Zombie: Difference between revisions
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<noinclude>{{Zeds| Name=Zombie| Codename=npc_zombie| Strength=30| Defense=32| Speed=20| Agility=31| StatScale=.1| MaxLife=300| HpScale=0.015| Weakness=blunt| DifficultyRating=2 | <noinclude>{{Zeds| Name=Zombie| Codename=npc_zombie| Strength=30| Defense=32| Speed=20| Agility=31| StatScale=.1| MaxLife=300| HpScale=0.015| Weakness=blunt| DifficultyRating=2 | ||
}} | }} | ||
</noinclude>{{ZedLoot | </noinclude>{{ZedLoot | ||
Latest revision as of 20:11, 5 August 2025
Information
Stats
These are the base stats for the zed at level 1, for each level above this the zeds stats will raise respectively using this calculation: stat x 0.01 x level = new stat level
| Attribute | Value |
|---|---|
| Name | Zombie |
| Strength | 30 |
| Defense | 32 |
| Speed | 20 |
| Agility | 31 |
| Stat Scale | .1 |
| Max Life | 300 |
| HP Scale | 0.015 |
| Weakness | blunt |
| Difficulty Rating | 2 |
| Description | No information known |
Weak to
Weaknesses halve the defender’s agility and defense if the attacker's weapon type matches the defender’s specified weakness.
| Melee Weapon | Type |
|---|---|
| Baseball Bat | blunt |
| Baton | blunt |
| Riot Prod | blunt |
| Wrench | blunt |
No weakness to Ranged Weapons
Spawns
City
| Location |
|---|
| Arcade Office |
| Hall of Mirrors |
| Main Theater Room |
| Main Wall |
| Maintenance Room |
| Projection Room |
| Ticket Booths |
Explore
| Location |
|---|
| Fishing Reserve |
| Fuel Depot |
| Logging Camp |
| Reclaim Zone |
| The Reserve |
Standard Loot
| Image | Item | Qty | Level | Drop Rate |
|---|---|---|---|---|
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Zed Juice | 2-5 | 1-100 | 100% |
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Wire | 1 | 1-100 | 5% |
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Thread | 1 | 1-100 | 5% |
Extra Loot
| Image | Item | Level | Table | Drop Rate |
|---|---|---|---|---|
![]() |
Beer | 1-100 | NPC Drop Random | 5% |
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Canned Food | 1-100 | NPC Drop Random | 5% |
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Nails | 1-100 | NPC Drop Random | 5% |
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Dirty Water | 1-100 | NPC Drop Random | 5% |
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E-Cola | 1-100 | NPC Drop Random | 5% |
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Flux | 1-100 | NPC Drop Random | 5% |








