Fire Axe: Difference between revisions
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<noinclude>{{Weapons| Image = weapon_fire_axe| Codename = weapon_fire_axe| Attack = 55| Accuracy = 35| Durability = Medium| Type = bladed| BuyPrice = 9,000| SellPrice = 2,000| Weight = 1kg| | <noinclude>{{Weapons| Image = weapon_fire_axe| Codename = weapon_fire_axe| Attack = 55| Accuracy = 35| Durability = Medium| Type = bladed| BuyPrice = 9,000| SellPrice = 2,000| Weight = 1kg| Description = No information known | ||
}} | }} | ||
</noinclude>{{Items | </noinclude><noinclude>{{Items | ||
| Codename=weapon_fire_axe | | Codename=weapon_fire_axe | ||
| Type=Weapons | | Type=Weapons | ||
}} | }} | ||
</noinclude> | |||
== Information == | == Information == | ||
{| class="cargoTable noMerge sortable jquery-tablesorter" | {| class="cargoTable noMerge sortable jquery-tablesorter" | ||
| Line 27: | Line 28: | ||
|} | |} | ||
== Status Effects On Use == | |||
{{#cargo_query: | |||
tables=StatusEffectLink,PlayerEffects | |||
| join on=StatusEffectLink.Codename=PlayerEffects.Codename | |||
| fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | |||
| where=StatusEffectLink.LinkCodename="weapon_fire_axe" | |||
| format=table | |||
| default=No extra effects | |||
}} | |||
== Produced by == | == Produced by == | ||
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| where=BlueprintRewards.Codename = "weapon_fire_axe" | | where=BlueprintRewards.Codename = "weapon_fire_axe" | ||
| format=table | | format=table | ||
| default=Not craftable in stronghold | |||
}} | }} | ||
Revision as of 12:22, 14 July 2025
Information
| Attribute | Value |
|---|---|
| Name | Fire Axe |
| Attack | 55 |
| Accuracy | 35 |
| Durability | Medium |
| Type | bladed |
| Weight | 1kg |
| Buy Value | $9,000 |
| Sell Value | $2,000 |
Status Effects On Use
{{#cargo_query: tables=StatusEffectLink,PlayerEffects | join on=StatusEffectLink.Codename=PlayerEffects.Codename | fields=PlayerEffects.Name, PlayerEffects.Description, StatusEffectLink.Duration=Duration (seconds) | where=StatusEffectLink.LinkCodename="weapon_fire_axe" | format=table | default=No extra effects }}
Produced by
Crafting
{{#cargo_query: tables=BlueprintRewards,ItemBlueprints,BuildingBlueprintList,Buildings | join on=ItemBlueprints.Codename = BlueprintRewards.BlueprintCodename, BuildingBlueprintList.Codename = ItemBlueprints.ItemType, BuildingBlueprintList.BuildingCodename = Buildings.Codename | fields=ItemBlueprints._pageName = Blueprint, Buildings._pageName = Building | where=BlueprintRewards.Codename = "weapon_fire_axe" | format=table | default=Not craftable in stronghold }}
Scavenges
{{#cargo_query: tables=ScavengeJobRewards=R,ScavengeJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty |where=R.Codename="weapon_fire_axe" AND J.Location="city" |format=table |headers=show |default=There are no ways to scavenge for this item. }}
Hunts
{{#cargo_query: tables=HuntingJobRewards=R,HuntingJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, CONCAT(UPPER(SUBSTRING(J.Location,1,1)), SUBSTRING(J.Location,2))=Location, CONCAT(R.Chance,'%')=Chance, R.Qty |where=R.Codename="weapon_fire_axe" |format=table |headers=show |default=There are no guaranteed hunting locations for this item. }}
Zeds
{{#cargo_compound_query: tables=LootTableItem,LootTableLink,Zeds,LootTable; join on=LootTableItem.LootTableCodename=LootTable.Codename, LootTable.Codename=LootTableLink.Codename, LootTableLink.LinkCodename=Zeds.Codename; fields=CONCAT(' ')=_, Zeds._pageName=Zed; where=LootTableItem.Codename="weapon_fire_axe" AND LootTableLink.LinkType="Zeds"; |tables=ZedLoot,Zeds; join on=ZedLoot.ZedCodename=Zeds.Codename; fields=CONCAT(' ')=_, Zeds._pageName=Zed; where=ZedLoot.Codename="weapon_fire_axe"; |format=table }}
Explore Locations
{{#cargo_query: table=ScavengeJobRewards,ScavengeRooms,Locations | join on=ScavengeRooms.Location=Locations.Codename, ScavengeJobRewards.JobCodename = ScavengeRooms.Codename | fields=Locations._pageName=Location | where=ScavengeJobRewards.Codename='weapon_fire_axe' AND Location != "city" | format=table }}
Consumed by
Crafting Blueprints
{{#cargo_query: tables=BlueprintItems, ItemBlueprints, BuildingBlueprintList, Buildings | join on=BlueprintItems.BlueprintCodename=ItemBlueprints.Codename,
ItemBlueprints.ItemType=BuildingBlueprintList.Codename,
BuildingBlueprintList.BuildingCodename=Buildings.Codename
| fields=ItemBlueprints._pageName=Recipe, IF(Buildings.Name=, 'Stronghold', Buildings._pageName)=Building | where=BlueprintItems.Codename="weapon_fire_axe" }}
Scavenges
{{#cargo_query: tables=ScavengeJobItems=R,ScavengeJobs=J |join on=R.JobCodename=J.Codename |fields=CONCAT('',J.Name,'')=Job, J.Location, J.Type, R.Qty |where=R.Codename="weapon_fire_axe" |format=table |headers=show |default=This item is not used in any scavenge. }}