Hunters Shack: Difference between revisions

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=== Rewards ===
=== Rewards ===
''Note: Rewards at 100% can still mean you don't get loot at the start due to your skill efficiency being below that of this particular action. Repeating actions in the same skill (e.g. mining) increase your efficiency for that skill.''
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tables=ScavengeJobRewards, Items
tables=ScavengeJobRewards, Items

Revision as of 09:46, 11 July 2025

Requirements

Image Item Qty Consumed
misc_lockpick.png Lockpick 1 Yes
rad.png Immunity 3 Yes


Rewards

Note: Rewards at 100% can still mean you don't get loot at the start due to your skill efficiency being below that of this particular action. Repeating actions in the same skill (e.g. mining) increase your efficiency for that skill.

Image Reward Qty Chance
beer.png Beer 1 1%
broken_remote.png Broken Remote 1 1%
cloth.png Cloth 1 100%
mixed_vegetables.png Mixed Vegetables 1 2%