Skip to content

Main Page: Difference between revisions

From Zed City Wiki

No edit summary
(Apply managed wiki content)
Line 1: Line 1:
'''''Where do you start, and what can you expect?'''''
'''Zed City''' is a persistent, free-to-play browser RPG set in a zombie-infested city. Build a safe and productive [[Stronghold]], gather supplies, craft and trade equipment, fight [[Zeds]], explore beyond the city, and work with other survivors.
==Welcome==


Welcome to the world of the living dead. A barren wasteland of opportunity for those who survived the worst of it. You find yourself alone and weak in the city of zombies, Zed City. Use your stronghold to build up a secure and industrious homestead. Explore, scavenge and hunt for survival in this bleak unforgiving world.
== What is the goal? ==
Zed City does not have one final win screen. Your goal is to turn a vulnerable new survivor into a capable, self-sufficient one. You choose what that means: build an efficient stronghold, master gathering and crafting skills, collect powerful equipment, complete [[Quests]], explore dangerous locations, compete with other players, or help a [[Faction]] grow.


==Core Stats==
Progress is persistent. Almost every useful action feeds another part of your account: gathering provides materials, materials become equipment or building upgrades, better equipment opens harder content, and harder content brings better rewards.


Your core stats act as your main pool of resources for performing activities, for example you will expend Energy when training in the gym. If you're hurt within the game it will effect your Health pool and so on. It is important to track your Core Stats and try to improve them. There are many consumable which can refill or bolster your core stats, such as Zed Bull and Beer.
== The core gameplay loop ==
# '''Gather''' resources through [[Scavenging]], [[Hunting]], activities, and exploration.
# '''Use or process''' those resources in your [[Stronghold]].
# '''Equip''' weapons, armour, tools, and supplies from your [[Inventory]].
# '''Improve''' your level, [[Skills]], perks, buildings, and equipment.
# '''Trade''' spare goods through the [[City]] and player economy.
# '''Push farther''' into tougher fights, locations, quests, outposts, and faction content.


{| style="width:100%;"
== New survivor? Start here ==
| style="width:250px; vertical-align:top;" |
The game introduces systems gradually. Follow the [[Getting Started|new survivor guide]] and your [[Quests]] instead of trying to learn every menu at once. A good first rhythm is to gather basic materials, check what your stronghold can produce or upgrade, equip before fighting, and save enough supplies for your next objective.
https://www.zed.city/images/wiki/stat_level.png
| style="vertical-align:top;" |
'''Level'''
----
Your player level dictates which stronghold buildings you can build. You can level it up by earning XP in all activities such as hunting and scavenging.
|}
 
{| style="width:100%;"
| style="width:250px; vertical-align:top;" |
https://www.zed.city/images/wiki/stat_energy.png
| style="vertical-align:top;" |
'''Energy'''
----
Energy is used for all hard physical activity that takes a toll on your body, this includes hunting and fighting Zeds and training in the gym.
|}
 
{| style="width:100%;"
| style="width:250px; vertical-align:top;" |
https://www.zed.city/images/wiki/stat_rad.png
| style="vertical-align:top;" |
'''Immunity'''
----
Your radiation level decreases when exploring the City, your radiation exposure goes down slightly after most scavenging and exploring attempts. It will regenerate 1 every 40 seconds. This can be increased with clothing and perk points.
|}
 
{| style="width:100%;"
| style="width:250px; vertical-align:top;" |
https://www.zed.city/images/wiki/stat_morale.png
| style="vertical-align:top;" |
'''Morale'''
----
As you explore the world and try new things, this will take a toll on your mentality and effect your Morale stat. All activities will decrease your morale depending on how experienced you are with the activity. Doing an activity for the first time will decrease Morale by about 2x the Rad/Energy cost, and decrease to 1 Morale over time.
|}


{| style="width:100%;"
{| class="wikitable" style="width:100%;"
| style="width:250px; vertical-align:top;" |
! First destination !! Why it matters
https://www.zed.city/images/wiki/stat_health.png
|-
| style="vertical-align:top;" |
| [[Quests]] || Gives you clear objectives and introduces features in a useful order.
'''Health'''
|-
----
| [[Stronghold]] || Your home base for training, recovery, crafting, processing, vehicles, and other buildings.
Health is your pool of life, as you hunt and attack Zeds any incoming damage will affect your health pool. If you lose all of your health you will be sent to the hospital for 2 minutes and enter a recovery state. You can heal yourself with various items including Med Kits, and you can increase your Health recovery time by upgrading the Medical Bay in your stronghold.
|-
| [[Inventory]] || Where you equip gear, use consumables, and manage what you carry.
|-
| [[Scavenging]] || A dependable way to find materials and train gathering skills.
|-
| [[Hunting]] || Combat against Zeds for experience and loot; prepare your equipment first.
|}
|}


