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'''Zed City''' is a persistent, free-to-play browser RPG set in a zombie-infested city. Build a safe and productive [[Stronghold]], gather supplies, craft and trade equipment, fight [[Zeds]], explore beyond the city, and work with other survivors.
'''Zed City''' is a persistent, free-to-play browser RPG set in a zombie-infested world. Build, gather, craft, trade, fight, explore, cooperate, or specialise in the parts of survival that interest you.


== What is the goal? ==
== Choose your own path ==
Zed City does not have one final win screen. Your goal is to turn a vulnerable new survivor into a capable, self-sufficient one. You choose what that means: build an efficient stronghold, master gathering and crafting skills, collect powerful equipment, complete [[Quests]], explore dangerous locations, compete with other players, or help a [[Faction]] grow.


Progress is persistent. Almost every useful action feeds another part of your account: gathering provides materials, materials become equipment or building upgrades, better equipment opens harder content, and harder content brings better rewards.
There is no single correct route through Zed City and no final win screen. Your progress is persistent, and you are free to move between activities or concentrate on a favourite part of the game.
 
== The core gameplay loop ==
# '''Gather''' resources through [[Scavenging]], [[Hunting]], activities, and exploration.
# '''Use or process''' those resources in your [[Stronghold]].
# '''Equip''' weapons, armour, tools, and supplies from your [[Inventory]].
# '''Improve''' your level, [[Skills]], perks, buildings, and equipment.
# '''Trade''' spare goods through the [[City]] and player economy.
# '''Push farther''' into tougher fights, locations, quests, outposts, and faction content.
 
== New survivor? Start here ==
The game introduces systems gradually. Follow the [[Getting Started|new survivor guide]] and your [[Quests]] instead of trying to learn every menu at once. A good first rhythm is to gather basic materials, check what your stronghold can produce or upgrade, equip before fighting, and save enough supplies for your next objective.


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! First destination !! Why it matters
! If you enjoy... !! Explore
|-
|-
| [[Quests]] || Gives you clear objectives and introduces features in a useful order.
| Building and production || Develop your [[Stronghold]], craft equipment, and process raw materials.
|-
|-
| [[Stronghold]] || Your home base for training, recovery, crafting, processing, vehicles, and other buildings.
| Gathering and specialisation || Train [[Skills]] through [[Scavenging]], mining, fishing, woodcutting, and other jobs.
|-
|-
| [[Inventory]] || Where you equip gear, use consumables, and manage what you carry.
| Combat || Hunt [[Zeds]], improve your combat stats, and prepare for harder opponents.
|-
|-
| [[Scavenging]] || A dependable way to find materials and train gathering skills.
| Exploration || Build up your [[Vehicles|vehicle]], travel beyond the city through [[Explore]], and establish [[Outposts]].
|-
|-
| [[Hunting]] || Combat against Zeds for experience and loot; prepare your equipment first.
| Trading and collecting || Use the [[City]] economy, compare [[Items]], and collect equipment and [[Trophies]].
|-
| Stories and objectives || Follow [[Quests]] whenever you want a narrative or a concrete challenge.
|-
| Social and cooperative play || Join a [[Faction]] and take part in shared [[Activities]].
|-
| Competition || Enter [[PVP]] when your survivor is ready.
|}
|}


== Understanding the game menu ==
These paths support one another without dictating an order. Gathered materials can become equipment or upgrades; crafting can support combat or trade; exploration opens new resources and challenges; and factions let different specialisations contribute to shared goals.
The wiki follows the main game menu so it is easy to find the matching guide. Some entries only appear when they are relevant to your character.
 
== Game menu ==
 
The wiki follows the main game menu so you can jump directly to the system you want to understand.


