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===Weapons=== | ===Weapons=== | ||
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'''Baseball bat''' | |+ Caption text | ||
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'''Baton''' | ! Image !! Item !! Buy !! Sell !! Accuracy !! Damage !! Location | ||
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'''Spear''' | | Placeholder || '''Baseball bat''' || $25 || $10 || 18 || 57 || Crafting bench or | ||
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'''Switchblade''' | | Placeholder || '''Baton''' || $1,000 || $100 || 25 || 65 | ||
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'''Wrench''' | | Placeholder || '''Spear''' || $250 || $100 || 22 || 55 | ||
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| Placeholder || '''Switchblade''' || $5,000 || $2,500 || 28 || 70 | |||
|- | |||
| Placeholder || '''Wrench''' || $10,000 || $3,500 || 38 || 45 | |||
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===Armour=== | ===Armour=== |
Revision as of 09:34, 15 March 2024
(Name of item, category, buying and selling price, accuracy, damage, defence, description, effect)
List of items and their attributes
Weapons
Image | Item | Buy | Sell | Accuracy | Damage | Location |
---|---|---|---|---|---|---|
Placeholder | Baseball bat | $25 | $10 | 18 | 57 | Crafting bench or |
Placeholder | Baton | $1,000 | $100 | 25 | 65 | |
Placeholder | Spear | $250 | $100 | 22 | 55 | |
Placeholder | Switchblade | $5,000 | $2,500 | 28 | 70 | |
Placeholder | Wrench | $10,000 | $3,500 | 38 | 45 |
Armour
Army Helmet, ARMOUR (HEAD), buy $10,000, Sell $7,500, Defence 5.
Cloth Jacket, ARMOUR (BODY), buy $ N/A, Sell $ N/A, Defence 5.
Cloth Pants, ARMOUR (LEGS), buy $ N/A, Sell $ N/A, Defence 5.
Resources
Barley, RESOURCE, buy N/A, Sell N/A,
Barley Seeds, RESOURCE, buy N/A, Sell N/A,
Cloth, RESOURCE, buy $, Sell $,
Dirty Water, RESOURCE, buy N/A, Sell N/A,
Iron bar, RESOURCE, buy $, Sell $,
Iron Ore, RESOURCE, buy $, Sell $,
Logs, RESOURCE, buy $, Sell $,
Nails, RESOURCE, buy $, Sell $,
Scrap, RESOURCE, buy $, Sell $,
Thread, RESOURCE, buy N/A, Sell N/A, ‘’a long thin strands of cotton used in sewin’’
Water, RESOURCE, buy N/A, Sell N/A,
Zed Juice, RESOURCE, buy $, Sell $, ’’made by carefully crushing the head of Zeds between two rocks.’’
Medical
Bandage, MEDICAL (CONSUMABLE), buy $, Sell $, Effect: Reduce recovery time by 10 minutes, increases life by 10 and medical cooldown by 5 minutes.
Med Kit, MEDICAL (CONSUMABLE), buy N/A, Sell N/A, Effect: Reduce recovery time by 1 hour, increases life by 50 and medical cooldown by 30 minutes.
Small Med Kit, MEDICAL (CONSUMABLE), buy N/A, Sell N/A, Effect: Reduce recovery time by 30 minutes, increases life by 20 and medical cooldown by 10 minutes.
Boosters
Beers, ALCOHOL (CONSUMABLE), buy $, Sell $, Effect: Increases rad immunity by 1 and booster cooldown by 1 hour.
Canned Food, FOOD (CONSUMABLE), buy $, Sell $, Effect: Increases morale by 25 and booster cooldown by 30 minutes.
Carp, FOOD (CONSUMABLE), buy $, Sell $, Effect: Increases morale by 75 and booster cooldown by 30 minutes.
e-Cola, ENERGY DRINK (CONSUMABLE), buy N/A, Sell N/A, Effect: Increases energy by 25 and booster cooldown by 2 hours.
Perch, FOOD (CONSUMABLE), buy $, Sell $, Effect: Increases morale by 50 and booster cooldown by 30 minutes.
Vodka, ALCOHOL (CONSUMABLE), buy N/A, Sell N/A, Effect: Increases rad immunity by 2 and booster cooldown by 1 hour.
Mutations
Not available in game at the moment.
Equipment
Pickaxe, EQUIPMENT, buy N/A, Sell N/A,