====Player Funds====
== Understanding the game menu ==
 
The wiki follows the main game menu so it is easy to find the matching guide. Some entries only appear when they are relevant to your character.
{| style="width:100%;"
| style="width:250px; vertical-align:top;" |
https://www.zed.city/images/wiki/stat_cash.png
| style="vertical-align:top;" |
'''Money'''
----
Money is used when purchasing upgrades for the Stronghold. You can gain more money by selling items in the shops or the player Market.
|}


{| style="width:100%;"
{| class="wikitable" style="width:100%;"
| style="width:250px; vertical-align:top;" |
! Menu item !! What you use it for
https://www.zed.city/images/wiki/stat_points.png
|-
| style="vertical-align:top;" |
| [[Stronghold]] || Buildings, training, recovery, crafting, processing, and home-base progression.
'''Zed Coin'''
|-
----
| [[Activities]] || Active cooperative operations you lead or have joined. This appears when you have an activity available.
Zed Coin is the premium currency within the game. Players get Zed Coin for supporting the game development and helping cover infrastructure/development costs. You can spend Zed Coin on upgrades for your stronghold and refilling your Energy or Radiation.
|-
| [[Faction]] || Your faction base, members, shared work, storage, and raids. This appears after joining a faction.
|-
| [[City]] || Shops, services, the market, other survivors, and faction discovery.
|-
| [[Inventory]] || Equipment, carried items, consumables, and loadout management.
|-
| [[Quests]] || Guided objectives, storylines, progress tracking, and rewards.
|-
| [[Hunting]] || Find and fight Zeds.
|-
| [[Scavenging|Scavenge]] || Search city locations for resources.
|-
| [[Explore]] || Travel outside the city by vehicle and visit more demanding locations.
|-
| [[Skills]] || Review your experience and bonuses in combat, gathering, and production skills.
|}
|}


==Making Cash==
== How progression fits together ==
 
* '''Level''' represents broad account progress and helps unlock stronghold buildings and other features. You gain experience from many activities.
In the City almost everything has value and forms part of a supply chain somewhere, [[Logs]] become [[Planks]], [[Iron Ore]] becomes [[Iron Bar]] and so on. There are many different items and resources to collect and craft. Once you have hoarded enough supplies to last you should head over to the [[City]] and sell some of your spare supplies.
* '''Skills''' improve as you perform their related actions. Higher skills improve your effectiveness and can unlock harder content.
 
* '''Perks''' are permanent choices bought with points earned while levelling. Read the [[Perks]] guide before committing points.
==Things to Do==
* '''Equipment''' determines what you can carry, gather, and fight with. Compare items in the [[Items]] reference and keep an eye on durability.
 
* '''Stronghold buildings''' turn raw materials into useful supplies and expand what your survivor can do.
Zed City is a survival simulator with a focus on survival aspects such as [[Scavenging]] and [[Hunting]] for survival. You can also get a car and start to [[Explore]] the world further away from the city.
* '''Economy and factions''' let your specialisation matter to other players through trade, shared production, and group objectives.


As you progress further into the game you can join a [[Faction]]. If you have enough spare supplies you can build you own [[Outposts]] on the out-skirts of the city.
== Your main resources ==
* '''Energy''' powers strenuous actions such as combat and gym training.
* '''Immunity''' protects you while scavenging and exploring irradiated areas.
* '''Morale''' is spent by many activities and reflects your survivor's mental stamina.
* '''Health''' is lost in combat. At zero health you become injured and must recover or heal.
* '''Money''' is earned by selling goods and is used for purchases and upgrades.
* '''Zed Coin''' is the optional premium currency used for selected conveniences and upgrades.


==Joining/Starting a Faction==
These resources recover or can be restored in different ways. Check the costs shown in-game before starting a long chain of actions.
Your faction begins with a '''Base''', which displays the faction rank, number of members, and amount of respect earned through raids.
To access the members list, go to the '''Camp'''. There, you will find information on each member's current level and role within the faction.
You can add items such as barley seeds, dirty water, and water via the '''Store'''. Additionally, the faction '''Farm''' and '''Distillery''' are located here.
Second in line is '''Raids''', which improve your faction's standing and respect.
'''Activity''' lists the faction's goings-on, including the outcomes of raids.