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! Menu item !! What you use it for
! Menu item !! What you use it for
|-
|-
| [[Stronghold]] || Buildings, training, recovery, crafting, processing, and home-base progression.
| [[Stronghold]] || Buildings, gym training, recovery, crafting, processing, vehicles, and home-base development.
|-
| [[Survivors]] || Rescue and manage survivors who can work for you.
|-
|-
| [[Activities]] || Active cooperative operations you lead or have joined. This appears when you have an activity available.
| [[House]] || Your survivor's home and its household benefits.
|-
|-
| [[Faction]] || Your faction base, members, shared work, storage, and raids. This appears after joining a faction.
| [[Outposts]] || Capture and develop specialised bases away from the city.
|-
|-
| [[City]] || Shops, services, the market, other survivors, and faction discovery.
| [[Activities]] || Cooperative operations that you lead or join.
|-
| [[Faction]] || Members, shared work, storage, roles, and raids.
|-
| [[City]] || Shops, services, markets, other players, and faction discovery.
|-
|-
| [[Inventory]] || Equipment, carried items, consumables, and loadout management.
| [[Inventory]] || Equipment, carried items, consumables, and loadout management.
|-
|-
| [[Quests]] || Guided objectives, storylines, progress tracking, and rewards.
| [[Quests]] || Optional storylines, objectives, progress tracking, and rewards.
|-
| [[Trophies]] || Rare passive account bonuses and their guaranteed-claim objectives.
|-
|-
| [[Hunting]] || Find and fight Zeds.
| [[Hunting]] || Find and fight Zeds for experience and loot.
|-
|-
| [[Scavenging|Scavenge]] || Search city locations for resources.
| [[Scavenging|Scavenge]] || Search city locations for resources and train gathering skills.
|-
|-
| [[Explore]] || Travel outside the city by vehicle and visit more demanding locations.
| [[Explore]] || Travel outside the city by vehicle and visit more demanding locations.
|-
|-
| [[Skills]] || Review your experience and bonuses in combat, gathering, and production skills.
| [[Skills]] || Review experience and bonuses across combat, gathering, and production skills.
|}
|}


== How progression fits together ==
Some game entries only appear when they become relevant to your character.
* '''Level''' represents broad account progress and helps unlock stronghold buildings and other features. You gain experience from many activities.
 
* '''Skills''' improve as you perform their related actions. Higher skills improve your effectiveness and can unlock harder content.
== Progression ==
* '''Perks''' are permanent choices bought with points earned while levelling. Read the [[Perks]] guide before committing points.
 
* '''Equipment''' determines what you can carry, gather, and fight with. Compare items in the [[Items]] reference and keep an eye on durability.
Progress comes from many activities rather than one required sequence:
* '''Stronghold buildings''' turn raw materials into useful supplies and expand what your survivor can do.
 
* '''Economy and factions''' let your specialisation matter to other players through trade, shared production, and group objectives.
* '''Level''' represents broad account progress. Experience is available from numerous activities.
* '''Skills''' improve through use, rewarding the areas in which you choose to specialise.
* '''Perks''' are permanent bonuses purchased with points earned while levelling. Read the [[Perks]] guide before committing points.
* '''Equipment''' changes what you can carry, gather, and fight with. Compare gear in [[Items]] and watch its durability.
* '''Stronghold buildings''' expand your options by turning resources into useful supplies, services, and upgrades.
* '''Trade, factions, and cooperative activities''' let your chosen specialisation benefit other players.
 
== Core resources ==


== Your main resources ==
* '''Energy''' powers strenuous actions such as combat and gym training.
* '''Energy''' powers strenuous actions such as combat and gym training.
* '''Immunity''' protects you while scavenging and exploring irradiated areas.
* '''Immunity''' protects you while working in irradiated areas.
* '''Morale''' is spent by many activities and reflects your survivor's mental stamina.
* '''Morale''' is spent by many activities and represents mental stamina.
* '''Health''' is lost in combat. At zero health you become injured and must recover or heal.
* '''Health''' is lost in combat. At zero health you become injured and must recover or heal.
* '''Money''' is earned by selling goods and is used for purchases and upgrades.
* '''Money''' is earned by selling goods and used for purchases and upgrades.
* '''Zed Coin''' is the optional premium currency used for selected conveniences and upgrades.
* '''Zed Coin''' is the optional premium currency used for selected conveniences and upgrades.


These resources recover or can be restored in different ways. Check the costs shown in-game before starting a long chain of actions.
Resources recover in different ways and can also be restored with appropriate items. The game shows costs and requirements before you commit to an action.


