Information Panel: Difference between revisions

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===Let's talk about the bars first.===
===Let's talk about the bars first.===
The four bars in the game are Energy, Rad Immunity, Morale, and Life. Each of these bars regenerates over time and serves a specific purpose in the game.  
The four bars in the game are Energy, Rad Immunity, Morale, and Life. Each of these bars regenerates over time and serves a specific purpose in the game.
    
    
*'''Energy''', regenerating by +5 every 15 minutes,  
*'''Energy''', regenerating by +5 every 15 minutes,  
*'''Rad Immunity''', by +1 every 5 minutes,  
*'''Rad Immunity''', by +1 every 5 minutes,  
*'''Morale''', by +5 every 5 minutes, and
*'''Morale''', by +5 every 5 minutes, and
*'''Life''', by +100 every 15 minutes.
*'''Life''', by +10 every 15 minutes.
You can take consumables found in-game that will help regain these, besides waiting on timers.  
You can use consumables found in-game that will help regain these, besides waiting on timers.  


'''Energy''' is used to improve the player's stats through gym training and to hunt zombies. It also helps in increasing the player's level through earned XP.  
'''Energy''' is used to improve the player's stats by utilizing the gym located in your stronghold, and to hunt zombies. Both activities provide experience points to the player.


'''Rad Immunity''' is used while scavenging in different locations to collect useful items.  
'''Rad Immunity''' is used to scavenge in different locations to collect useful items and to gain experience points. Rad Immunity can be increased by increments of +5 using skill points.


'''Morale''' plays a role in both gym training and scavenging. It helps to improve the gains during these activities, making them more efficient.  
'''Morale''' plays a role in both gym training and scavenging. Higher morale yields greater results when performing these activities, increasing overall efficiency. Morale can be increased by increments of +100 using skill points.


'''Life''' is an essential bar that determines the player's health. During combat with the zombies, the player's life bar will be depleted. But worry not fellow survivors, life points are regenerated over time, you can see the statistics in your Medical Bay. Using some medical items can heal you instantly, you may require more than one of others.  
'''Life''' is an essential bar that determines the player's health. During combat, the player's life bar may deplete. Life points are regenerated over time, and you may also see the statistics in the Medical Bay. Using medical items can heal you instantly, though some medical items are more efficient than others.


===Other icons to the top-right===
===Top right icons===


'''Speech Bubbles''': messages, this feature is currently unavailable.
'''Bell''': The bell icon provides a simple overview of your most recent notifications.


'''Bell''': notifications.
'''Avatar''': You can upload your avatar/profile picture via profile settings. To find settings click on the arrow to the right of your Avatar and a drop-down menu will appear. Select the cog and your profile setting page will load. Emails & passwords can also be updated in profile settings. Please remember not to share your details with anybody else!


'''Avatar''': You can upload your avatar via profile settings. To find settings click on the arrow to the right of your Avatar and a drop-down menu will appear. Select the cog and your profile setting page will load. Emails & passwords can also be updated in profile settings. Please remember not to share your details with anybody else!
===Resources:===


===Below the bars you’ll find other information.===
'''Money ($):''' Money is accumulated in game by selling items you’ve found while scavenging, hunting, or selling items you have created using your crafting bench or using your furnace. You may sell it through NPC stores in the city, or through the player-driven item market.


'''$:''' money is accumulated in game by selling items you’ve found while scavenging, hunting, crafted on your crafting Bench or at your furnace.
'''Zed Coin:''' Zed Coin is a premium currency with a variety of uses. Zed Coin can be used to refill your energy/rad immunity, purchase skill points, and reset skill perks at the Donator Store. Zed Coin can be gained by purchasing Zed Packs in the Donator House or from other survivors in the Item Market.


'''A gold coin:''' this feature is currently unavailable.  
'''Level:''' Hover over the blue trophy and your experience bar will appear. This progress bar informs you of how many experience points you currently have, and how many are needed until reaching the next level. Experience points are gained through scavenging, completing quest objectives, increasing your battle stats at the gym, and winning battles.


'''Level:''' hover over the cup and your XP bar will you appear. This gives you an idea as to how much XP is needed until you level up. Experience is gained through scavenge, completing quest objectives, working out in gym, and winning battles. The more experience you gain, the faster you will level up.
'''Booster Cooldown:''' The Booster Cooldown is where the player must wait for a period before they can commit an action again i.e., taking consumables items in the game that can help you gain more Energy, Rad Immunity, Health & Morale. Each Booster item will have a cooldown period which is added to the timer until you reach the maximum of twenty-four hours. After the 24-hour maximum cooldown is met, the player may not use additional boosters until the cooldown decreases some.
 
'''Booster Cooldown:''' cooldown is where a user must wait for a period before they can commit an action again i.e., taking consumables items in the game that can help you gain more Energy, Rad Immunity, Health & Morale. Each Booster item will have a cooldown period which is added to the timer until you reach the maximum of twenty-four hours.

Latest revision as of 15:13, 19 March 2025

What is the Information Panel and what does it display?

Let's talk about the bars first.

The four bars in the game are Energy, Rad Immunity, Morale, and Life. Each of these bars regenerates over time and serves a specific purpose in the game.

  • Energy, regenerating by +5 every 15 minutes,
  • Rad Immunity, by +1 every 5 minutes,
  • Morale, by +5 every 5 minutes, and
  • Life, by +10 every 15 minutes.

You can use consumables found in-game that will help regain these, besides waiting on timers.

Energy is used to improve the player's stats by utilizing the gym located in your stronghold, and to hunt zombies. Both activities provide experience points to the player.

Rad Immunity is used to scavenge in different locations to collect useful items and to gain experience points. Rad Immunity can be increased by increments of +5 using skill points.

Morale plays a role in both gym training and scavenging. Higher morale yields greater results when performing these activities, increasing overall efficiency. Morale can be increased by increments of +100 using skill points.

Life is an essential bar that determines the player's health. During combat, the player's life bar may deplete. Life points are regenerated over time, and you may also see the statistics in the Medical Bay. Using medical items can heal you instantly, though some medical items are more efficient than others.

Top right icons

Bell: The bell icon provides a simple overview of your most recent notifications.

Avatar: You can upload your avatar/profile picture via profile settings. To find settings click on the arrow to the right of your Avatar and a drop-down menu will appear. Select the cog and your profile setting page will load. Emails & passwords can also be updated in profile settings. Please remember not to share your details with anybody else!

Resources:

Money ($): Money is accumulated in game by selling items you’ve found while scavenging, hunting, or selling items you have created using your crafting bench or using your furnace. You may sell it through NPC stores in the city, or through the player-driven item market.

Zed Coin: Zed Coin is a premium currency with a variety of uses. Zed Coin can be used to refill your energy/rad immunity, purchase skill points, and reset skill perks at the Donator Store. Zed Coin can be gained by purchasing Zed Packs in the Donator House or from other survivors in the Item Market.

Level: Hover over the blue trophy and your experience bar will appear. This progress bar informs you of how many experience points you currently have, and how many are needed until reaching the next level. Experience points are gained through scavenging, completing quest objectives, increasing your battle stats at the gym, and winning battles.

Booster Cooldown: The Booster Cooldown is where the player must wait for a period before they can commit an action again i.e., taking consumables items in the game that can help you gain more Energy, Rad Immunity, Health & Morale. Each Booster item will have a cooldown period which is added to the timer until you reach the maximum of twenty-four hours. After the 24-hour maximum cooldown is met, the player may not use additional boosters until the cooldown decreases some.