiki
No edit summary |
No edit summary |
||
Line 49: | Line 49: | ||
| where=Locations.Codename='loc_military_base' | | where=Locations.Codename='loc_military_base' | ||
| format=table | | format=table | ||
}}=== Outposts === | }} | ||
=== Outposts === | |||
{{#cargo_query: | {{#cargo_query: | ||
table=Locations, ItemFilterLink, Outposts | table=Locations, ItemFilterLink, Outposts |
Revision as of 00:55, 30 July 2025
Travel Cost
Image | Item | Quantity | Consumed |
---|---|---|---|
![]() |
Fuel | 25 | Yes |
Potential Zed Encounters
The zeds in this zone will respawn after you defeat them, the zombies that can replace them are in the list below:
Note: This list does not display how many zeds, instead it just displays the *potential* encounters.
_ | Zed | Level | RespawnTime | Zone |
---|---|---|---|---|
Undead Corporal | 2-10 | 86,400 | 2 | |
Undead General | 2-10 | 86,400 | 3 | |
Undead Soldier | 2-10 | 86,400 | 2 |
Scavenge
Name | Zone |
---|---|
Generals Lockbox | 3 |
Secure Gatehouse | 1 |
Vehicle Lockup | 2 |
Locks
Name | Zone |
---|---|
Enter Barracks | 1 |
Enter Generals Quarters | 2 |
Outposts
Name | Count |
---|---|
Abandoned Forge | 1 |
Abandoned Scrapyard | 1 |
Advanced Refinery | 1 |
Building Works | 1 |
Explosives Factory | 1 |