==Getting Help==
== Where to go next ==
===Discord===
* Want a guided route? Read [[Getting Started]].
The discord server is the number one spot for help and instant feedback when you have issues, there are many players waiting to help! Just click here: [https://discord.gg/MFMbSdsBvY https://discord.gg/MFMbSdsBvY]
* Want to build and craft? Read [[Stronghold]] and browse [[Items]].
* Want combat details? Read [[Hunting]] and the [[Zeds]] reference.
* Want to leave the city? Read [[Vehicles]], [[Explore]], and [[Outposts]].
* Want social and group progression? Read [[Faction]] and [[Activities]].


===Forum===
== Getting help ==
Our Zed City meeting place for players to both add and comment on posts. Which can be anything from discussions about Zed City to players talking about their shared interests. We've
For questions not answered here, check the [[FAQ's|FAQ]], ask in the in-game Forums, or join the [https://discord.gg/MFMbSdsBvY Zed City Discord].
included a handy how-to guide on making your forum posts stand out with little Syntax tips and tricks. And for the none tech savvy myself included, Syntax in this context means to make things bold, italic or both etc.

Revision as of 00:20, 13 September 2026

Zed City is a persistent, free-to-play browser RPG set in a zombie-infested city. Build a safe and productive Stronghold, gather supplies, craft and trade equipment, fight Zeds, explore beyond the city, and work with other survivors.

What is the goal?

Zed City does not have one final win screen. Your goal is to turn a vulnerable new survivor into a capable, self-sufficient one. You choose what that means: build an efficient stronghold, master gathering and crafting skills, collect powerful equipment, complete Quests, explore dangerous locations, compete with other players, or help a Faction grow.

Progress is persistent. Almost every useful action feeds another part of your account: gathering provides materials, materials become equipment or building upgrades, better equipment opens harder content, and harder content brings better rewards.

The core gameplay loop

  1. Gather resources through Scavenging, Hunting, activities, and exploration.
  2. Use or process those resources in your Stronghold.
  3. Equip weapons, armour, tools, and supplies from your Inventory.
  4. Improve your level, Skills, perks, buildings, and equipment.
  5. Trade spare goods through the City and player economy.
  6. Push farther into tougher fights, locations, quests, outposts, and faction content.

New survivor? Start here

The game introduces systems gradually. Follow the new survivor guide and your Quests instead of trying to learn every menu at once. A good first rhythm is to gather basic materials, check what your stronghold can produce or upgrade, equip before fighting, and save enough supplies for your next objective.

First destination Why it matters
Quests Gives you clear objectives and introduces features in a useful order.
Stronghold Your home base for training, recovery, crafting, processing, vehicles, and other buildings.
Inventory Where you equip gear, use consumables, and manage what you carry.
Scavenging A dependable way to find materials and train gathering skills.
Hunting Combat against Zeds for experience and loot; prepare your equipment first.

Understanding the game menu

The wiki follows the main game menu so it is easy to find the matching guide. Some entries only appear when they are relevant to your character.

Menu item What you use it for
Stronghold Buildings, training, recovery, crafting, processing, and home-base progression.
Activities Active cooperative operations you lead or have joined. This appears when you have an activity available.
Faction Your faction base, members, shared work, storage, and raids. This appears after joining a faction.
City Shops, services, the market, other survivors, and faction discovery.
Inventory Equipment, carried items, consumables, and loadout management.
Quests Guided objectives, storylines, progress tracking, and rewards.
Hunting Find and fight Zeds.
Scavenge Search city locations for resources.
Explore Travel outside the city by vehicle and visit more demanding locations.
Skills Review your experience and bonuses in combat, gathering, and production skills.

How progression fits together

  • Level represents broad account progress and helps unlock stronghold buildings and other features. You gain experience from many activities.
  • Skills improve as you perform their related actions. Higher skills improve your effectiveness and can unlock harder content.
  • Perks are permanent choices bought with points earned while levelling. Read the Perks guide before committing points.
  • Equipment determines what you can carry, gather, and fight with. Compare items in the Items reference and keep an eye on durability.
  • Stronghold buildings turn raw materials into useful supplies and expand what your survivor can do.
  • Economy and factions let your specialisation matter to other players through trade, shared production, and group objectives.

Your main resources

  • Energy powers strenuous actions such as combat and gym training.
  • Immunity protects you while scavenging and exploring irradiated areas.
  • Morale is spent by many activities and reflects your survivor's mental stamina.
  • Health is lost in combat. At zero health you become injured and must recover or heal.
  • Money is earned by selling goods and is used for purchases and upgrades.
  • Zed Coin is the optional premium currency used for selected conveniences and upgrades.

These resources recover or can be restored in different ways. Check the costs shown in-game before starting a long chain of actions.

Where to go next

Getting help

For questions not answered here, check the FAQ, ask in the in-game Forums, or join the Zed City Discord.