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'''Quests''' guide you through Zed City storylines and introduce activities across the game. A quest contains a sequence of objectives. Complete the current objective, claim its reward, and the next objective will become active.
'''Quests''' guide you through Zed City storylines and introduce activities across the game. A quest contains a sequence of objectives. Complete the current objective, claim its reward, and the next objective will become active.


Only quests available to your character are shown. Some quests require a particular player level, item, completed objective, or active event before they unlock. Newly available quests are marked '''NEW'''. Incomplete quests appear first in the list, followed by completed quests.
Only quests available to your character are shown. Some require a particular player level, item, completed objective or active event before they unlock.


== Completing objectives ==
== Completing objectives ==


Select a quest to open its objective list. The current objective shows what to do and, where applicable, a progress counter and progress bar. Objectives can include collecting items, completing jobs, equipping an item, or carrying out another action elsewhere in the game.
Objectives can include collecting items, completing jobs, equipping an item or carrying out another action elsewhere in the game. Progress updates as you play.


* A green action button takes you to the relevant game page when a direct link is available.
Some objectives require items that are consumed when the reward is claimed. Once an objective is complete, claim it to receive its rewards and activate the next objective. Completing the final objective finishes the quest and may unlock more quests.
* Required items are displayed on the objective. Check the quantities carefully: an objective may consume items when its reward is claimed.
* Progress updates as you play. Return to the quest when the objective is ready, then select '''Complete''' to claim the reward and advance.
* Finished objectives remain in the quest history. Select a finished objective to expand its details.
 
When an objective is claimed, its rewards are awarded immediately. The reward panel highlights item rewards; other rewards, such as player XP, may be applied without appearing in that item list. Completing the last objective finishes the quest. If this unlocks more quests, use '''Continue''' to return to the updated quest list.


== Tracking quests ==
== Tracking quests ==


Opening a new quest tracks it automatically. Use '''Tracked''' or '''Track Quest''' on the quest page to change whether it appears in the objective tracker. A blue target icon identifies tracked quests in the quest list.
Tracked quests keep their current objectives and progress visible while you play. Opening a new quest tracks it automatically, and tracking can be changed for each quest. The tracker can also be hidden under '''Settings > Preferences > Quest Tracker''' without affecting quest progress.
 
The objective tracker appears at the bottom-left of the game and can show several tracked quests at once. It displays each current objective, its progress, and objectives that are ready to complete. Select an entry to return directly to that quest; selecting a completed objective also claims it automatically. Select the tracker header to collapse it, or the walkie-talkie tab to reopen it.
 
The tracker can be turned on or off under '''Settings > Preferences > Quest Tracker'''. Turning the tracker off hides the panel but does not remove quest progress.


== Trophies ==
== Trophies ==


The '''Trophies''' tab sits beside '''Quests'''. Trophy objectives track progress towards powerful end-game items. A trophy can be found through the activity named on its card; if it has not dropped by the displayed limit, return to the Trophies tab to claim it once the objective is complete. See the [[Trophies]] guide for every current trophy, its activity, claim threshold, and passive effect.
Trophy objectives track progress towards powerful end-game items. A trophy can be found through the activity named on its objective; if it has not dropped by the displayed limit, it can be claimed once that objective is complete. See the [[Trophies]] guide for every current trophy, its activity, claim threshold and passive effect.
 
== Tips ==
 
* Start with the available story quests if you are new; they introduce important parts of the game.
* A red notification on the Quests or Trophies tab means an objective is ready to claim.
* If no new quest appears after finishing one, you may still need to meet its level, item, storyline, or event requirement.

Latest revision as of 02:22, 21 September 2026

Quests guide you through Zed City storylines and introduce activities across the game. A quest contains a sequence of objectives. Complete the current objective, claim its reward, and the next objective will become active.

Only quests available to your character are shown. Some require a particular player level, item, completed objective or active event before they unlock.

Completing objectives

Objectives can include collecting items, completing jobs, equipping an item or carrying out another action elsewhere in the game. Progress updates as you play.

Some objectives require items that are consumed when the reward is claimed. Once an objective is complete, claim it to receive its rewards and activate the next objective. Completing the final objective finishes the quest and may unlock more quests.

Tracking quests

Tracked quests keep their current objectives and progress visible while you play. Opening a new quest tracks it automatically, and tracking can be changed for each quest. The tracker can also be hidden under Settings > Preferences > Quest Tracker without affecting quest progress.

Trophies

Trophy objectives track progress towards powerful end-game items. A trophy can be found through the activity named on its objective; if it has not dropped by the displayed limit, it can be claimed once that objective is complete. See the Trophies guide for every current trophy, its activity, claim threshold and passive effect.