== Where to go next ==
== Getting help ==
* Want a guided route? Read [[Getting Started]].
* Want to build and craft? Read [[Stronghold]] and browse [[Items]].
* Want combat details? Read [[Hunting]] and the [[Zeds]] reference.
* Want to leave the city? Read [[Vehicles]], [[Explore]], and [[Outposts]].
* Want social and group progression? Read [[Faction]] and [[Activities]].


== Getting help ==
Browse the Game menu or Reference section for details about a particular system. For questions not answered in the wiki, check the [[FAQ's|FAQ]], ask in the in-game Forums, or join the [https://discord.gg/MFMbSdsBvY Zed City Discord].
For questions not answered here, check the [[FAQ's|FAQ]], ask in the in-game Forums, or join the [https://discord.gg/MFMbSdsBvY Zed City Discord].

Revision as of 18:47, 14 September 2026

Zed City is a persistent, free-to-play browser RPG set in a zombie-infested world. Build, gather, craft, trade, fight, explore, cooperate, or specialise in the parts of survival that interest you.

Choose your own path

There is no single correct route through Zed City and no final win screen. Your progress is persistent, and you are free to move between activities or concentrate on a favourite part of the game.

If you enjoy... Explore
Building and production Develop your Stronghold, craft equipment, and process raw materials.
Gathering and specialisation Train Skills through Scavenging, mining, fishing, woodcutting, and other jobs.
Combat Hunt Zeds, improve your combat stats, and prepare for harder opponents.
Exploration Build up your vehicle, travel beyond the city through Explore, and establish Outposts.
Trading and collecting Use the City economy, compare Items, and collect equipment and Trophies.
Stories and objectives Follow Quests whenever you want a narrative or a concrete challenge.
Social and cooperative play Join a Faction and take part in shared Activities.
Competition Enter PVP when your survivor is ready.

These paths support one another without dictating an order. Gathered materials can become equipment or upgrades; crafting can support combat or trade; exploration opens new resources and challenges; and factions let different specialisations contribute to shared goals.

Game menu

The wiki follows the main game menu so you can jump directly to the system you want to understand.

Menu item What you use it for
Stronghold Buildings, gym training, recovery, crafting, processing, vehicles, and home-base development.
Survivors Rescue and manage survivors who can work for you.
House Your survivor's home and its household benefits.
Outposts Capture and develop specialised bases away from the city.
Activities Cooperative operations that you lead or join.
Faction Members, shared work, storage, roles, and raids.
City Shops, services, markets, other players, and faction discovery.
Inventory Equipment, carried items, consumables, and loadout management.
Quests Optional storylines, objectives, progress tracking, and rewards.
Trophies Rare passive account bonuses and their guaranteed-claim objectives.
Hunting Find and fight Zeds for experience and loot.
Scavenge Search city locations for resources and train gathering skills.
Explore Travel outside the city by vehicle and visit more demanding locations.
Skills Review experience and bonuses across combat, gathering, and production skills.

Some game entries only appear when they become relevant to your character.

Progression

Progress comes from many activities rather than one required sequence:

  • Level represents broad account progress. Experience is available from numerous activities.
  • Skills improve through use, rewarding the areas in which you choose to specialise.
  • Perks are permanent bonuses purchased with points earned while levelling. Read the Perks guide before committing points.
  • Equipment changes what you can carry, gather, and fight with. Compare gear in Items and watch its durability.
  • Stronghold buildings expand your options by turning resources into useful supplies, services, and upgrades.
  • Trade, factions, and cooperative activities let your chosen specialisation benefit other players.

Core resources

  • Energy powers strenuous actions such as combat and gym training.
  • Immunity protects you while working in irradiated areas.
  • Morale is spent by many activities and represents mental stamina.
  • Health is lost in combat. At zero health you become injured and must recover or heal.
  • Money is earned by selling goods and used for purchases and upgrades.
  • Zed Coin is the optional premium currency used for selected conveniences and upgrades.

Resources recover in different ways and can also be restored with appropriate items. The game shows costs and requirements before you commit to an action.

Getting help

Browse the Game menu or Reference section for details about a particular system. For questions not answered in the wiki, check the FAQ, ask in the in-game Forums, or join the Zed City Discord.