Cooked Sandfish: Difference between revisions

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(Created page with "<noinclude>{{CookedFish| Image = cooked_sandfish| Codename = cooked_sandfish| RadBoost = 0| EnergyBoost = 0| HealthGain = 0| MoraleBoost = 75| Cooldown = 1500| BuyPrice = 5,000| SellPrice = 1,000| Weight = 1kg| Desc = No information known }} </noinclude><!-- ZC_CP_Autogen_End -->")
 
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<noinclude>{{CookedFish| Image = cooked_sandfish| Codename = cooked_sandfish| RadBoost = 0| EnergyBoost = 0| HealthGain = 0| MoraleBoost = 75| Cooldown = 1500| BuyPrice = 5,000| SellPrice = 1,000| Weight = 1kg| Desc = No information known
<noinclude>{{CookedFish| Image = cooked_sandfish| Codename = cooked_sandfish| RadBoost = 0| EnergyBoost = 0| HealthGain = 0| MoraleBoost = 75| Cooldown = 1500| BuyPrice = 5,000| SellPrice = 1,000| Weight = 1kg| Desc = No information known
}}
}}
</noinclude><!-- ZC_CP_Autogen_End -->
</noinclude><noinclude>{{Items
| Codename=cooked_sandfish
| Type=CookedFish
}}
 
</noinclude>
== Information ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Name || Cooked Sandfish
|-
! Weight || 1kg
|-
! Buy Value || $5,000
|-
! Sell Value || $1,000
|}
 
 
== Use effects ==
{| class="cargoTable noMerge sortable jquery-tablesorter"
! Attribute !! Value
|-
! Morale || 75
    |}
 
== Status Effects On Use ==
{{#cargo_query:
tables=StatusEffectLink,PlayerEffects
| join on=StatusEffectLink.LinkCodename="cooked_sandfish"
| fields=PlayerEffect._pageName=Name, StatusEffectLink.Duration
| format=table
}}
 
== Produced by ==
 
=== Crafting ===
{{#cargo_query:
tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings
| join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename
| fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building
| where=BlueprintRewards.Codename = "cooked_sandfish"
| format=table
}}
 
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobRewards=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="cooked_sandfish" AND J.Location="city"
|format=table
|headers=show
|default=There are no ways to scavenge for this item.
}}
 
 
=== Hunts ===
{{#cargo_query:
tables=HuntingJobRewards=R,HuntingJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty
|where=R.Codename="cooked_sandfish"
|format=table
|headers=show
|default=There are no guaranteed hunting locations for this item.
}}
 
=== Zeds ===
 
{{#cargo_compound_query:
tables=LootTableItem,LootTableLink,Zeds,LootTable;
join on=LootTableItem.LootTableCodename=LootTable.Codename,
LootTable.Codename=LootTableLink.Codename,
LootTableLink.LinkCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=LootTableItem.Codename="cooked_sandfish" AND LootTableLink.LinkType="Zeds";
|tables=ZedLoot,Zeds;
join on=ZedLoot.ZedCodename=Zeds.Codename;
fields=CONCAT('{{FA|crosshairs}}')=_, Zeds._pageName=Zed;
where=ZedLoot.Codename="cooked_sandfish";
|format=table
}}
 
 
 
=== Explore Locations ===
 
{{#cargo_query:
table=ScavengeJobRewards,ScavengeRooms,Locations
| join on=ScavengeRooms.Location=Locations.Codename,
ScavengeJobRewards.JobCodename = ScavengeRooms.Codename
| fields=Locations._pageName=Location
| where=ScavengeJobRewards.Codename='cooked_sandfish' AND Location != "city"
| format=table
}}
 
 
== Consumed by ==
 
=== Crafting Blueprints ===
{{#cargo_query:
tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings
| join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,
        ItemBlueprints.ItemType=BuildingBlueprintList.Codename,
        BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name='', 'Stronghold', Buildings._pageName)=Building
| where=BlueprintItems.Codename="cooked_sandfish"
}}
 
 
=== Scavenges ===
{{#cargo_query:
tables=ScavengeJobItems=R,ScavengeJobs=J
|join on=R.JobCodename=J.Codename
|fields=CONCAT('[[',J._pageName,'|',J.Name,']]')=Job, J.Location, J.Type, R.Qty
|where=R.Codename="cooked_sandfish"
|format=table
|headers=show
|default=This item is not used in any scavenge.
}}
 
<!-- ZC_CP_Autogen_End -->

Revision as of 08:54, 14 July 2025



Information

Attribute Value
Name Cooked Sandfish
Weight 1kg
Buy Value $5,000
Sell Value $1,000


Use effects

Attribute Value
Morale 75

Status Effects On Use

Table and field name must both be specified in '"cooked_sandfish"'.

Produced by

Crafting

Blueprint Building
Cooked Sandfish Blueprint Grill

Scavenges

There are no ways to scavenge for this item.


Hunts

There are no guaranteed hunting locations for this item.

Zeds

_ Zed


Explore Locations

No results


Consumed by

Crafting Blueprints

No results


Scavenges

This item is not used in any scavenge.